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Pokemon Scarlet and Violet Wiki Guide
Lilligant - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Lilligant - Location, Stats, Best Moveset and Nature | Pokemon SV

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Lilligant evolution and how to get Lilligant (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Lilligant movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Lilligant - Type Chart, Base Stats & Abilities

Lilligant - Shiny, Base Stats & Abilities

アイコン

Grass
Pokedex???
Paldean Pokedex105
Gender♂ / ♀
Height/Weight1.1m/16.3Kg
Egg TypeGrass
Effort ValuesSATK+2
Appears In

Base Stats/Actual Values

HP
70
176/ 435
Attack
60
289/ 435
Defense
75
139/ 435
Special Attack
110
37/ 435
Special Defense
75
136/ 435
Speed
90
95/ 435
Total Stats
480
156/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP177177145145130
Attack123112807258
Defense139127958572
S.ATK178162130117103
S.DEF139127958572
Speed1561421109985

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. FireIcePoisonFlyingBug
  2. WaterGrassElectricGround

Abilities/Hidden Abilities

  1. Boosts the Pokémon's Speed stat in sunshine.
  2. Prevents the Pokemon from becoming confused.
  3. Prevents status conditions in sunny weather.
Other Abilities & Hidden Abilities Here

Lilligant - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Petilil IconPetilil-
Lilligant IconLilligantUse Petilil to Sun Stone

Recommended Tera Type

Recommended Tera Type

Power-Up TypeGrass
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeFireWaterRockDragonFireWaterIceSteelPoisonGroundRockGhostSteelElectricRockSteelFireFightingPoisonFlyingGhostSteelFairy
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Lilligant - Learnable Moves

    1. Learned at Lvl. Ev
      The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
    2. Learned at Lvl. 1
      The user stirs up a violent petal blizzard and attacks everything around it.
    3. Learned at Lvl. 1
      The user dances with an odd rhythm that compels that target to mimic it, making the target's Ability the same as the user's.
    4. Learned at Lvl. 1
      The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats.
    5. Learned at Lvl. 1
      The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
    6. Learned at Lvl. 1
      The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
    7. Learned at Lvl. 1
      The user performs a wobbly dance that confuses the Pokemon around it.
    8. Learned at Lvl. 1
      The user assists an ally by boosting the power of that ally's attack.
    9. Learned at Lvl. 1
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    10. Learned at Lvl. 1
      The user restores its own HP. The amount of HP regained varies with the weather.
    11. Learned at Lvl. 1
      The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
    12. Learned at Lvl. 1
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    13. Learned at Lvl. 1
      The user scatters a big cloud of sleep-inducing dust around the target.
    14. Learned at Lvl. 1
      The user scatters a cloud of numbing powder that paralyzes the target.
    15. Learned at Lvl. 1
      The user's body grows all at once, raising the Attack and Sp. Atk stats.
    16. Learned at Lvl. 1
      A seed is planted on the target. It steals some HP from the target every turn.
    17. Learned at Lvl. 1
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    18. Learned at Lvl. 1
      The user helps the target and makes it use its move right after the user.
    19. Learned at Lvl. 1
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    20. Learned at Lvl. 5
      The user scatters curious leaves that chase the target. This attack never misses.
    21. Learned via TM88
      A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    22. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    23. Learned via TM168
      In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
    24. Learned via TM75
      A wondrous wall of light is put up to reduce damage from special attacks for five turns.
    25. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    26. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    27. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    28. Learned via TM111
      A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    29. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    30. Learned via TM2
      The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
    31. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    32. Learned via TM122
      The user compels the target to keep using the move it encored for three turns.
    33. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    34. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    35. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    36. Learned via TM56
      The user forcefully shoots seeds at the target two to five times in a row.
    37. Learned via TM33
      The user scatters curious leaves that chase the target. This attack never misses.
    38. Learned via TM71
      The user slams a barrage of hard-shelled seeds down on the target from above.
    39. Learned via TM119
      The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
    40. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    41. Learned via TM159
      The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
    42. Learned via TM81
      The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    43. Learned via TM137
      The user turns the ground to grass for five turns. This restores the HP of Pokemon on the ground a little every turn and powers up Grass-type moves.
    44. Learned via TM131
      The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
    45. Learned via TM20
      The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.

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    NormalFireWaterGrass
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    RockGhostDragonDark
    SteelFairy--
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