Pokemon SV
Pokemon Scarlet and Violet Wiki Guide
Scyther - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Scyther - Location, Stats, Best Moveset and Nature | Pokemon SV

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Scyther evolution and how to get Scyther (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Scyther movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Scyther - Type Chart, Base Stats & Abilities

Scyther - Shiny, Base Stats & Abilities

アイコン

BugFlying
Pokedex???
Paldean Pokedex260
Gender♂ / ♀
Height/Weight1.5m/56.0Kg
Egg TypeBug
Effort ValuesATTK+1
Appears In

Base Stats/Actual Values

HP
70
176/ 435
Attack
110
66/ 435
Defense
80
102/ 435
Special Attack
55
259/ 435
Special Defense
80
110/ 435
Speed
105
41/ 435
Total Stats
500
98/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP177177145145130
Attack178162130117103
Defense1451321009076
S.ATK117107756754
S.DEF1451321009076
Speed17215712511299

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. Rock
  2. FireElectricIceFlying
  3. Bug
  4. GrassFighting
  5. Ground

Abilities/Hidden Abilities

  1. Powers up Bug-type moves when the Pokemon is in trouble.
  2. Powers up the Pokémon's weaker moves.
  3. Boosts the Speed stat each time the Pokemon flinches.
Other Abilities & Hidden Abilities Here

Scyther - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Scyther IconScyther-
Scizor IconScizorTrade Scyther while holding Metal Coat

Recommended Nature and Tera Type

Adamant is recommended

NatureStats Compensation
Adamant
(Build that best supports Physical Moves)
Atk ⬆/S.Atk ⬇

Recommended Tera Type

Power-Up TypeBugFlying
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeFightingGroundSteel
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Scyther - Learnable Moves

    1. Learned at Lvl. 1
      The user gives opposing Pokemon an intimidating leer that lowers the Defense stat.
    2. Learned at Lvl. 1
      The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
    3. Learned at Lvl. 4
      The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
    4. Learned at Lvl. 8
      A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
    5. Learned at Lvl. 12
      The target is struck with large, imposing wings spread wide to inflict damage.
    6. Learned at Lvl. 16
      By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    7. Learned at Lvl. 20
      The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
    8. Learned at Lvl. 24
      The target is attacked with a slash of claws or blades. Critical hits land more easily.
    9. Learned at Lvl. 28
      The user takes a deep breath and focuses so that critical hits land more easily.
    10. Learned at Lvl. 32
      The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    11. Learned at Lvl. 36
      The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
    12. Learned at Lvl. 40
      The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
    13. Learned at Lvl. 44
      A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    14. Learned via TM88
      A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    15. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    16. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    17. Learned via TM4
      The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    18. Learned via TM75
      A wondrous wall of light is put up to reduce damage from special attacks for five turns.
    19. Learned via TM32
      Star-shaped rays are shot at opposing Pokemon. This attack never misses.
    20. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    21. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    22. Learned via TM18
      The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
    23. Learned via TM134
      An all-out attack that becomes more powerful the less HP the user has.
    24. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    25. Learned via TM6
      The user frightens the target with a scary face to harshly lower its Speed stat.
    26. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    27. Learned via TM57
      A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
    28. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    29. Learned via TM132
      The user switches places with a party Pokemon in waiting and passes along any stat changes.
    30. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    31. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    32. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    33. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    34. Learned via TM58
      The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    35. Learned via TM40
      The user launches razor-like wind to slash opposing Pokemon. Critical hits land more easily.
    36. Learned via TM27
      The user confounds the target with speed, then slashes. This attack never misses.
    37. Learned via TM113
      The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
    38. Learned via TM60
      After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
    39. Learned via TM167
      The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
    40. Learned via TM65
      The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
    41. Learned via TM105
      The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
    42. Learned via TM162
      The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
    43. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    44. Learned via TM14
      The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    45. Learned via TM15
      While resisting, the user attacks opposing Pokemon. This lowers the Sp. Atk stats of those hit.
    46. Learned via TM21
      The user attacks by pouncing on the target. This also lowers the target’s Speed stat.
    47. Learned via TM20
      The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.
    48. Egg Move
      A retaliation move that counters any physical attack, inflicting double the damage taken.
    49. Egg Move
      This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
    50. Egg Move
      The user slashes the target the instant an opportunity arises. Critical hits land more easily.
    51. Egg Move
      A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
    52. Egg Move
      The user protects itself and its allies from priority moves.

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    SteelFairy--
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