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Pokemon Scarlet and Violet Wiki Guide
Gyarados - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Gyarados - Location, Stats, Best Moveset and Nature | Pokemon SV

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Gyarados evolution and how to get Gyarados (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Gyarados movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Gyarados - Type Chart, Base Stats & Abilities

Gyarados - Shiny, Base Stats & Abilities

アイコン

WaterFlying
Pokedex???
Paldean Pokedex135
Gender♂ / ♀
Height/Weight6.5m/235.0Kg
Egg TypeWater2/Dragon
Effort ValuesATTK+2
Appears In

Base Stats/Actual Values

HP
95
60/ 435
Attack
125
24/ 435
Defense
79
127/ 435
Special Attack
60
217/ 435
Special Defense
100
46/ 435
Speed
81
138/ 435
Total Stats
540
35/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP202202170170155
Attack194177145130117
Defense144131998975
S.ATK123112807258
S.DEF16715212010894
Speed1461331019177

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. Electric
  2. Rock
  3. FireWaterFightingBugSteel
  4. Ground

Abilities/Hidden Abilities

  1. Lowers the opposing Pokémon's Attack stat.
  2. Boosts the Attack stat after knocking out any Pokémon
Other Abilities & Hidden Abilities Here

Gyarados - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Magikarp IconMagikarp-
Gyarados IconGyaradosMagikarp Lvl. 20

Recommended Nature and Tera Type

Adamant or Jolly is recommended

NatureStats Compensation
Adamant
(Build that best supports Physical Moves)
Atk ⬆/S.Atk ⬇
Jolly
(Build that increases Speed)
SPD ⬆/S.Atk ⬇

Recommended Tera Type

Power-Up TypeWaterFlying
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeGrassElectricGroundDragon
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Gyarados - Learnable Moves

    1. Learned at Lvl. Ev
      The target is bitten with viciously sharp fangs. This may also make the target flinch.
    2. Learned at Lvl. 1
      A physical attack in which the user charges and slams into the target with its whole body.
    3. Learned at Lvl. 1
      The user gives opposing Pokemon an intimidating leer that lowers the Defense stat.
    4. Learned at Lvl. 1
      The user whips up a vicious tornado to teat at opposing Pokemon. This may also make them flinch.
    5. Learned at Lvl. 1
      The user just flops and splashes around to no effect at all...
    6. Learned at Lvl. 1
      The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
    7. Learned at Lvl. 4
      The user traps the target in a violent swirling whirlpool for four to five turns.
    8. Learned at Lvl. 8
      The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
    9. Learned at Lvl. 12
      If the target's HP is half or less, this attack will hit with double the power.
    10. Learned at Lvl. 16
      The user frightens the target with a scary face to harshly lower its Speed stat.
    11. Learned at Lvl. 21
      The user charges at the target and may make it flinch.
    12. Learned at Lvl. 24
      The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    13. Learned at Lvl. 28
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    14. Learned at Lvl. 32
      The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    15. Learned at Lvl. 36
      The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
    16. Learned at Lvl. 40
      The target is blasted by a huge volume of water launched under great pressure.
    17. Learned at Lvl. 44
      The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
    18. Learned at Lvl. 48
      The user rampages and attacks for two to three turns. The user then becomes confused.
    19. Learned at Lvl. 52
      The target is attacked with a powerful beam. The user can't move on the next turn.
    20. Learned via TM66
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    21. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    22. Learned via TM125
      The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    23. Learned via TM142
      The target is blasted by a huge volume of water launched under great pressure.
    24. Learned via TM123
      The user attacks everything around it by swamping its surroundings with a giant wave.
    25. Learned via TM135
      The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
    26. Learned via TM143
      A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen.
    27. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    28. Learned via TM126
      A strong electric blast crashes down on the target. This may also leave the target with paralysis.
    29. Learned via TM82
      The user launches a weak jolt of electricity that paralyzes the target.
    30. Learned via TM166
      A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
    31. Learned via TM149
      The user sets off an earthquake that strikes every Pokemon around it.
    32. Learned via TM141
      The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    33. Learned via TM77
      The user charges at the target and may make it flinch.
    34. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    35. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    36. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    37. Learned via TM6
      The user frightens the target with a scary face to harshly lower its Speed stat.
    38. Learned via TM34
      The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
    39. Learned via TM156
      The user ramnpages and attacks for two to three turns. The user then becomes confused.
    40. Learned via TM51
      A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
    41. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    42. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    43. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    44. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    45. Learned via TM108
      The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    46. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    47. Learned via TM87
      The target is taunted into a rage that allows it to use only attack moves for three turns.
    48. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    49. Learned via TM100
      The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
    50. Learned via TM11
      The user attacks the target with a pulsing blast of water. This may also confuse the target.
    51. Learned via TM94
      The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    52. Learned via TM115
      The target is attacked with a shock wave generated by the user's gaping mouth.
    53. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    54. Learned via TM46
      The power of this attack move is doubled if the user has been hurt by the target in the same turn.
    55. Learned via TM10
      The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
    56. Learned via TM99
      The user slams the target with its steel-hard head. This may also make the target flinch.
    57. Learned via TM150
      The user stabs the target from below with sharpened stones. Critical hits land more easily.
    58. Learned via TM28
      The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
    59. Learned via TM44
      The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.
    60. Learned via TM160
      The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
    61. Learned via TM22
      The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.

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