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Pokemon Scarlet and Violet Wiki Guide
Sneasel - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Sneasel - Location, Stats, Best Moveset and Nature | Pokemon SV

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Sneasel evolution and how to get Sneasel (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Sneasel movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Sneasel - Type Chart, Base Stats & Abilities

Sneasel - Shiny, Base Stats & Abilities

アイコン

DarkIce
Pokedex???
Paldean Pokedex230
Gender♂ / ♀
Height/Weight0.9m/28.0Kg
Egg TypeField
Effort ValuesSPED+1
Appears In

Base Stats/Actual Values

HP
55
299/ 435
Attack
95
114/ 435
Defense
55
283/ 435
Special Attack
35
383/ 435
Special Defense
75
136/ 435
Speed
115
23/ 435
Total Stats
430
234/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP162162130130115
Attack16114711510390
Defense117107756754
S.ATK9587554936
S.DEF139127958572
Speed183167135121108

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. Fighting
  2. FireBugRockSteelFairy
  3. IceGhostDark
  4. Psychic

Abilities/Hidden Abilities

  1. Protects the Pokemon from flinching.
  2. Prevents other Pokemon from lowering accuracy.
  3. Steal the opponent's item when hit with a direct attack.
Other Abilities & Hidden Abilities Here

Sneasel - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Sneasel IconSneasel-
Weavile IconWeavileLevel up Sneasel during Night while holding Razor Claw

Recommended Tera Type

Recommended Tera Type

Power-Up TypeDarkIce
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypePoisonFlyingPsychicBugGhostFairy
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Sneasel - Learnable Moves

    1. Learned at Lvl. 1
      Hard, pointed, sharp claws rake the target to inflict damage.
    2. Learned at Lvl. 1
      The user gives opposing Pokemon an intimidating leer that lowers the Defense stat.
    3. Learned at Lvl. 6
      The target is taunted into a rage that allows it to use only attack moves for three turns.
    4. Learned at Lvl. 12
      The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
    5. Learned at Lvl. 18
      The target is raked with steel claws. This may also raise the user's Attack stat.
    6. Learned at Lvl. 24
      The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
    7. Learned at Lvl. 30
      The target is raked with sharp claws of scythes quickly two to five times in a row.
    8. Learned at Lvl. 36
      The user sharpens its claws to boost its Attack stat and accuracy.
    9. Learned at Lvl. 42
      The user gets all party Pokemon to attack the target. The more party Pokemon, the greater the number of attacks.
    10. Learned at Lvl. 48
      The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    11. Learned at Lvl. 54
      An earsplitting screech harshly lowers the target's Defense stat.
    12. Learned at Lvl. 60
      The target is attacked with a slash of claws or blades. Critical hits land more easily.
    13. Learned via TM69
      The target is punched with an icy fist. This may also leave the target frozen.
    14. Learned via TM88
      A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    15. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    16. Learned via TM123
      The user attacks everything around it by swamping its surroundings with a giant wave.
    17. Learned via TM135
      The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
    18. Learned via TM143
      A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen.
    19. Learned via TM12
      A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
    20. Learned via TM55
      The user burrows into the ground, then attacks on the next turn.
    21. Learned via TM4
      The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    22. Learned via TM32
      Star-shaped rays are shot at opposing Pokemon. This attack never misses.
    23. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    24. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    25. Learned via TM18
      The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
    26. Learned via TM134
      An all-out attack that becomes more powerful the less HP the user has.
    27. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    28. Learned via TM6
      The user frightens the target with a scary face to harshly lower its Speed stat.
    29. Learned via TM34
      The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
    30. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    31. Learned via TM57
      A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
    32. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    33. Learned via TM31
      The target is raked with steel claws. This may also raise the user's Attack stat.
    34. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    35. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    36. Learned via TM114
      The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
    37. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    38. Learned via TM87
      The target is taunted into a rage that allows it to use only attack moves for three turns.
    39. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    40. Learned via TM58
      The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    41. Learned via TM3
      The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
    42. Learned via TM27
      The user confounds the target with speed, then slashes. This attack never misses.
    43. Learned via TM129
      The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    44. Learned via TM11
      The user attacks the target with a pulsing blast of water. This may also confuse the target.
    45. Learned via TM43
      The user flings its held item at the target to attack. This move's power and effects depend on the item.
    46. Learned via TM83
      The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also posion the target.
    47. Learned via TM94
      The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    48. Learned via TM105
      The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
    49. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    50. Learned via TM140
      The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
    51. Learned via TM46
      The power of this attack move is doubled if the user has been hurt by the target in the same turn.
    52. Learned via TM61
      The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    53. Learned via TM39
      The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
    54. Learned via TM62
      The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
    55. Learned via TM30
      The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon.
    56. Learned via TM52
      The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
    57. Learned via TM20
      The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.
    58. Egg Move
      The target is bitten with viciously sharp fangs. This may also make the target flinch.
    59. Egg Move
      A retaliation move that counters any physical attack, inflicting double the damage taken.
    60. Egg Move
      The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    61. Egg Move
      This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
    62. Egg Move
      This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
    63. Egg Move
      The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
    64. Egg Move
      The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
    65. Egg Move
      The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

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    GroundFlyingPsychicBug
    RockGhostDragonDark
    SteelFairy--
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