Samurott evolution and how to get Samurott (Location) in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Samurott movesets, best builds, best nature, & base stats!
▶Paldea Pokedex - Spawn Area & How To GetTable Of Contents
Samurott - Type Chart, Base Stats & Abilities
Samurott - Shiny, Base Stats & Abilities
Pokedex | 503 | |
---|---|---|
Paldean Pokedex | - | |
Gender | ♂ / ♀ | |
Height/Weight | 1.5m/94.6Kg | |
Egg Type | Field | |
Effort Values | SATK+3 | |
Appears In |
*Switch to [D] Default or [S] Shiny image.
Base Stats/Actual Values
Check Actual Stats At Lv50Best | High | Base | Low | Lowest | |
---|---|---|---|---|---|
HP | 202 | 202 | 170 | 170 | 155 |
Attack | 167 | 152 | 120 | 108 | 94 |
Defense | 150 | 137 | 105 | 94 | 81 |
S.ATK | 176 | 160 | 128 | 115 | 101 |
S.DEF | 134 | 122 | 90 | 81 | 67 |
Speed | 134 | 122 | 90 | 81 | 67 |
※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature
Type Chart
Abilities/Hidden Abilities
- Powers up Water-type moves when the Pokemon is in trouble.
- Protects the Pokemon from critical hits.
▶Abilites & Effects List
▶How To Get Hidden Abilities
Samurott - Information On Evolution
Evolution Conditions
Name | How To Evolve |
---|---|
Oshawott | - |
Dewott | Oshawott Lvl. 17 |
Samurott | Dewott Lvl. 36 |
▶All Evolution Conditions
▶Special Evolution Conditions
*Input the Name to jump to the other Pokemon's page.
Recommended Tera Type
Recommended Tera Type
Power-Up Type | If the original Type is same as the Tera Type, the power of moves will be doubled! |
---|---|
Counter Type | Terastalize to the type you were weak against and catch your opponents off guard! |
Samurott - Learnable Moves
- The target is attacked with a slash of claws or blades. Critical hits land more easily.
- Using its tough and impressive horn, the user rams into the target with no letup.
- A physical attack in which the user charges and slams into the target with its whole body.
- The user wags its tail cutely, making opposing Pokemon less wary and lowering their Defense stats.
- The target is blasted with a forceful shot of water.
- The user shoots a torrent of water at the target and changes the target's type to Water.
- The user takes a deep breath and focuses so that critical hits land more easily.
- The user cuts its target with sharp shells. This may also lower the target's Defense stat.
- The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
- The user attacks the target with a pulsing blast of water. This may also confuse the target.
- The user confounds the target with speed, then slashes. This attack never misses.
- The user slams the target with its steel-hard head. This may also make the target flinch.
- The user compels the target to keep using the move it encored for three turns.
- The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
- The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
- A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
- The target is blasted by a huge volume of water launched under great pressure.
- A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- The user frightens the target with a scary face to harshly lower its Speed stat.
- This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
- The user attacks the target with a pulsing blast of water. This may also confuse the target.
- The user attacks and steals the target's held item simultaneously. The user can't steal an item if it already holds an item.
- The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.
- This attack move doubles its power if the user is poisoned, burned, or paralyzed.
- The user confounds the target with speed, then slashes. This attack never misses.
- The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
- Star-shaped rays are shot at opposing Pokemon. This attack never misses.
- The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
- The user flings its held item at the target to attack. This move's power and effects depend on the item.
- The power of this attack move is doubled if the user has been hurt by the target in the same turn.
- The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
- The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
- The user stabs the target with a sharp horn. This attack never misses.
- The user burrows into the ground, then attacks on the next turn.
- A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
- The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
- The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
- The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- While it is asleep, the user randomly uses one of the moves it knows.
- The user charges at the target and may make it flinch.
- The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
- The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
- The target is taunted into a rage that allows it to use only attack moves for three turns.
- A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
- The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
- The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
- The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
- The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
- The user compels the target to keep using the move it encored for three turns.
- The user attacks everything around it by swamping its surroundings with a giant wave.
- The user assists an ally by boosting the power of that ally's attack.
- The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
- The target is blasted by a huge volume of water launched under great pressure.
- A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen.
- A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears.
- The user charges at the target using every bit of its power. The user can't move on the next turn.
- The target is hit with a watery blast. The user can't move on the next turn.
- The target is attacked with a powerful beam. The user can't move on the next turn.
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