Golduck evolution and how to get Golduck (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Golduck movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Golduck - Type Chart, Base Stats & Abilities
Golduck - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 056 | |
Gender | ♂ / ♀ | |
Height/Weight | 1.7m/76.6Kg | |
Egg Type | Water1/Field | |
Effort Values | SATK+2 | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 187 | 187 | 155 | 155 | 140 |
Attack | 147 | 134 | 102 | 92 | 78 |
Defense | 143 | 130 | 98 | 88 | 74 |
S.ATK | 161 | 147 | 115 | 103 | 90 |
S.DEF | 145 | 132 | 100 | 90 | 76 |
Speed | 150 | 137 | 105 | 94 | 81 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Prevents the use of self-destructing moves.
- Eliminates the effects of weather.
- Boosts the Pokémon's Speed stat in rain.
Golduck - Information On Evolution
Conditions For Evolution
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Golduck - Learnable Moves
- Learned at Lvl. 1Hard, pointed, sharp claws rake the target to inflict damage.
- Learned at Lvl. 1The user wags its tail cutely, making opposing Pokemon less wary and lowering their Defense stats.
- Learned at Lvl. 1The target is blasted with a forceful shot of water.
- Learned at Lvl. 1The target is hit by a weak telekinetic force. This may also confuse the target.
- Learned at Lvl. 1The user slams the target with its steel-hard head. This may also make the target flinch.
- Learned at Lvl. 9The target is raked with sharp claws of scythes quickly two to five times in a row.
- Learned at Lvl. 12The user attacks the target with a pulsing blast of water. This may also confuse the target.
- Learned at Lvl. 15For four turns, this move pevents the target from using the move it last used.
- Learned at Lvl. 18The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- Learned at Lvl. 21An earsplitting screech harshly lowers the target's Defense stat.
- Learned at Lvl. 24The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
- Learned at Lvl. 27The user shoots a torrent of water at the target and changes the target's type to Water.
- Learned at Lvl. 30The user hypnotizes itself into copying any stat change made by the target.
- Learned at Lvl. 36The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
- Learned at Lvl. 40The target is blasted by a huge volume of water launched under great pressure.
- Learned at Lvl. 45The user creates a bizarre area in which Pokemon Defense and Sp. Def stats are swapped for five turns.
- Learned via TM69The target is punched with an icy fist. This may also leave the target frozen.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM142The target is blasted by a huge volume of water launched under great pressure.
- Learned via TM123The user attacks everything around it by swamping its surroundings with a giant wave.
- Learned via TM135The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
- Learned via TM143A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen.
- Learned via TM16The target is attacked with a peculiar ray. This may also leave the target confused.
- Learned via TM163The target is attacked with a powerful beam. The user can't move on the next turn.
- Learned via TM12A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
- Learned via TM55The user burrows into the ground, then attacks on the next turn.
- Learned via TM120The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
- Learned via TM17The target is exposed to a sinister ray that triggers confusion.
- Learned via TM75A wondrous wall of light is put up to reduce damage from special attacks for five turns.
- Learned via TM80The user waggles a finger and stimulates its brain into randomly using nearly any move.
- Learned via TM77The user charges at the target and may make it flinch.
- Learned via TM32Star-shaped rays are shot at opposing Pokemon. This attack never misses.
- Learned via TM128The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM18The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM34The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM122The user compels the target to keep using the move it encored for three turns.
- Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM87The target is taunted into a rage that allows it to use only attack moves for three turns.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM58The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
- Learned via TM98The user employs its psychic power to exchange Abilities with the target.
- Learned via TM35The user scatters curious leaves that chase the target. This attack never misses.
- Learned via TM129The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
- Learned via TM11The user attacks the target with a pulsing blast of water. This may also confuse the target.
- Learned via TM43The user flings its held item at the target to attack. This move's power and effects depend on the item.
- Learned via TM101The user attacks with a ray of light that sparkles as if it were made of gemstones.
- Learned via TM158The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
- Learned via TM152The user charges at the target using every bit of its power. The user can't move on the next turn.
- Learned via TM140The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
- Learned via TM61The user slashes with a sharp claw made from shadows. Critical hits land more easily.
- Learned via TM59The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- Learned via TM81The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
- Learned via TM54The user materializes an odd psychic wave to attack the target. This attack does physical damage.
- Learned via TM39The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
- Learned via TM110The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
- Learned via TM20The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.
- Learned via TM22The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.
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