Flaaffy evolution and how to get Flaaffy (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Flaaffy movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Flaaffy - Type Chart, Base Stats & Abilities
Flaaffy - Shiny, Base Stats & Abilities
Pokedex | ??? | |
---|---|---|
Paldean Pokedex | 102 | |
Gender | ♂ / ♀ | |
Height/Weight | 0.8m/13.3Kg | |
Egg Type | Monster/Field | |
Effort Values | SATK+2 | |
Appears In |
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 177 | 177 | 145 | 145 | 130 |
Attack | 117 | 107 | 75 | 67 | 54 |
Defense | 117 | 107 | 75 | 67 | 54 |
S.ATK | 145 | 132 | 100 | 90 | 76 |
S.DEF | 123 | 112 | 80 | 72 | 58 |
Speed | 106 | 97 | 65 | 58 | 45 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Contact with the Pokemon may cause paralysis.
- Boosts the Sp. Atk stat if another Pokemon has Plus or Minus.
Flaaffy - Information On Evolution
Conditions For Evolution
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Flaaffy - Learnable Moves
- Learned at Lvl. 1A physical attack in which the user charges and slams into the target with its whole body.
- Learned at Lvl. 1The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats.
- Learned at Lvl. 6A jolt of ecectricity crashes down on the target to inflict damage. This may also leave the target with paralysis.
- Learned at Lvl. 9The user launches a weak jolt of electricity that paralyzes the target.
- Learned at Lvl. 11The user releases cotton-like spores that cling to opposing Pokemon, which harshly lowers their Speed stats.
- Learned at Lvl. 16The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.
- Learned at Lvl. 20A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned at Lvl. 25The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
- Learned at Lvl. 29The target is exposed to a sinister ray that triggers confusion.
- Learned at Lvl. 34The user attacks with a ray of light that sparkles as if it were made of gemstones.
- Learned at Lvl. 38The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
- Learned at Lvl. 43The user protects itself by wrapping its body in soft cotton, which drastically raises the user's Defense stat.
- Learned at Lvl. 47The user damages opposing Pokemon by emitting a powerful flash.
- Learned at Lvl. 52A wondrous wall of light is put up to reduce damage from special attacks for five turns.
- Learned at Lvl. 56A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
- Learned via TM67The target is punched with a fiery fist. This may also leave the target with a burn.
- Learned via TM69The target is punched with an icy fist. This may also leave the target frozen.
- Learned via TM68The target is punched with an electrified fist. This may also leave the target with paralysis.
- Learned via TM66The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- Learned via TM1A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- Learned via TM12A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
- Learned via TM126A strong electric blast crashes down on the target. This may also leave the target with paralysis.
- Learned via TM82The user launches a weak jolt of electricity that paralyzes the target.
- Learned via TM166A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
- Learned via TM55The user burrows into the ground, then attacks on the next turn.
- Learned via TM4The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
- Learned via TM17The target is exposed to a sinister ray that triggers confusion.
- Learned via TM75A wondrous wall of light is put up to reduce damage from special attacks for five turns.
- Learned via TM74A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
- Learned via TM32Star-shaped rays are shot at opposing Pokemon. This attack never misses.
- Learned via TM85The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- Learned via TM103The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- Learned via TM7This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- Learned via TM47The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- Learned via TM70While it is asleep, the user randomly uses one of the moves it knows.
- Learned via TM50The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- Learned via TM49The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
- Learned via TM25This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- Learned via TM130The user assists an ally by boosting the power of that ally's attack.
- Learned via TM58The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
- Learned via TM43The user flings its held item at the target to attack. This move's power and effects depend on the item.
- Learned via TM101The user attacks with a ray of light that sparkles as if it were made of gemstones.
- Learned via TM23The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
- Learned via TM72The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
- Learned via TM48After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
- Learned via TM147The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
- Learned via TM96The user's body body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
- Learned via TM136The user electrifies the ground for five turns, powering up Electric-type moves. Pokemon on the ground no longer fall asleep.
- Learned via TM79The user damages opposing Pokemon by emitting a powerful flash.
- Learned via TM20The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.
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