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Pokemon Scarlet and Violet Wiki Guide
Zangoose - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Zangoose - Location, Stats, Best Moveset and Nature | Pokemon SV

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How to get Zangoose & Location in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Zangoose movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Zangoose - Type Chart, Base Stats & Abilities

Zangoose - Shiny, Base Stats & Abilities

アイコン

Normal
Pokedex???
Paldean Pokedex217
Gender♂ / ♀
Height/Weight1.3m/40.3Kg
Egg TypeField
Effort ValuesATTK+2
Appears In

Base Stats/Actual Values

HP
73
165/ 435
Attack
115
51/ 435
Defense
60
241/ 435
Special Attack
60
217/ 435
Special Defense
60
241/ 435
Speed
90
95/ 435
Total Stats
458
212/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP180180148148133
Attack183167135121108
Defense123112807258
S.ATK123112807258
S.DEF123112807258
Speed1561421109985

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. Fighting
  2. Ghost

Abilities/Hidden Abilities

  1. Prevents the Pokemon from getting poisoned.
  2. Boosts your attack when poisoned.
Other Abilities & Hidden Abilities Here

Zangoose - Information On Evolution

Conditions For Evolution

NameHow To Evolve
Zangoose IconZangoose-

Recommended Tera Type

Recommended Tera Type

Power-Up TypeNormal
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypePoisonFlyingPsychicBugGhostFairy
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Zangoose - Learnable Moves

    1. Learned at Lvl. 1
      Hard, pointed, sharp claws rake the target to inflict damage.
    2. Learned at Lvl. 1
      The user gives opposing Pokemon an intimidating leer that lowers the Defense stat.
    3. Learned at Lvl. 5
      The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
    4. Learned at Lvl. 8
      The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
    5. Learned at Lvl. 12
      The target is raked with steel claws. This may also raise the user's Attack stat.
    6. Learned at Lvl. 15
      The user sharpens its claws to boost its Attack stat and accuracy.
    7. Learned at Lvl. 19
      The target is attacked with a slash of claws or blades. Critical hits land more easily.
    8. Learned at Lvl. 22
      The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power.
    9. Learned at Lvl. 26
      The user slashes the target with hard and sharp claws. This may also lowe the target's Defense stat.
    10. Learned at Lvl. 29
      A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
    11. Learned at Lvl. 33
      The user trades held items with the target faster than the eye can follow.
    12. Learned at Lvl. 36
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    13. Learned at Lvl. 40
      The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
    14. Learned at Lvl. 43
      The target is taunted into a rage that allows it to use only attack moves for three turns.
    15. Learned at Lvl. 47
      A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    16. Learned at Lvl. 50
      The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
    17. Learned via TM67
      The target is punched with a fiery fist. This may also leave the target with a burn.
    18. Learned via TM69
      The target is punched with an icy fist. This may also leave the target frozen.
    19. Learned via TM68
      The target is punched with an electrified fist. This may also leave the target with paralysis.
    20. Learned via TM88
      A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    21. Learned via TM66
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    22. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    23. Learned via TM125
      The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    24. Learned via TM123
      The user attacks everything around it by swamping its surroundings with a giant wave.
    25. Learned via TM135
      The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
    26. Learned via TM143
      A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen.
    27. Learned via TM163
      The target is attacked with a powerful beam. The user can't move on the next turn.
    28. Learned via TM12
      A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
    29. Learned via TM168
      In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
    30. Learned via TM126
      A strong electric blast crashes down on the target. This may also leave the target with paralysis.
    31. Learned via TM82
      The user launches a weak jolt of electricity that paralyzes the target.
    32. Learned via TM166
      A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
    33. Learned via TM55
      The user burrows into the ground, then attacks on the next turn.
    34. Learned via TM4
      The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    35. Learned via TM141
      The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    36. Learned via TM32
      Star-shaped rays are shot at opposing Pokemon. This attack never misses.
    37. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    38. Learned via TM86
      Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch.
    39. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    40. Learned via TM18
      The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
    41. Learned via TM134
      An all-out attack that becomes more powerful the less HP the user has.
    42. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    43. Learned via TM34
      The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
    44. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    45. Learned via TM57
      A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
    46. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    47. Learned via TM132
      The user switches places with a party Pokemon in waiting and passes along any stat changes.
    48. Learned via TM31
      The target is raked with steel claws. This may also raise the user's Attack stat.
    49. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    50. Learned via TM49
      The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    51. Learned via TM114
      The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
    52. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    53. Learned via TM87
      The target is taunted into a rage that allows it to use only attack moves for three turns.
    54. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    55. Learned via TM58
      The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    56. Learned via TM36
      Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
    57. Learned via TM27
      The user confounds the target with speed, then slashes. This attack never misses.
    58. Learned via TM167
      The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
    59. Learned via TM43
      The user flings its held item at the target to attack. This move's power and effects depend on the item.
    60. Learned via TM112
      The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
    61. Learned via TM83
      The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also posion the target.
    62. Learned via TM71
      The user slams a barrage of hard-shelled seeds down on the target from above.
    63. Learned via TM105
      The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
    64. Learned via TM158
      The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
    65. Learned via TM152
      The user charges at the target using every bit of its power. The user can't move on the next turn.
    66. Learned via TM61
      The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    67. Learned via TM59
      The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    68. Learned via TM102
      The user shoots filthy garbage at the target to attack. This may also poison the target.
    69. Learned via TM81
      The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    70. Learned via TM39
      The user makes a swift attack on the target's legs, which lowers the target's Speed stat.

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