Pokemon Sword and Shield
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List Of All Abilities
Pokemon Sword and Shield | List Of All Abilities

Pokemon Sword and Shield
List Of All Abilities

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Read this article to find a list of all abilities in Pokemon Sword and Shield (SWSH). Find out what new abilities are being added to the game in this guide.

Table of Contents

Check Out New Game Features!

What Are Abilities?

The following information is based on previous games in the franchise. When more information is revealed, this article will be updated!

Passive Abilities For All Pokemon

Rolycoly Speed

Abilities are passive effects which every Pokemon has. This means that the ability will activate without you having to do anything.

2 or 3 Possible Abilities

Many Pokemon have 2 (sometimes even 3) abilities they could potentially have. Abilities are randomly determined, but it is possible to pass them down by breeding.

Check Out Hidden Abilities Here!

New Abilities In Sword And Shield

PokemonAbilityEffect
MorpekoMorpeko Hunger Switch Allows Morpeko to change its appearance each turn. It will change to the dark type.
GossifleurGossifleur
EldegossEldegoss
Cotton Down Lowers the speed of Pokemon who hit it.
YamperYamper Ball Fetch Fetches the first Pokeball that failed to catch a Pokemon, regardless of what type of Poke Ball it is.
RolycolyRolycolySteam Engine Boost Speed stat when hit with a Fire or Water type move during battle.
CramorantCramorant Gulp MIssile After using Surf or Dive, it will return with a catch in its mouth. If it takes damage while in this state, it will retaliate by spitting out its catch at the attacker.
CorviknightCorviknight Mirror Armor
(Hidden Ability)
Bounces back stat-lowering effects from Abilities or moves.

