How to get Sandy Shocks & Location, base stats and moves in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Great Tusk movesets, ability & hidden ability, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Sandy Shocks - Type Chart, Base Stats & Abilities
Sandy Shocks - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 381 | |
Gender | ||
Height/Weight | 2.3m/60.0Kg | |
Egg Type | Undiscovered | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 192 | 192 | 160 | 160 | 145 |
Attack | 146 | 133 | 101 | 91 | 77 |
Defense | 163 | 149 | 117 | 105 | 91 |
S.ATK | 190 | 173 | 141 | 127 | 113 |
S.DEF | 150 | 137 | 105 | 94 | 81 |
Speed | 168 | 153 | 121 | 109 | 95 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- No Hidden Ability-
Sandy Shocks - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
---|---|
Sandy Shocks | - |
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Best Moves To Use
Sandy Shocks Best Moveset
Sandy Shocks - Learnable Moves
- Learned at Lvl. 1The user launches a weak jolt of electricity that paralyzes the target.
- Learned at Lvl. 1The user electrifies the ground for five turns, powering up Electric-type moves. Pokemon on the ground no longer fall asleep.
- Learned at Lvl. 1The user generate odd sound waves from its body that confuse the target.
- Learned at Lvl. 1A jolt of ecectricity crashes down on the target to inflict damage. This may also leave the target with paralysis.
- Learned at Lvl. 7The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
- Learned at Lvl. 14The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
- Learned at Lvl. 21The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
- Learned at Lvl. 28The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
- Learned at Lvl. 35An earsplitting screech harshly lowers the target's Defense stat.
- Learned at Lvl. 42The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
- Learned at Lvl. 49A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
- Learned at Lvl. 56The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
- Learned at Lvl. 63The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
- Learned at Lvl. 70A retaliation move that counters any special attack, inflicting double the damage taken.
- Learned at Lvl. 77This move enables Flying-type Pokemon or Pokemon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can't be used.
- Learned at Lvl. 84The user fires an electric blast like a cannon to inflict damage and cause paralysis.
- Learned at Lvl. 91The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokemon with the Plus or Minus Ability.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM163The target is attacked with a powerful beam. The user can't move on the next turn.
- Learned via TM126A strong electric blast crashes down on the target. This may also leave the target with paralysis.
- Learned via TM82The user launches a weak jolt of electricity that paralyzes the target.
- Learned via TM166A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
- Learned via TM149The user sets off an earthquake that strikes every Pokemon around it.
- Learned via TM75A wondrous wall of light is put up to reduce damage from special attacks for five turns.
- Learned via TM74A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
- Learned via TM32Star-shaped rays are shot at opposing Pokemon. This attack never misses.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM90The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokemon that switch into battle.
- Learned via TM51A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM49The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM104The user hardens its body's surface like iron, shraply raising its Defense stat.
- Learned via TM35The user scatters curious leaves that chase the target. This attack never misses.
- Learned via TM101The user attacks with a ray of light that sparkles as if it were made of gemstones.
- Learned via TM133The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
- Learned via TM152The user charges at the target using every bit of its power. The user can't move on the next turn.
- Learned via TM93The user gathers all its light energy and releases it all at once. This may also lower the target's SP. Def stat.
- Learned via TM116The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokemon that switch into battle.
- Learned via TM23The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
- Learned via TM121The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
- Learned via TM72The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
- Learned via TM48After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
- Learned via TM28The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
- Learned via TM147The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
- Learned via TM96The user's body body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
- Learned via TM136The user electrifies the ground for five turns, powering up Electric-type moves. Pokemon on the ground no longer fall asleep.
- Learned via TM84Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
- Learned via TM89The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
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Pokemon List Per Type
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