Pokemon SV
Pokemon Scarlet and Violet Wiki Guide
Igglybuff Evolution & How To Get (Location)

Pokemon Scarlet and Violet | Pokemon SV
Igglybuff Evolution & How To Get (Location)

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Igglybuff evolution and how to get Igglybuff (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Igglybuff movesets, best builds, best nature, & base stats!

Table Of Contents

Igglybuff - Type Chart, Base Stats & Abilities

Igglybuff - Shiny, Base Stats & Abilities

アイコン

NormalFairy
Pokedex???
Paldean Pokedex059
Gender♂ / ♀
Height/Weight0.3m/1.0Kg
Egg TypeUndiscovered
Effort ValuesHITP+1
Appears In

Base Stats/Actual Values

HP
90
75/ 427
Attack
30
404/ 427
Defense
15
423/ 427
Special Attack
40
337/ 427
Special Defense
20
425/ 427
Speed
15
418/ 427
Total Stats
210
414/ 427
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP197197165165150
Attack9082504531
Defense7367353118
S.ATK10192605440
S.DEF7972403622
Speed7367353118

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. PoisonSteel
  2. BugDark
  3. GhostDragon

Abilities/Hidden Abilities

  1. Contact with the Pokemon may cause infatuation.
  2. Boosts the Sp. Atk stat when a stat is lowered.
  3. Reduces damage taken by your allies.
Other Abilities & Hidden Abilities Here

Igglybuff - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Igglybuff IconIgglybuff-
Jigglypuff IconJigglypuffReach Max Friendship and Lvl. Up
Wigglytuff IconWigglytuffUse Jigglypuff to Moon Stone

Recommended Tera Type

Recommended Tera Type

Power-Up TypeNormalFairy
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypePoisonGroundRockGhostSteelFireWaterElectricSteel
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Igglybuff - Learnable Moves

    1. Learned at Lvl. 1
      The target is physically pounded with a long tail, a foreleg, or the like.
    2. Learned at Lvl. 1
      A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
    3. Learned at Lvl. 1
      The user mimics the move used immediately before it. The move fails if no other move has been used yet.
    4. Learned at Lvl. 4
      The user curls up to conceal weak spots and raise its Defense stat.
    5. Learned at Lvl. 8
      The user kisses the target with a sweet, angelic cuteness that causes confusion.
    6. Learned at Lvl. 12
      Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses.
    7. Learned at Lvl. 16
      For four turns, this move pevents the target from using the move it last used.
    8. Learned at Lvl. 20
      The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
    9. Learned via TM66
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    10. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    11. Learned via TM125
      The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    12. Learned via TM168
      In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
    13. Learned via TM82
      The user launches a weak jolt of electricity that paralyzes the target.
    14. Learned via TM55
      The user burrows into the ground, then attacks on the next turn.
    15. Learned via TM120
      The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
    16. Learned via TM75
      A wondrous wall of light is put up to reduce damage from special attacks for five turns.
    17. Learned via TM74
      A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    18. Learned via TM141
      The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    19. Learned via TM32
      Star-shaped rays are shot at opposing Pokemon. This attack never misses.
    20. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    21. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    22. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    23. Learned via TM34
      The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
    24. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    25. Learned via TM2
      The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
    26. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    27. Learned via TM122
      The user compels the target to keep using the move it encored for three turns.
    28. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    29. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    30. Learned via TM114
      The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
    31. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    32. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    33. Learned via TM117
      The user lets loose a horribly echoing shout with the power to inflict damage.
    34. Learned via TM3
      The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
    35. Learned via TM43
      The user flings its held item at the target to attack. This move's power and effects depend on the item.
    36. Learned via TM81
      The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    37. Learned via TM147
      The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
    38. Learned via TM19
      Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses.
    39. Learned via TM37
      The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
    40. Learned via TM139
      This protects Pokemon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
    41. Learned via TM127
      The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
    42. Learned via TM79
      The user damages opposing Pokemon by emitting a powerful flash.
    43. Learned via TM20
      The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.
    44. Egg Move
      Any Pokemon that hears this song faints in three turns, unless it switches out of battle.
    45. Egg Move
      The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
    46. Egg Move
      The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.
    47. Egg Move
      One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP.
    48. Egg Move
      The user endearingly approaches the target, then steals the target's held item.
    49. Egg Move
      This move enables Flying-type Pokemon or Pokemon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can't be used.
    50. Egg Move
      This move can only be used only after the user has used all other moves it knows in the battle.
    51. Egg Move
      The user emits a healing pulse that restores the target's HP by up to half of its max HP.

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    Pokemon List Per Type

    NormalFireWaterGrass
    ElectricIceFightingPoison
    GroundFlyingPsychicBug
    RockGhostDragonDark
    SteelFairy--

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