Spoink evolution and how to get Spoink (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Spoink movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Spoink - Type Chart, Base Stats & Abilities
Spoink - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 111 | |
Gender | ♂ / ♀ | |
Height/Weight | 0.7m/30.6Kg | |
Egg Type | Field | |
Effort Values | SDEF+1 | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 167 | 167 | 135 | 135 | 120 |
Attack | 84 | 77 | 45 | 40 | 27 |
Defense | 95 | 87 | 55 | 49 | 36 |
S.ATK | 134 | 122 | 90 | 81 | 67 |
S.DEF | 145 | 132 | 100 | 90 | 76 |
Speed | 123 | 112 | 80 | 72 | 58 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Boosts resistance to Fire- and Ice-type moves.
- Prevents the Pokemon from becoming confused.
- Makes the Pokemon use a held Berry earlier than usual
Spoink - Information On Evolution
Conditions For Evolution
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Spoink - Learnable Moves
- Learned at Lvl. 1The user just flops and splashes around to no effect at all...
- Learned at Lvl. 7The target is hit by a weak telekinetic force. This may also confuse the target.
- Learned at Lvl. 10The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats.
- Learned at Lvl. 14The target is attacked with a peculiar ray. This may also leave the target confused.
- Learned at Lvl. 18The user hypnotizes itself into copying any stat change made by the target.
- Learned at Lvl. 22The target is exposed to a sinister ray that triggers confusion.
- Learned at Lvl. 29The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned at Lvl. 29The user attacks with a ray of light that sparkles as if it were made of gemstones.
- Learned at Lvl. 33This attack can only be used if the user is asleep. The harsh noise may also make the target flinch.
- Learned at Lvl. 38The user materializes an odd psychic wave to attack the target. This attack does physical damage.
- Learned at Lvl. 40The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
- Learned at Lvl. 44The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
- Learned at Lvl. 50The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM16The target is attacked with a peculiar ray. This may also leave the target confused.
- Learned via TM82The user launches a weak jolt of electricity that paralyzes the target.
- Learned via TM120The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
- Learned via TM42The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
- Learned via TM17The target is exposed to a sinister ray that triggers confusion.
- Learned via TM75A wondrous wall of light is put up to reduce damage from special attacks for five turns.
- Learned via TM74A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
- Learned via TM32Star-shaped rays are shot at opposing Pokemon. This attack never misses.
- Learned via TM128The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM18The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM34The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM122The user compels the target to keep using the move it encored for three turns.
- Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned via TM49The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned via TM114The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM87The target is taunted into a rage that allows it to use only attack moves for three turns.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM109The user catches the target off guard and swaps its held item with its own.
- Learned via TM98The user employs its psychic power to exchange Abilities with the target.
- Learned via TM92If opposing Pokemon know any move also known by the user, they are prevented from using it.
- Learned via TM129The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
- Learned via TM101The user attacks with a ray of light that sparkles as if it were made of gemstones.
- Learned via TM59The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- Learned via TM93The user gathers all its light energy and releases it all at once. This may also lower the target's SP. Def stat.
- Learned via TM161The user creates a bizzarre area in which slower Pokemon get to move first for five turns.
- Learned via TM81The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
- Learned via TM23The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
- Learned via TM54The user materializes an odd psychic wave to attack the target. This attack does physical damage.
- Learned via TM41The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
- Learned via TM30The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon.
- Learned via TM79The user damages opposing Pokemon by emitting a powerful flash.
- Learned via TM138This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns.
- Learned via TM52The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
- Learned via TM20The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.
- Learned via TM22The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.
- Egg MoveThe target is blown away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.
- Egg MoveThe user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
- Egg MoveA retaliation move that counters any special attack, inflicting double the damage taken.
- Egg MoveTwo turns after this move is used, a hunk of psychic energy attacks the target.
- Egg MoveThe user catches the target off guard and swaps its held item with its own.
- Egg MoveThis user attacks with an odd, unseeable power. This may also make the target flinch.
- Egg MoveThe user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- Egg MoveThe user's mysterious psychic wave changes the target's Ability to Simple.
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