Gallade evolution and how to get Gallade (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Gallade movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Gallade - Type Chart, Base Stats & Abilities
Gallade - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 065 | |
Gender | ♂ | |
Height/Weight | 1.6m/52.0Kg | |
Egg Type | HumanLike/Amorphous | |
Effort Values | ATTK+3 | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 175 | 175 | 143 | 143 | 128 |
Attack | 194 | 177 | 145 | 130 | 117 |
Defense | 128 | 117 | 85 | 76 | 63 |
S.ATK | 128 | 117 | 85 | 76 | 63 |
S.DEF | 183 | 167 | 135 | 121 | 108 |
Speed | 145 | 132 | 100 | 90 | 76 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Boosts the Speed stat each time the Pokemon flinches.
- TBD-
- Boosts the Attack stat when it's hit by a Dark-type move
Gallade - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
---|---|
Ralts | - |
Kirlia | Ralts Lvl. 20 |
Gardevoir | Kirlia Lvl. 30 |
Gallade | Use the Dawn Stone on Kirlia♂ |
Recommended Nature and Tera Type
Adamant or Jolly is recommended
Nature | Stats Compensation |
---|---|
Adamant (Build that best supports Physical Moves) | Atk ⬆/S.Atk ⬇ |
Jolly (Build that best supports Physical Moves) | SPD ⬆/S.Atk ⬇ |
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Gallade - Learnable Moves
- Learned at Lvl. EvThe target is attacked with a slash of claws or blades. Critical hits land more easily.
- Learned at Lvl. 1The user slashes the target the instant an opportunity arises. Critical hits land more easily.
- Learned at Lvl. 1If opposing Pokemon know any move also known by the user, they are prevented from using it.
- Learned at Lvl. 1The user scatters mysterious water around and restores the HP of itself and its ally Pokemon in the battle.
- Learned at Lvl. 1Two turns after this move is used, a hunk of psychic energy attacks the target.
- Learned at Lvl. 1The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
- Learned at Lvl. 1The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.
- Learned at Lvl. 1The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
- Learned at Lvl. 1Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses.
- Learned at Lvl. 1The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
- Learned at Lvl. 1The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
- Learned at Lvl. 1By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
- Learned at Lvl. 1The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
- Learned at Lvl. 1The user employs hypnotic suggestion to make the target fall into a deep sleep.
- Learned at Lvl. 1The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
- Learned at Lvl. 1The target is hit by a weak telekinetic force. This may also confuse the target.
- Learned at Lvl. 1The target is attacked with a peculiar ray. This may also leave the target confused.
- Learned at Lvl. 1The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats.
- Learned at Lvl. 1The user gives opposing Pokemon an intimidating leer that lowers the Defense stat.
- Learned at Lvl. 1The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.
- Learned at Lvl. 1The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit.
- Learned at Lvl. 9The user assists an ally by boosting the power of that ally's attack.
- Learned at Lvl. 12This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
- Learned at Lvl. 15The user switch place with a party Pokemon in waiting, if any. If a wild Pokemon uses this move, it flees.
- Learned at Lvl. 18The user confounds the target with speed, then slashes. This attack never misses.
- Learned at Lvl. 23A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
- Learned at Lvl. 28This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned at Lvl. 35A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
- Learned at Lvl. 42The user tears at the target with blades formed by psychic power. Critical hits land more easily.
- Learned at Lvl. 49The user emits a healing pulse that restores the target's HP by up to half of its max HP.
- Learned at Lvl. 56The user and its allies are protected from wide-ranging attacks for one turn.
- Learned at Lvl. 56The user protects itself and its allies from priority moves.
- Learned at Lvl. 63The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
- Learned via TM67The target is punched with a fiery fist. This may also leave the target with a burn.
- Learned via TM69The target is punched with an icy fist. This may also leave the target frozen.
- Learned via TM68The target is punched with an electrified fist. This may also leave the target with paralysis.
- Learned via TM88A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM16The target is attacked with a peculiar ray. This may also leave the target confused.
- Learned via TM163The target is attacked with a powerful beam. The user can't move on the next turn.
- Learned via TM12A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
- Learned via TM126A strong electric blast crashes down on the target. This may also leave the target with paralysis.
- Learned via TM82The user launches a weak jolt of electricity that paralyzes the target.
- Learned via TM149The user sets off an earthquake that strikes every Pokemon around it.
- Learned via TM120The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
- Learned via TM4The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
- Learned via TM42The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
- Learned via TM17The target is exposed to a sinister ray that triggers confusion.
- Learned via TM75A wondrous wall of light is put up to reduce damage from special attacks for five turns.
- Learned via TM74A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
- Learned via TM32Star-shaped rays are shot at opposing Pokemon. This attack never misses.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM86Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM18The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
- Learned via TM134An all-out attack that becomes more powerful the less HP the user has.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM34The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM2The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
- Learned via TM57A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM122The user compels the target to keep using the move it encored for three turns.
- Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned via TM49The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned via TM114The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
- Learned via TM107The user shoots a sinister flame at the target to inflict a burn.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM87The target is taunted into a rage that allows it to use only attack moves for three turns.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM109The user catches the target off guard and swaps its held item with its own.
- Learned via TM58The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
- Learned via TM98The user employs its psychic power to exchange Abilities with the target.
- Learned via TM92If opposing Pokemon know any move also known by the user, they are prevented from using it.
- Learned via TM117The user lets loose a horribly echoing shout with the power to inflict damage.
- Learned via TM36Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
- Learned via TM27The user confounds the target with speed, then slashes. This attack never misses.
- Learned via TM64The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
- Learned via TM33The user scatters curious leaves that chase the target. This attack never misses.
- Learned via TM129The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
- Learned via TM167The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
- Learned via TM43The user flings its held item at the target to attack. This move's power and effects depend on the item.
- Learned via TM112The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
- Learned via TM83The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also posion the target.
- Learned via TM65The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
- Learned via TM105The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
- Learned via TM73An energy-draining punch. The user's HP is restored by half the damage taken by the target.
- Learned via TM158The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
- Learned via TM119The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
- Learned via TM152The user charges at the target using every bit of its power. The user can't move on the next turn.
- Learned via TM61The user slashes with a sharp claw made from shadows. Critical hits land more easily.
- Learned via TM59The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- Learned via TM161The user creates a bizzarre area in which slower Pokemon get to move first for five turns.
- Learned via TM150The user stabs the target from below with sharpened stones. Critical hits land more easily.
- Learned via TM81The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
- Learned via TM23The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
- Learned via TM54The user materializes an odd psychic wave to attack the target. This attack does physical damage.
- Learned via TM39The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
- Learned via TM41The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
- Learned via TM29This relentless attack does massive damage to a target affected by status conditions.
- Learned via TM28The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
- Learned via TM19Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses.
- Learned via TM37The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
- Learned via TM139This protects Pokemon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
- Learned via TM79The user damages opposing Pokemon by emitting a powerful flash.
- Learned via TM138This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns.
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