How to get Indeedee & Location in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Indeedee movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetIndeedee - Type Chart, Base Stats & Abilities
Indeedee - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 241 | |
Gender | ♂ | |
Height/Weight | 0.9m/28.0Kg | |
Egg Type | Fairy | |
Effort Values | SATK+2 | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 167 | 167 | 135 | 135 | 120 |
Attack | 128 | 117 | 85 | 76 | 63 |
Defense | 117 | 107 | 75 | 67 | 54 |
S.ATK | 172 | 157 | 125 | 112 | 99 |
S.DEF | 161 | 147 | 115 | 103 | 90 |
Speed | 161 | 147 | 115 | 103 | 90 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Protects the Pokemon from flinching.
- Passes poison, paralyze, or burn to the Pokemon that inflicted it.
- Turns the ground into Psychic Terrain when the Pokemon enters a battle.
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 241 | |
Gender | ♀ | |
Height/Weight | 0.9m/28.0Kg | |
Egg Type | Fairy | |
Effort Values | SDEF+2 | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 177 | 177 | 145 | 145 | 130 |
Attack | 117 | 107 | 75 | 67 | 54 |
Defense | 128 | 117 | 85 | 76 | 63 |
S.ATK | 161 | 147 | 115 | 103 | 90 |
S.DEF | 172 | 157 | 125 | 112 | 99 |
Speed | 150 | 137 | 105 | 94 | 81 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Prevents the Pokemon from becoming confused.
- Passes poison, paralyze, or burn to the Pokemon that inflicted it.
- Turns the ground into Psychic Terrain when the Pokemon enters a battle.
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Indeedee - Learnable Moves
- Learned at Lvl. 1The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
- Learned at Lvl. 1The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
- Learned at Lvl. 5The user compels the target to keep using the move it encored for three turns.
- Learned at Lvl. 10Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses.
- Learned at Lvl. 15The target is attacked with a peculiar ray. This may also leave the target confused.
- Learned at Lvl. 20The user assists an ally by boosting the power of that ally's attack.
- Learned at Lvl. 25The user helps the target and makes it use its move right after the user.
- Learned at Lvl. 30The user faints. In return, the Pokemon taking its place will have its HP restored and status conditions cured.
- Learned at Lvl. 35The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
- Learned at Lvl. 40The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
- Learned at Lvl. 45The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
- Learned at Lvl. 50This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns.
- Learned at Lvl. 55This move can only be used only after the user has used all other moves it knows in the battle.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM16The target is attacked with a peculiar ray. This may also leave the target confused.
- Learned via TM120The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
- Learned via TM80The user waggles a finger and stimulates its brain into randomly using nearly any move.
- Learned via TM32Star-shaped rays are shot at opposing Pokemon. This attack never misses.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM122The user compels the target to keep using the move it encored for three turns.
- Learned via TM114The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM109The user catches the target off guard and swaps its held item with its own.
- Learned via TM98The user employs its psychic power to exchange Abilities with the target.
- Learned via TM92If opposing Pokemon know any move also known by the user, they are prevented from using it.
- Learned via TM117The user lets loose a horribly echoing shout with the power to inflict damage.
- Learned via TM33The user scatters curious leaves that chase the target. This attack never misses.
- Learned via TM129The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
- Learned via TM73An energy-draining punch. The user's HP is restored by half the damage taken by the target.
- Learned via TM119The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
- Learned via TM59The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
- Learned via TM161The user creates a bizzarre area in which slower Pokemon get to move first for five turns.
- Learned via TM54The user materializes an odd psychic wave to attack the target. This attack does physical damage.
- Learned via TM41The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
- Learned via TM19Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses.
- Learned via TM37The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
- Learned via TM127The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
- Learned via TM79The user damages opposing Pokemon by emitting a powerful flash.
- Learned via TM138This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns.
- Egg MoveThe user hypnotizes itself into copying any stat change made by the target.
- Egg MoveThis attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
- Egg MoveThis user attacks with an odd, unseeable power. This may also make the target flinch.
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