How to get Paldean Tauros & Location in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Paldean Tauros movesets, best builds, best nature, & base stats!
※Stats Shown Are At Lv 50 Best: Highest IV, Max EV, Boosted By Nature High: Highest IV, Max EV, Not affected by Nature. Base: Highest IV, No EV, Not affected by Nature Low: Highest IV, No EV, Decreased by Nature Lowest: Lowest IV, No EV, Decreased by Nature
※Stats Shown Are At Lv 50 Best: Highest IV, Max EV, Boosted By Nature High: Highest IV, Max EV, Not affected by Nature. Base: Highest IV, No EV, Not affected by Nature Low: Highest IV, No EV, Decreased by Nature Lowest: Lowest IV, No EV, Decreased by Nature
The user performs a tackle like a raging bull. This move’s type depends on the user’s form. It can also break barriers, such as Light Screen and Reflect.
A physical attack in which the user charges and slams into the target with its whole body.
Learned at Lvl. 1
The user wags its tail cutely, making opposing Pokemon less wary and lowering their Defense stats.
Learned at Lvl. 5
The user is roused, and its Attack and Sp. Atk stats increase.
Learned at Lvl. 10
The target is quickly kicked twice in succession using both feet.
Learned at Lvl. 15
If the target has already taken some damage in the same turn, this attack's power is doubled.
Learned at Lvl. 20
The user sticks out its head and attacks by charing straight into the target. This may also make the target flinch.
Learned at Lvl. 25
The user frightens the target with a scary face to harshly lower its Speed stat.
Learned at Lvl. 30
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Learned at Lvl. 35
The user performs a tackle like a raging bull. This move’s type depends on the user’s form. It can also break barriers, such as Light Screen and Reflect.
Learned at Lvl. 40
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
Learned at Lvl. 45
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Learned at Lvl. 50
The user rampages and attacks for two to three turns. The user then becomes confused.
Learned at Lvl. 55
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Learned at Lvl. 60
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
Learned via TM66
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Learned via TM1
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Learned via TM123
The user attacks everything around it by swamping its surroundings with a giant wave.
Learned via TM163
The target is attacked with a powerful beam. The user can't move on the next turn.
Learned via TM149
The user sets off an earthquake that strikes every Pokemon around it.
Learned via TM55
The user burrows into the ground, then attacks on the next turn.
Learned via TM85
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
Learned via TM86
Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch.
Learned via TM103
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
Learned via TM18
The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
Learned via TM134
An all-out attack that becomes more powerful the less HP the user has.
Learned via TM7
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Learned via TM6
The user frightens the target with a scary face to harshly lower its Speed stat.
Learned via TM156
The user ramnpages and attacks for two to three turns. The user then becomes confused.
Learned via TM51
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Learned via TM47
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Learned via TM70
While it is asleep, the user randomly uses one of the moves it knows.
Learned via TM50
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Learned via TM49
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Learned via TM25
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Learned via TM36
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
Learned via TM64
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Learned via TM167
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
Learned via TM152
The user charges at the target using every bit of its power. The user can't move on the next turn.
Learned via TM59
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Learned via TM99
The user slams the target with its steel-hard head. This may also make the target flinch.
Learned via TM150
The user stabs the target from below with sharpened stones. Critical hits land more easily.
Learned via TM28
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Learned via TM147
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Learned via TM106
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
Learned via TM53
The user stabs the target with a sharp horn. This attack never misses.
Learned via TM84
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
Learned via TM89
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
Learned via TM20
The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.
Egg Move
A move that works differently for the Ghost type than for all other types.
Egg Move
This attack move cuts down the target's HP to equal the user's HP.
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