List Of All Previous Abilities

AbilityEffect
AdaptabilityPowers up moves of the same type as the Pokémon.
AerilateNormal-type moves become Flying-type moves.
AftermathDamages the attacker landing the finishing hit.
Air LockEliminates the effects of weather.
Analytic TBD
Anger Point Maxes the Attack stat after the Pokémon takes a critical hit.
Anticipation Senses an opposing Pokémon's dangerous moves
Arena Trap Prevents opposing Pokémon from fleeing.
Aroma Veil TBD
Aura Break The effects of Aura Abilities are reversed.
Bad Dreams Reduces the HP of sleeping opposing Pokémon.
Battery Powers up ally Pokémon's special moves.
Battle ArmorProtects the Pokémon from critical hits.
Battle BondTBD
Beast Boost The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.
BerserkBoosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Big Pecks Protects the Pokémon from Defense-lowering attacks.
BlazePowers up Fire-type moves when the Pokémon is in trouble.
BulletproofProtects the Pokémon from some ball and bomb moves.
Cheek PouchRestores HP as well when the Pokémon eats a Berry.
Chlorophyll Boosts the Pokémon's Speed stat in sunshine.
Clear Body Prevents other Pokémon from lowering its stats.
Cloud Nine Eliminates the effects of weather.
Color Change The Pokémon's type becomes the type of the move used on it.
Comatose It's always drowsing and will never wake up. It can attack without waking up.
Competitive Boosts the Sp. Atk stat when a stat is lowered.
Compound Eyes Boosts the Pokémon's accuracy.
Contrary Makes stat changes have an opposite effect.
Corrosion The Pokémon can poison the target even if it's a Steel or Poison type.
Cursed Body May disable a move used on the Pokémon.
Cute CharmContact with the Pokémon may cause infatuation.
DampPrevents the use of self-destructing moves.
Dancer When another Pokémon uses a dance move, it can use a dance move following it regardless of its Speed.
Dark Aura Powers up each Pokémon's Dark-type moves.
Dazzling Surprises the opposing Pokémon, making it unable to attack using priority moves.
Defeatist Lowers stats when HP becomes half or less.
DefiantBoosts the Pokémon's Attack stat when its stats are lowered.
Delta StreamAffects weather and eliminates all of the Flying type's weaknesses.
Desolate Land Affects weather and nullifies any Water-type attacks
Disguise Once per battle, the shroud that covers the Pokémon can protect it from an attack.
DownloadAdjusts power based on an opposing Pokémon's stats.
DrizzleThe Pokémon makes it rain when it enters a battle.
Drought Turns the sunlight harsh when the Pokémon enters a battle.
Dry SkinTurns the sunlight harsh when the Pokémon enters a battle.
Early BirdThe Pokémon awakens quickly from sleep.
Effect SporeContact may poison or cause paralysis or sleep.
Electric SurgeTurns the ground into Electric Terrain when the Pokémon enters a battle.
Emergency ExitThe Pokémon, sensing danger, switches out when its HP becomes half or less.
Fairy AuraPowers up each Pokémon's Fairy-type moves.
FilterReduces damage from supereffective attacks.
Flame BodyContact with the Pokémon may burn the attacker.
Flare BoostTBD
Flash FirePowers up the Pokémon's Fire- type moves if it's hit by one.
Flower GiftPowers up party Pokémon when it is sunny.
Flower VeilPrevents lowering of ally Grass-type Pokémon's stats.
FluffyHalves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.
ForecastCastform transforms with the weather.
ForewarnDetermines what moves an opposing Pokémon has.
Friend GuardTBD
FriskThe Pokémon can check an opposing Pokémon's held item.
Full Metal BodyPrevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
Fur CoatHalves damage from physical moves.
Gale WingsTBD
Galvanize TBD
Gluttony Makes the Pokémon use a held Berry earlier than usual.
GooeyTBD
Grass PeltTBD
Grassy SurgeTurns the ground into Grassy Terrain when the Pokémon enters a battle.
GutsBoosts the Attack stat if the Pokémon has a status condition.
Harvest TBD
Healer Sometimes heals an ally's status condition.
Heatproof Weakens the power of Fire-type moves.
Heavy Metal TBD
Honey Gather The Pokémon may gather Honey from somewhere.
Huge Power Boosts the Pokemon's Attack stat.
HustleBoosts the Attack stat, but lowers accuracy.
Hydration Heals status conditions if it's raining.
Hyper Cutter Prevents other Pokémon from lowering its Attack stat.
Ice Body The Pokémon gradually regains HP in a hailstorm.
Illuminate Raises the likelihood of meeting wild Pokémon.
Illusion Comes out disguised as the Pokémon in the party's last spot.
ImmunityPrevents the Pokémon from getting poisoned.
ImposterTBD
Infiltrator Passes through the opposing Pokémon's barrier and strikes.
Innards OutDamages the attacker landing the finishing hit by the amount equal to its last HP.
Inner Focus Protects the Pokémon from flinching.
Insomnia Prevents the Pokémon from falling asleep.
Intimidate Lowers the opposing Pokémon's Attack stat.
Iron BarbsInflicts damage to the attacker on contact.
Iron Fist Powers up punching moves.
Justified Boosts the Attack stat when it's hit by a Dark-type move.
Keen Eye Prevents other Pokémon from lowering accuracy.
Klutz The Pokémon can't use any held items.
Leaf GuardPrevents status conditions in sunny weather.
LevitateGives full immunity to all Ground-type moves.
Light MetalTBD
Lightning Rod Draws in all Electric-type moves to boost its Sp. Atk stat.
Limber Protects the Pokémon from paralysis.
Liquid Ooze Damages attackers using any draining move.
Liquid VoiceTBD
Long Reach TBD
Magic Bounce TBD
Magic GuardThe Pokémon only takes damage from attacks.
Magician The Pokémon steals the held item of a Pokémon it hits with a move.
Magma Armor Prevents the Pokémon from becoming frozen.
Magnet Pull Prevents Steel-type Pokémon from escaping.
Marvel ScaleBoosts the Defense stat if the Pokémon has a status condition.
Mega LauncherPowers up aura and pulse moves.
MercilessThe Pokémon's attacks become critical hits if the target is poisoned.
MinusBoosts the Sp. Atk stat if another Pokémon has Plus or Minus.
Misty SurgeTurns the ground into Misty Terrain when the Pokémon enters a battle.
Mold BreakerMoves can be used on the target regardless of its Abilities.
Moody TBD
Motor Drive Boosts the Speed stat when it's hit by an Electric-type move.
MoxieBoosts the Attack stat after knocking out any Pokémon.
Multiscale TBD
MultitypeChanges the Pokémon's type to match the Plate it holds.
Mummy Contact with the Pokémon spreads this Ability.
