How to get Sableye & Location in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Sableye movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Sableye - Type Chart, Base Stats & Abilities
Sableye - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 297 | |
Gender | ♂ / ♀ | |
Height/Weight | 0.5m/11.0Kg | |
Egg Type | HumanLike | |
Effort Values | ATTK+1,DEFF+1 | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 157 | 157 | 125 | 125 | 110 |
Attack | 139 | 127 | 95 | 85 | 72 |
Defense | 139 | 127 | 95 | 85 | 72 |
S.ATK | 128 | 117 | 85 | 76 | 63 |
S.DEF | 128 | 117 | 85 | 76 | 63 |
Speed | 112 | 102 | 70 | 63 | 49 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Prevents other Pokemon from lowering accuracy.
- The Pokemon moves after all other Pokemon do.
- Gives priority to a status move.
Sableye - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
---|---|
Sableye | - |
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Sableye - Learnable Moves
- Learned at Lvl. 1Hard, pointed, sharp claws rake the target to inflict damage.
- Learned at Lvl. 1The user gives opposing Pokemon an intimidating leer that lowers the Defense stat.
- Learned at Lvl. 3The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
- Learned at Lvl. 9The user extends its shadow and attacks the target from behind. This move always goes first.
- Learned at Lvl. 12This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
- Learned at Lvl. 15For four turns, this move pevents the target from using the move it last used.
- Learned at Lvl. 18This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned at Lvl. 21The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
- Learned at Lvl. 24The target is raked with sharp claws of scythes quickly two to five times in a row.
- Learned at Lvl. 27The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
- Learned at Lvl. 30The user suppresses the target and makes its move go last.
- Learned at Lvl. 33The user slashes with a sharp claw made from shadows. Critical hits land more easily.
- Learned at Lvl. 36The user pins the target with a dark, arresting look. The target becomes unable to flee.
- Learned at Lvl. 39The user attacks with a ray of light that sparkles as if it were made of gemstones.
- Learned at Lvl. 42The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- Learned at Lvl. 45The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
- Learned at Lvl. 48The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
- Learned via TM67The target is punched with a fiery fist. This may also leave the target with a burn.
- Learned via TM69The target is punched with an icy fist. This may also leave the target frozen.
- Learned via TM68The target is punched with an electrified fist. This may also leave the target with paralysis.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM16The target is attacked with a peculiar ray. This may also leave the target confused.
- Learned via TM163The target is attacked with a powerful beam. The user can't move on the next turn.
- Learned via TM12A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
- Learned via TM82The user launches a weak jolt of electricity that paralyzes the target.
- Learned via TM55The user burrows into the ground, then attacks on the next turn.
- Learned via TM120The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
- Learned via TM42The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
- Learned via TM17The target is exposed to a sinister ray that triggers confusion.
- Learned via TM75A wondrous wall of light is put up to reduce damage from special attacks for five turns.
- Learned via TM74A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
- Learned via TM80The user waggles a finger and stimulates its brain into randomly using nearly any move.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM18The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM5The user hurls mud in the target's face to inflict damage and lower its accuracy.
- Learned via TM34The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
- Learned via TM111A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM122The user compels the target to keep using the move it encored for three turns.
- Learned via TM31The target is raked with steel claws. This may also raise the user's Attack stat.
- Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned via TM49The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned via TM114The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
- Learned via TM107The user shoots a sinister flame at the target to inflict a burn.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM87The target is taunted into a rage that allows it to use only attack moves for three turns.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM109The user catches the target off guard and swaps its held item with its own.
- Learned via TM58The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
- Learned via TM98The user employs its psychic power to exchange Abilities with the target.
- Learned via TM92If opposing Pokemon know any move also known by the user, they are prevented from using it.
- Learned via TM36Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
- Learned via TM27The user confounds the target with speed, then slashes. This attack never misses.
- Learned via TM64The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
- Learned via TM35The user scatters curious leaves that chase the target. This attack never misses.
- Learned via TM129The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
- Learned via TM43The user flings its held item at the target to attack. This move's power and effects depend on the item.
- Learned via TM83The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also posion the target.
- Learned via TM94The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
- Learned via TM105The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
- Learned via TM101The user attacks with a ray of light that sparkles as if it were made of gemstones.
- Learned via TM73An energy-draining punch. The user's HP is restored by half the damage taken by the target.
- Learned via TM119The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
- Learned via TM152The user charges at the target using every bit of its power. The user can't move on the next turn.
- Learned via TM140The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
- Learned via TM61The user slashes with a sharp claw made from shadows. Critical hits land more easily.
- Learned via TM59The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- Learned via TM39The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
- Learned via TM62The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
- Learned via TM29This relentless attack does massive damage to a target affected by status conditions.
- Learned via TM30The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon.
- Learned via TM151The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
- Learned via TM79The user damages opposing Pokemon by emitting a powerful flash.
- Egg MoveRestoring its own cells, the user restores its own HP by half of its max HP.
- Egg MoveThe user torments and enrages the target, making it incapable of using the same move twice in a row.
- Egg MoveFlattery is ussed to confuse the target. However, this also raises the target's Sp. Atk stat.
- Egg MoveThis attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
- Egg MoveThe user retaliates with much greater force against the opponent that last inflicted damage on it.
- Egg MoveThis move enables the user to attack first. This move fails if the target is not readying an attack.
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