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Pokemon Scarlet and Violet Wiki Guide
Shellos - Location, Stats, Best Moveset and Nature

Pokemon Scarlet and Violet | Shellos - Location, Stats, Best Moveset and Nature | Pokemon SV

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How to get Shellos & Location in Pokemon Scarlet and Violet (Pokemon SV)! Learn about the best Shellos movesets, best builds, best nature, & base stats!

▶Paldea Pokedex - Spawn Area & How To Get

Table Of Contents

Shellos - Type Chart, Base Stats & Abilities

Shellos - Shiny, Base Stats & Abilities

アイコン

Water
Pokedex???
Paldean Pokedex327
Gender♂ / ♀
Height/Weight0.3m/6.3Kg
Egg TypeWater1/Amorphous
Effort ValuesHITP+1
Appears In

Base Stats/Actual Values

HP
76
139/ 435
Attack
48
363/ 435
Defense
48
333/ 435
Special Attack
57
254/ 435
Special Defense
62
236/ 435
Speed
34
385/ 435
Total Stats
325
316/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP183183151151136
Attack110100686147
Defense110100686147
S.ATK119109776955
S.DEF125114827460
Speed9486544935

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. GrassElectric
  2. FireWaterIceSteel

Abilities/Hidden Abilities

  1. Protects the Pokemon from item theft.
  2. Draws in all Water-type moves to boost its Sp. Atk stat.
  3. Boosts certain moves' power in a sandstorm
Other Abilities & Hidden Abilities Here
アイコン

Water
Pokedex???
Paldean Pokedex327
Gender♂ / ♀
Height/Weight0.3m/6.3Kg
Egg TypeWater1/Amorphous
Effort ValuesHITP+1
Appears In

Base Stats/Actual Values

HP
76
139/ 435
Attack
48
363/ 435
Defense
48
333/ 435
Special Attack
57
254/ 435
Special Defense
62
236/ 435
Speed
34
385/ 435
Total Stats
325
316/ 435
Check Actual Stats At Lv50
BestHighBaseLowLowest
HP183183151151136
Attack110100686147
Defense110100686147
S.ATK119109776955
S.DEF125114827460
Speed9486544935

※Stats Shown Are At Lv 50
Best: Highest IV, Max EV, Boosted By Nature
High: Highest IV, Max EV, Not affected by Nature.
Base: Highest IV, No EV, Not affected by Nature
Low: Highest IV, No EV, Decreased by Nature
Lowest: Lowest IV, No EV, Decreased by Nature

Type Chart

  1. GrassElectric
  2. FireWaterIceSteel

Abilities/Hidden Abilities

  1. Protects the Pokemon from item theft.
  2. Draws in all Water-type moves to boost its Sp. Atk stat.
  3. Boosts certain moves' power in a sandstorm
Other Abilities & Hidden Abilities Here

Recommended Tera Type

Recommended Tera Type

Power-Up TypeWater
If the original Type is same as the Tera Type, the power of moves will be doubled!
Counter TypeFireGrassPoisonFlyingBugDragonSteelGrassElectricGroundDragon
Terastalize to the type you were weak against and catch your opponents off guard!
Tera Type Guide - How To Change & Reroll

Shellos - Learnable Moves

    1. Learned at Lvl. 1
      The target is blasted with a forceful shot of water.
    2. Learned at Lvl. 1
      The user hurls mud in the target's face to inflict damage and lower its accuracy.
    3. Learned at Lvl. 5
      The user stiffens all the muscles in its body to raise its Defense stat.
    4. Learned at Lvl. 10
      Restoring its own cells, the user restores its own HP by half of its max HP.
    5. Learned at Lvl. 15
      The user attacks the target with a pulsing blast of water. This may also confuse the target.
    6. Learned at Lvl. 20
      The user attacks with a prehistoric power. This may also raise all the user's stats at once.
    7. Learned at Lvl. 25
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    8. Learned at Lvl. 31
      The user attacks by shooting muddy water at opposing Pokemon. This may also lower their accuracy.
    9. Learned at Lvl. 35
      The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
    10. Learned at Lvl. 40
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    11. Learned at Lvl. 45
      The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.
    12. Learned via TM66
      The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    13. Learned via TM1
      A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    14. Learned via TM142
      The target is blasted by a huge volume of water launched under great pressure.
    15. Learned via TM123
      The user attacks everything around it by swamping its surroundings with a giant wave.
    16. Learned via TM135
      The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
    17. Learned via TM143
      A howling blizzard is summoned to strike opposing Pokemon. This may also leave the opposing Pokemon frozen.
    18. Learned via TM77
      The user charges at the target and may make it flinch.
    19. Learned via TM128
      The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
    20. Learned via TM85
      The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    21. Learned via TM86
      Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch.
    22. Learned via TM103
      The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
    23. Learned via TM7
      This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
    24. Learned via TM5
      The user hurls mud in the target's face to inflict damage and lower its accuracy.
    25. Learned via TM34
      The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats.
    26. Learned via TM51
      A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
    27. Learned via TM47
      The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    28. Learned via TM70
      While it is asleep, the user randomly uses one of the moves it knows.
    29. Learned via TM50
      The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    30. Learned via TM25
      This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    31. Learned via TM130
      The user assists an ally by boosting the power of that ally's attack.
    32. Learned via TM36
      Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
    33. Learned via TM35
      The user scatters curious leaves that chase the target. This attack never misses.
    34. Learned via TM11
      The user attacks the target with a pulsing blast of water. This may also confuse the target.
    35. Learned via TM133
      The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
    36. Learned via TM150
      The user stabs the target from below with sharpened stones. Critical hits land more easily.
    37. Learned via TM116
      The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokemon that switch into battle.
    38. Learned via TM28
      The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
    39. Learned via TM110
      The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
    40. Learned via TM52
      The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
    41. Learned via TM22
      The user attacks the target by showering it with water that’s so cold it saps the target’s power. This also lowers the target’s Attack stat.
    42. Egg Move
      The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
    43. Egg Move
      A retaliation move that counters any physical attack, inflicting double the damage taken.
    44. Egg Move
      Unsanitary sludge is hurled at the target. This may also poison the target.
    45. Egg Move
      The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
    46. Egg Move
      A move that works differently for the Ghost type than for all other types.
    47. Egg Move
      A retaliation move that counters any special attack, inflicting double the damage taken.
    48. Egg Move
      The user charges up power and raises both its Defence and Sp. Def stats. This move can be used three times.
    49. Egg Move
      The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
    50. Egg Move
      The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
    51. Egg Move
      The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
    52. Egg Move
      The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.

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    RockGhostDragonDark
    SteelFairy--
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