Natural Cure All status conditions heal when the Pokémon switches out.
No Guard Ensures attacks by or against the Pokémon land.
Normalize All the Pokémon's moves become Normal type.
Oblivious Keeps the Pokémon from being infatuated or falling for taunts.
Overcoat Protects the Pokémon from things like sand, hail, and powder.
OvergrowPowers up Grass-type moves when the Pokémon is in trouble.
Own Tempo Prevents the Pokémon from becoming confused.
Parental Bond Parent and child attack together.
Pickpocket TBD
Pickup The Pokémon may pick up items.
Pixilate Normal-type moves become Fairy-type moves.
Plus Boosts the Sp. Atk stat if another Pokémon has Plus or Minus.
Poison Heal Restores HP if the Pokémon is poisoned.
Poison Point Contact with the Pokémon may poison the attacker.
Poison Touch May poison a target when the Pokémon makes contact.
Power ConstructTBD
Power of Alchemy TBD
Prankster Gives priority to a status move.
Pressure The Pokémon raises opposing Pokémon's PP usage.
Primordial Sea Affects weather and nullifies any Fire-type attacks.
Prism Armor Reduces the power of supereffective attacks taken.
Protean TBD
Psychic Surge Turns the ground into Psychic Terrain when the Pokémon enters a battle.
Pure Power Boosts the Pokémon's Attack stat.
Queenly Majesty Its majesty pressures the opposing Pokémon, making it unable to attack using priority moves.
Quick Feet Boosts the Speed stat if the Pokémon has a status condition.
Rain Dish The Pokémon gradually regains HP in rain.
RattledTBD
Receiver The Pokémon copies the Ability of a defeated ally.
Reckless Powers up moves that have recoil damage.
Refrigerate Normal-type moves become Ice-type moves.
Regenerator Restores a little HP when withdrawn from battle.
Rivalry Deals more damage to Pokémon of the same gender.
RKS System Changes the Pokémon's type to match the memory disc it holds.
Rock Head Protects the Pokémon from recoil damage.
Rough SkinInflicts damage to the attacker on contact.
Run AwayEnables a sure getaway from wild Pokémon.
Sand ForceBoosts certain moves' power in a sandstorm.
Sand RushBoosts the Pokémon's Speed stat in a sandstorm.
Sand Stream The Pokémon summons a sandstorm in battle.
Sand Veil Boosts the Pokémon's evasion in a sandstorm.
Sap Sipper Boosts the Attack stat when hit by a Grass-type move.
Schooling When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.
Scrappy Makes Normal- and Fighting-type moves hit Ghost-type Pokémon.
Serene GraceBoosts the likelihood of additional effects occurring.
Shadow Shield Reduces the amount of damage the Pokémon takes while its HP is full.
Shadow Tag Prevents opposing Pokémon from escaping.
Shed Skin The Pokémon may heal its own status conditions.
Sheer Force Removes additional effects to increase move damage.
Shell Armor Protects the Pokémon from critical hits.
Shield Dust Blocks the additional effects of attacks taken.
Shields Down When its HP becomes half or less, the Pokémon's shell breaks and it becomes aggressive.
Simple The Pokémon is prone to wild stat changes.
Skill Link Increases the number of times multi-strike moves hit.
Slow Start Temporarily halves the Pokemon's Attack and Speed stats.
Slush Rush TBD
SniperPowers up moves if they become critical hits.
Snow Cloak Boosts evasion in a hailstorm.
Snow WarningThe Pokémon summons a hailstorm when it enters a battle.
Solar Power Boosts the Sp. Atk stat in sunny weather, but HP decreases.
Solid Rock Reduces damage from supereffective attacks.
Soul-Heart Boosts its Sp. Atk stat every time a Pokémon faints.
Soundproof Gives full immunity to all sound-based moves.
Speed Boost Its Speed stat is gradually boosted.
Stakeout Doubles the damage dealt to the target's replacement if the target switches out.
Stall The Pokémon moves after all other Pokémon do.
Stamina Boosts the Defense stat when hit by an attack.
Stance Change The Pokémon changes form depending on how it battles.
Static Contact with the Pokémon may cause paralysis.
Steadfast Boosts the Speed stat each time the Pokémon flinches.
Steelworker Powers up Steel-type moves.
Stench The stench may cause the target to flinch.
Sticky Hold Protects the Pokémon from item theft.
Storm Drain Draws in all Water-type moves to boost its Sp. Atk stat.
Strong Jaw The Pokémon's strong jaw gives it tremendous biting power.
Sturdy It cannot be knocked out with one hit.
Suction CupsNegates all moves and items that force switching out.
Super Luck Boosts the critical-hit ratios of moves.
Surge SurferTBD
Swarm Powers up Bug-type moves when the Pokémon is in trouble.
Sweet Veil Prevents itself and ally Pokémon from falling asleep.
Swift Swim Boosts the Pokémon's Speed stat in rain.
SymbiosisTBD
Synchronize Passes poison, paralyze, or burn to the Pokémon that inflicted it.
Tangled Feet Raises evasion if the Pokémon is confused.
Tangling HairTBD
Technician Powers up the Pokémon's weaker moves.
Telepathy Anticipates an ally's attack and dodges it.
Teravolt Moves can be used on the target regardless of its Abilities.
Thick Fat Boosts resistance to Fire- and Ice-type moves.
Tinted Lens Powers up not very effective moves.
Torrent Powers up Water-type moves when the Pokémon is in trouble.
Tough Claws Powers up moves that make direct contact.
Toxic Boost TBD
Trace The Pokémon copies an opposing Pokémon's Ability.
Triage Gives priority to a healing move.
TruantThe Pokémon can't attack on consecutive turns.
TurboblazeMoves can be used on the target regardless of its Abilities.
UnawareIgnores the opposing Pokémon's stat changes.
UnburdenBoosts the Speed stat if its held item is used or lost.
UnnerveUnnerves opposing Pokémon and makes them unable to eat Berries.
Victory StarBoosts the accuracy of its allies and itself.
Vital SpiritPrevents the Pokémon from falling asleep.
Volt AbsorbRestores HP if hit by an Electric-type move.
Water AbsorbRestores HP if hit by a Water-type move.
Water BubbleLowers the power of Fire-type moves done to the Pokémon and prevents the Pokémon from getting a burn.
Water CompactionBoosts the Pokémon's Defense stat sharply when hit by a Water-type move.
Water VeilPrevents the Pokémon from getting a burn.
Weak ArmorPhysical attacks lower its Defense stat and raise its Speed stat.
White SmokePrevents other Pokémon from lowering its stats.
Wimp OutThe Pokémon cowardly switches out when its HP becomes half or less.
Wonder GuardOnly supereffective moves will hit.
Wonder SkinMakes status moves more likely to miss.
Zen Mode TBD

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