Pawniard evolution and how to get Pawniard (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Pawniard movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Pawniard - Type Chart, Base Stats & Abilities
Pawniard - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 367 | |
Gender | ♂ / ♀ | |
Height/Weight | 0.5m/10.2Kg | |
Egg Type | HumanLike | |
Effort Values | ATTK+1 | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 152 | 152 | 120 | 120 | 105 |
Attack | 150 | 137 | 105 | 94 | 81 |
Defense | 134 | 122 | 90 | 81 | 67 |
S.ATK | 101 | 92 | 60 | 54 | 40 |
S.DEF | 101 | 92 | 60 | 54 | 40 |
Speed | 123 | 112 | 80 | 72 | 58 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Boosts the Pokémon's Attack stat when its stats are lowered.
- Protects the Pokemon from flinching.
- The Pokemon raises opposing Pokémon's PP usage.
Pawniard - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
---|---|
Pawniard | - |
Bisharp | Pawniard Lvl. 52 |
Kingambit | Make Bisharp hold a Leader's Crest then defeat the Bisharp that is surrounded by Pawniards. |
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Pawniard - Learnable Moves
- Learned at Lvl. 1Hard, pointed, sharp claws rake the target to inflict damage.
- Learned at Lvl. 1The user gives opposing Pokemon an intimidating leer that lowers the Defense stat.
- Learned at Lvl. 5The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
- Learned at Lvl. 10The target is raked with steel claws. This may also raise the user's Attack stat.
- Learned at Lvl. 15The user torments and enrages the target, making it incapable of using the same move twice in a row.
- Learned at Lvl. 20The user frightens the target with a scary face to harshly lower its Speed stat.
- Learned at Lvl. 25If the target has already taken some damage in the same turn, this attack's power is doubled.
- Learned at Lvl. 30A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
- Learned at Lvl. 35The target is attacked with a slash of claws or blades. Critical hits land more easily.
- Learned at Lvl. 40The user slashes the target the instant an opportunity arises. Critical hits land more easily.
- Learned at Lvl. 45The user hardens its body's surface like iron, shraply raising its Defense stat.
- Learned at Lvl. 50The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
- Learned at Lvl. 55The user slams the target with its steel-hard head. This may also make the target flinch.
- Learned at Lvl. 60A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
- Learned at Lvl. 65A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.
- Learned via TM88A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM12A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
- Learned via TM82The user launches a weak jolt of electricity that paralyzes the target.
- Learned via TM55The user burrows into the ground, then attacks on the next turn.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM18The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM6The user frightens the target with a scary face to harshly lower its Speed stat.
- Learned via TM51A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM57A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM31The target is raked with steel claws. This may also raise the user's Attack stat.
- Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM87The target is taunted into a rage that allows it to use only attack moves for three turns.
- Learned via TM58The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
- Learned via TM36Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
- Learned via TM27The user confounds the target with speed, then slashes. This attack never misses.
- Learned via TM104The user hardens its body's surface like iron, shraply raising its Defense stat.
- Learned via TM43The user flings its held item at the target to attack. This move's power and effects depend on the item.
- Learned via TM83The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also posion the target.
- Learned via TM94The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
- Learned via TM65The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
- Learned via TM105The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
- Learned via TM61The user slashes with a sharp claw made from shadows. Critical hits land more easily.
- Learned via TM93The user gathers all its light energy and releases it all at once. This may also lower the target's SP. Def stat.
- Learned via TM99The user slams the target with its steel-hard head. This may also make the target flinch.
- Learned via TM150The user stabs the target from below with sharpened stones. Critical hits land more easily.
- Learned via TM116The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokemon that switch into battle.
- Learned via TM81The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
- Learned via TM39The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
- Learned via TM62The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
- Learned via TM30The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon.
- Learned via TM170The user fires a beam of steel that it collected from its entire body. This also damages the user.
- Egg MoveThe user sticks out its head and attacks by charing straight into the target. This may also make the target flinch.
- Egg MoveThe user pins the target with a dark, arresting look. The target becomes unable to flee.
- Egg MoveThis move enables the user to attack first. This move fails if the target is not readying an attack.
- Egg MoveThe user protects itself and its allies from priority moves.
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