Greavard evolution and how to get Greavard (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Greavard movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Greavard - Type Chart, Base Stats & Abilities
Greavard - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 311 | |
Gender | ||
Height/Weight | 0.6m/35.0Kg | |
Egg Type | Field | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 157 | 157 | 125 | 125 | 110 |
Attack | 124 | 113 | 81 | 73 | 59 |
Defense | 123 | 112 | 80 | 72 | 58 |
S.ATK | 90 | 82 | 50 | 45 | 31 |
S.DEF | 117 | 107 | 75 | 67 | 54 |
Speed | 94 | 86 | 54 | 49 | 35 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- The Pokemon may pick up items.
- Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.
Greavard - Information On Evolution
Conditions For Evolution
Name | How To Evolve |
---|---|
Greavard | - |
Houndstone | Greavard Lvl. 30 in the Night |
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Greavard - Learnable Moves
- Learned at Lvl. 1A physical attack in which the user charges and slams into the target with its whole body.
- Learned at Lvl. 1The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats.
- Learned at Lvl. 3The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
- Learned at Lvl. 6The user wags its tail cutely, making opposing Pokemon less wary and lowering their Defense stats.
- Learned at Lvl. 6The target is bitten with viciously sharp fangs. This may also make the target flinch.
- Learned at Lvl. 9The target is scared off, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.
- Learned at Lvl. 12The user sticks out its head and attacks by charing straight into the target. This may also make the target flinch.
- Learned at Lvl. 16The user burrows into the ground, then attacks on the next turn.
- Learned at Lvl. 24The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned at Lvl. 28The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
- Learned at Lvl. 32The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
- Learned at Lvl. 37The user assists an ally by boosting the power of that ally's attack.
- Learned at Lvl. 41The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
- Learned at Lvl. 46The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
- Learned at Lvl. 52A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM55The user burrows into the ground, then attacks on the next turn.
- Learned via TM42The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
- Learned via TM17The target is exposed to a sinister ray that triggers confusion.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM18The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM6The user frightens the target with a scary face to harshly lower its Speed stat.
- Learned via TM5The user hurls mud in the target's face to inflict damage and lower its accuracy.
- Learned via TM51A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM2The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned via TM49The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned via TM108The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
- Learned via TM114The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM109The user catches the target off guard and swaps its held item with its own.
- Learned via TM35The user scatters curious leaves that chase the target. This attack never misses.
- Learned via TM9The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
- Learned via TM10The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
- Learned via TM8The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
- Learned via TM29This relentless attack does massive damage to a target affected by status conditions.
- Learned via TM28The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
- Learned via TM30The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon.
- Learned via TM151The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
- Learned via TM127The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
- Learned via TM63The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
- Learned via TM84Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
- Egg MoveFor four turns, this move pevents the target from using the move it last used.
- Egg MoveAfter using this move, if the user faints, the Pokemon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
- Egg MoveThe user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.
- Egg MoveThe user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
- Egg MoveThe user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.
- Egg MoveThe user extends its shadow and attacks the target from behind. This move always goes first.
- Egg MoveThe user teleports using a strange power and switch places with one of its allies.
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