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Pokemon Scarlet and Violet Wiki Guide
Greedent - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Greedent - Location, Stats, Best Moveset and Nature | Pokemon SV

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Greedent evolution and how to get Greedent (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Greedent movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Greedent - Type Chart, Base Stats & Abilities

Greedent - Shiny, Base Stats & Abilities

アイコン

Normal
Pokedex???
Paldean Pokedex030
Gender♂ / ♀
Height/Weight0.6m/6.0Kg
Egg TypeField
Effort ValuesHITP+2
Appears In

Base Stats/Actual Values

HP
120
17/ 435
Attack
95
114/ 435
Defense
95
64/ 435
Special Attack
55
259/ 435
Special Defense
75
136/ 435
Speed
20
418/ 435
Total Stats
460
204/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP227227195195180
Attack16114711510390
Defense16114711510390
S.ATK117107756754
S.DEF139127958572
Speed7972403622

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. Fighting
  2. Ghost

Abilities/Hidden Abilities

  1. Restores HP as well when the Pokemon eats a Berry.
  2. Makes the Pokemon use a held Berry earlier than usual
Other Abilities & Hidden Abilities Here

Greedent - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Skwovet IconSkwovet-
Greedent IconGreedentSkwovet Lvl. 24

Recommended Tera Type

Recommended Tera Type

Power-Up TypeNormal
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypePoisonFlyingPsychicBugGhostFairy
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Greedent - Learnable Moves

    1. Learned at Lvl. Ev
      The user endearingly approaches the target, then steals the target's held item.
    2. Learned at Lvl. 1
      A physical attack in which the user charges and slams into the target with its whole body.
    3. Learned at Lvl. 1
      The user wags its tail cutely, making opposing Pokemon less wary and lowering their Defense stats.
    4. Learned at Lvl. 1
      The target is bitten with viciously sharp fangs. This may also make the target flinch.
    5. Learned at Lvl. 1
      The user eats its held Berry, then sharply raises its Defense stat.
    6. Learned at Lvl. 15
      The user charges up power and raises both its Defence and Sp. Def stats. This move can be used three times.
    7. Learned at Lvl. 15
      The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
    8. Learned at Lvl. 15
      The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
    9. Learned at Lvl. 20
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    10. Learned at Lvl. 27
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    11. Learned at Lvl. 34
      A retaliation move that counters any physical attack, inflicting double the damage taken.
    12. Learned at Lvl. 41
      The user forcefully shoots seeds at the target two to five times in a row.
    13. Learned at Lvl. 48
      The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
    14. Learned at Lvl. 55
      The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
    15. Learned via TM88
      A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    16. Learned via TM66
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    17. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    18. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    19. Learned via TM149
      The user sets off an earthquake that strikes every Pokemon around it.
    20. Learned via TM55
      The user burrows into the ground, then attacks on the next turn.
    21. Learned via TM128
      The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
    22. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    23. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    24. Learned via TM18
      The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
    25. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    26. Learned via TM5
      The user hurls mud in the target's face to inflict damage and lower its accuracy.
    27. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    28. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    29. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    30. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    31. Learned via TM108
      The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    32. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    33. Learned via TM117
      The user lets loose a horribly echoing shout with the power to inflict damage.
    34. Learned via TM56
      The user forcefully shoots seeds at the target two to five times in a row.
    35. Learned via TM35
      The user scatters curious leaves that chase the target. This attack never misses.
    36. Learned via TM43
      The user flings its held item at the target to attack. This move's power and effects depend on the item.
    37. Learned via TM71
      The user slams a barrage of hard-shelled seeds down on the target from above.
    38. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    39. Learned via TM9
      The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
    40. Learned via TM10
      The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
    41. Learned via TM8
      The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
    42. Learned via TM28
      The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
    43. Learned via TM147
      The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
    44. Learned via TM63
      The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
    45. Learned via TM84
      Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
    46. Learned via TM89
      The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.

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