Find out how to breed Seismitoad in Pokemon Sword and Shield! Learn about the best competitive Seismitoad movesets, best builds, best nature, counters and the breeding process!!!
Table of Contents
Seismitoad Related Articles
Location & Stats | Competitive Build |
Seismitoad Best Moveset & Build
Total Base Stats | 509 |
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Type |
Press the buttons below to toggle between different builds!
Build #1 - Swift Swim Special Attacker
Best Nature | Best Item |
---|---|
Modest (Sp.Atk↑ / Atk ↓) | Life Orb |
Best Ability | |
Swift Swim Raises speed in Rain. | |
Best Moveset | |
Hydro Pump / Earth Power / Sludge Bomb / Grass Knot ▼Check Move Info Here | |
Best EV Spread | |
Sp.Atk 252 / Speed 252 / HP 4 |
Powerful Max Geyser User
Seismitoad is now capable of providing its own rain to activate its ability Swift Swim, meaning its speed will increase by 2 stages and its attack stats by 1! This effect is even better than max Airstream, making Seismitoad an incredible Dynamaxing ace.
Invest In Speed
While under the effects of Swift Swim, Seismitoad can outspeed a Charizard with a Max Airstream buff. Combining this excellent speed with excellent move variety allows it to take on a wide range of opponents.
Strong Against Yawn Users
Dynamax aces are typically weak to Yawn users. However, Seismitoad can one shot Hippowdon, Gastrodon, and Quagsire, not allowing them to even get a taunt off in the first place. This is something that other priority Dynamaxers cannot do!
Capable Of Taking A Hit
Seismitoad's HP/Def/Sp.Def stats are 105-75-75, with its only weakness being grass. It is more than capable of with standing a hit and then turning the tide using Max Geyser.
Consider Running One Status Move
By syncing Dynamax with your opponent, you can stall out their Dynamax by using Max Guard - Max Geyser - Max Guard. This will allow you to set up your Rain while avoiding the majority of your opponent's moves. At the end of Dynamax, you should come out on top due to the Swift Swim bonus. To do this, run at least one status move!
Try To Get A Max Ooze Off
Max Move raises your Sp. Attack by one stage, meaning that if you combine this with the Rain boost, you'll be almost unstoppable. Depending on the roll, you'll even be able to one shot a 252 HP Corviknight!
Recommended Moves
Move/Type | Reason |
---|---|
Hydro Pump | Powerful STAB move. Low accuracy, but it's mainly used for Max Geyser anyway. |
Earth Power | Powerful STAB move. |
Sludge Bomb | 90 power Poison move, good type coverage in a pinch, but also useful for Max Ooze. |
Grass Knot | Deals more damage the heavier the opponent is. Useful for other Water types. |
Other Viable Moves
Move/Type | Reason |
---|---|
Sludge Wave | An alternative to Sludge Bomb, 95 power but has a lower chance to poison. |
Focus Blast | Coverage move. Chance to lower SpDef. |
Stealth Rock | Could be useful in general, but mainly brought for access to Max Guard. |
Toxic | Poisons the opponent badly. Useful, but mainly used for Max Guard. |
Build #2 - Swift Swim Physical Attacker
Best Nature | Best Item |
---|---|
Adamant (Atk↑ / Sp.Atk ↓) | Life Orb |
Best Ability | |
Swift Swim Raises speed in Rain. | |
Best Moveset | |
Liquidation / Earthquake / Power Whip / Drain Punch ▼Check Move Info Here | |
Best EV Spread | |
Attack 252 / Speed 252 / HP 4 |
Learned The Physical Move Of Its Dreams
In Sword and Shield, Seismitoad finally got access to a good physical Water-type move in the form of Liquidation, thus paving the way for viable physical builds. In addition to this, it learned Power Whip, giving it a good Grass move as well.
Same Battle Plan As The Special Build
This build is essentially very similar to the previous special variant: it has incredible speed and an excellent move pool. The main difference is that your offense-boosting move is now Max Knuckle. Power Whip + a damage boosting item can even one shot Wash Rotom! However, it's worth noting that this build is not capable of one shotting a Hippowdon.
Recommended Moves
Move/Type | Reason |
---|---|
Liquidation | Powerful physical STAB move. May lower Defense. |
Earthquake | Powerful STAB move. |
Power Whip | High power Grass move. Useful coverage. |
Drain Punch | Heals the user for damage dealt. Mainly used for the Max Knuckle Attack boost. |
Other Viable Moves
Move/Type | Reason |
---|---|
Poison Jab | An alternative coverage move. Could be useful vs. Grass or Fairy types. |
Brick Break | An alternative for Drain Punch. Goes through Reflect and Light Screen, which can be quite useful. |
Ice Punch | Ice coverage move. |
Rock Tomb | Rock coverage move. |
Stealth Rock | Could be useful in general, but mainly brought for access to Max Guard. |
Toxic | Poisons the opponent badly. Useful, but mainly used for Max Guard. |
Build #3 - Water Absorb
Best Nature | Best Item |
---|---|
Modest (Sp.Atk↑ / Atk ↓) | Sitrus Berry |
Best Ability | |
Water Absorb When hit by a Water move, take no damage and heal instead. | |
Best Moveset | |
Stealth Rock / Toxic / Earth Power / Scald ▼Check Move Info Here | |
Best EV Spread | |
HP 252 / Speed 252 / Def 4 |
Set Up On Rotom!
Due to its Ground/Water typing and Water Absorb build, this Seismitoad build can completely block out Heat/Wash Rotom's moves. Aim to set up Stealth Rock and Toxic asap. This build is also strong against Dracovish and other Seismitoads.
Not Suited For Taking Hits
If you compare it to Pokemon that fill a similar role such as Quagsire or Gastrodon, Seismitoad is direly lacking in an HP recovery move. This means that it doesn't function that well as a tank - getting out your hazards and dealing damage should be priority here.
Watch Out For Unexpected Grass Moves
Due to its 4x weakness to grass, Seismitoad really needs to watch out for rogue Power Whips or other strong moves, as they will likely one shot you. Mimikyu and Dragapult both can learn grass moves, so if you want to deal with that specifically, consider a Rindo Berry to decrease the damage.
Recommended Moves
Move/Type | Reason |
---|---|
Stealth Rock | Could be useful in general, but mainly brought for access to Max Guard. |
Toxic | Poisons the opponent badly. Useful, but mainly used for Max Guard. |
Scald | Strong STAB move, can sometimes burn the opponent. |
Earth Power | Powerful STAB move. |
Other Viable Moves
Move/Type | Reason |
---|---|
Earthquake | Powerful physical STAB move. Adjust nature if going for physical moves. |
Liquidation | Powerful physical STAB move. May lower Defense. Adjust nature if going for physical moves. |
Rock Tomb | Rock coverage move. Adjust nature if going for physical moves. |
Icy Wind | Icy move that drops speed. |
Fling | Power varies depending on held item. Good coverage. |
Substitute | Sacrifice HP to set up a Substitute. Could be useful. |
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Seismitoad - Best Item to Hold
Item | Traits |
---|---|
Life Orb | Deals more damage at the expense of health. General all-round good item to have. |
Expert Belt | Deals more damage with super-effective moves. Good alternative. |
Choice Band | 150% more physical damage, but you're locked into one move. Can also be quite useful since you'll probably be Dynamaxing anyway. |
Mystic Water | Boosts the power of Water-type moves. |
Sitrus Berry | Restores HP when at low health. |
Rocky Helmet | Deals damage back to the attacker. |
Light Ball | Paralyzes the holder. Can be used with the move Fling to inflict paralysis on your opponent. |
Rindo Berry | Reduces the damage of a super-effective Grass move. Useful for preventing OHKOs. |
Seismitoad - Best Natures And EVs
Seismitoad - Recommended Natures
Nature | Traits |
---|---|
Modest | Sp.Atk↑ / Atk↓ Recommended for special attack builds. |
Adamant | Atk↑ / Sp.Atk↓ Recommended for physical builds. |
Which Nature Would You Recommend?
Recommended Base Point (EV) Allocation
Swift Swim Special Build
Stat | Base Point |
---|---|
Sp. Attack | 252 points (max) |
Speed | 252 points (max) |
HP | 4 points |
This build focuses on being a Dynamax ace! Offensive stats are the way to go.
Swift Swim Physical Build
Stat | Base Point |
---|---|
Attack | 252 points (max) |
Speed | 252 points (max) |
HP | 4 points |
This build focuses on being a physical Dynamax ace.
Water Absorb Build
Stat | Base Point |
---|---|
HP | 252 points (max) |
Speed | 252 points (max) |
Defense | 4 points |
This build doesn't focus as much on dealing damage, but rather on taking hits and setting up on Rotoms. HP is better than offensive stats here.
Check Out The EV (Base Point) Guide Here!Seismitoad Counters
Recommended Pokemon To Counter Seismitoad
Pokemon | Explanation |
---|---|
Ferrothorn | Pros - Deals 4x damage with Power Whip - Immune to Poison - Seismitoad doesn't know any Fire moves Cons - None |
Gyarados | Pros - Deals 4x damage with Power Whip - Resists water, immune to ground - Reduces attack with Intimidate Cons - None |
Mow Rotom | Pros - Deals 4x damage with Leaf Storm - Immune to ground moves with Levitate Cons - With only 4 HP EVs you might be 1 shot by Life Orb Sludge Wave (comes down to a roll) |
Rillaboom | Pros - Deals 4x with Drum Beating Cons - Weak to poison moves (and will be outsped in rain) |
Lapras | Pros - Immune to water moves with Water Absorb - Deals 4x damage with Freeze-Dry Cons - Can be taken out with Max Quake |
How To Play Against Seismitoad
Take It Out As Fast As Possible
Seismitoad is quite good at dealing with bulky Pokemon due to activating its own Swift Swim with Max Geyser. If Rain is still up, you'll be in a lot of trouble, so it's highly recommended to deal with it within 1 or 2 turns. The longer it stays out, the more dangerous it is.
Deal Lethal Damage With Grass Moves
Seismitoad's sole weakness is Grass, but it happens to be 4x. Even if it Dynamaxes, you should be able to take it out in one shot with the right Pokemon. Bring a Pokemon with an unexpected Grass move and take it out fast. Alternatively you could use Freeze-Dry, as it also does 4x damage.
Overwrite The Rain
Seismitoad relies on Rain to proc its Swift Swim and outspeed you. If you overwrite its weather with your own, you'll probably be able to go first again. Consider overwriting it with Sandstorm or a Drought user asap.
Seismitoad - Competitive Breeding Process
Breeding Process Flow Chart
1 | Catch a Seismitoad on Route 5 |
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2 | Hatch Eggs until you get a High IV Tympole |
3 | Breed that Tympole until you get one with a Modest Nature |
4 | Put 252 EVs in Sp. Attack, 252 EVs in Speed, and 4 in HP |
5 | Max out its Dynamax Level |
6 | Teach it Hydro Pump, Earth Power, Sludge Bomb, and Grass Knot |
7 | Equip a Life Orb |