Pokemon Sword and Shield
Pokemon Sword and Shield Guides
Up To 1st Gym (vs. Gym Leader Milo) - Story Walkthrough
Pokemon Sword and Shield | Up To 1st Gym (vs. Gym Leader Milo)  - Story Walkthrough

Pokemon Sword and Shield
Up To 1st Gym (vs. Gym Leader Milo) - Story Walkthrough

Last Updated:
Hot Topic
Best Pokemon Tier List Updated - Check It Out Now!
Related Featured Articles

Check out this guide for a story walkthrough up to the first Gym Leader, Milo, in Pokemon Sword & Shield, including trainer battle strategy, tips, item location and more!

Table of Contents

Story Progression

Current PartNext Part
Milo~ vs. Gym Leader Milo Nessa~ vs. Gym Leader Nessa
Click Here For The Whole Story Walkthrough Guide

Choosing A Starter ~ Vs. Hop - Walkthrough & Tips

Choosing A Starter ~ Vs. Hop Walkthrough

No.Procedure
1Meet Hop in front of your house
2Visit Hop's House
3Walk Through Route 1
4Meet Leon in Wedgehurst
5Pick your Starter Pokemon
6Battle vs. Hop

2. Visit Hop's House - Tips

Hop's House Located to the Right of Road

Hops House

Hop's house can be found to the right of the road. It has a huge front yard with a small garage and pokemon battle area.

5. Pick Your Starter Pokemon - Tips

Choose Between Soble, Grookey, or Scorbunny

Starter

As your first Starter Pokemon, you will be given a choice to choose from Fire Type Scorbunny, Water Type Sobble, Grass Type Grookey. Note that you can only pick one out of the 3.

New Starter Pokemon - Which Starter Should I Choose?

6. Battle Vs. Hop - Tips

Hop's Pokemon Lineup

PokemonType/LevelWeakness
Wooloo IconWoolooNormal Icon
Lv. 3
Fighting Icon
Grookey IconGrookey
(If you chose Scorbunny)
Grass Icon
Lv. 5
fire IconFlying Iconbug IconIce IconPoison Icon
Scorbunny IconScorbunny
(If you chose Sobble)
fire Icon
Lv. 5
Ground IconRock Iconwater Icon
Sobble IconSobble
(If you chose Grookey)
water Icon
Lv. 5
Grass Iconelectric Icon

Hop Selects Pokemon That is Weak To Yours

Hop will always choose the starter which is weak to your starter. For example, he choose Scorbunny if your choose Sobble. He'll always choose his Pokemon after you.

Hop Uses 2 Pokemon

In this battle, Hop will challenge you with 2 Pokemon so he has the number advantage. Be sure to use your Pokemon's Type advantage to its fullest to deal extra damage!

Check Out the Type Strengths & Weaknesses Here

Saving Wooloo - Walkthrough & Tips

Saving Wooloo Walkthrough

No.Procedure
1Enter Slumbering Weald
2Encounter the mysterious Pokemon
3Return to your home at Postwick and talk to your mom
Wild Pokemon
PokemonType/Level
SkwovetNormal Icon
RookideeFlying Icon

1. Enter Slumbering Weald - Tips

Wild Skwovet and Rookidee Found in Forest

Skwovet

You will be able to encounter wild Skwovet and Rookidee in the Slumbering Weald. They may not pose much of a threat, but they might come in handy, so it could be worth catching one!

Register for Gym Challenge - Walkthrough & Tips

Register for Gym Challenge Walkthrough

No.Procedure
1Talk To Sonia and Get The Pokedex
2Go through Route 2
3Battle vs. Hop
Wild Pokemon
PokemonType/Level
Nickitdark Icon
RookideeFlying Icon

1. Talk To Sonia & Get The Pokedex - Tips

Take the Long Way Around

Route 1

This time, some Wooloo are blocking the path you took before. You'll have to go through the tall grass on the right! There are many wild Pokemon here, so we recommend you catch some of them!

Try to Catch a Rookidee

Rookidee

We recommend catching a Rookidee early on, especially if you chose Grookey or Sobble. Raising this Flying-type up will help you during the first grass-type gym!

2. Go Along Route 2 - Tips

Leon will Give You 20 Pokeballs

Travel along this route and catch some new Pokemon! You'll receive 20 Poke Balls from the Champion, so make sure to customize your team.

Get A Chewtle If You Have No Water Type

Chewtle

Chewtle is a new Water-type that evolves into a Water/Rock type. It is a good addition to your team that will help you with the 3rd Fire-Type Gym Leader!

Catch A Magikarp East Of Professor Magnolia's House

Prof Magnolia

There's a fishing spot east of this building where you can catch a Magikarp. This Pokemon evolves at Lv. 20 to Gyarados and is extremely powerful. If you didn't choose Sobble, we highly recommend catching a Magikarp!

2. TM 57 'Payback' Found behind Professor Magnolia's House

TM 57

A TM 57 'Payback" can be found whie traveling across Galar Mine. Be sure to pick this up!

Check Out TM 57 Details Here!

3. Battle Vs. Hop - Tips

Hop Pokemon Lineup

PokemonType/LevelWeakness
Wooloo IconWooloo Normal Icon
Lv. 6
Fighting Icon
Grookey IconGrookey
(If you chose Scorbunny)
Grass Icon
Lv. 8
fire IconFlying Iconbug IconIce IconPoison Icon
Scorbunny IconScorbunny
(If you chose Sobble)
fire Icon
Lv. 8
Ground IconRock Iconwater Icon
Sobble IconSobble
(If you chose Grookey)
water Icon
Lv. 8
Grass Iconelectric Icon
Rookidee Icon RookideeFlying Icon
Lv. 5
electric Icon Ice IconRock Icon

Recommended Level 6 - 10

Make sure your Pokemon's levels are high enough to deal with his team! You can raise your level up by battling or capturing Pokemon along Route 2.

If You Chose Grookey, Be Careful of His Rookidee

Hop's Rookidee knows the move Peck, which can deal super effective damage to grass types. Grookey users beware!

Register For The Gym Challenge Walkthrough & Tips

Register For the Gym Walkthrough

No.Procedure
1Travel Through the Wild Area
2Enter Motostoke and Battle Team Yell

1. Travel Through The Wild Area - Tips

Shake Trees To Get Berries

Shake

If you shake certain trees in the Wild Area, you can get some berries! Berries can be used to make Curry, which can give you exp! Make sure to get as many as you can.

Check Out More About Curry Here!

Don't Stay Too Long!

At this stage, you can't catch Pokemon above level 25, so it would be better to prioritize getting the Gym Badge instead!

2. Enter Motostoke & Battle Team Yell - Tips

Team Yell Pokemon Lineup

PokemonType/LevelWeakness
Galarian Zigzagoon IconGalarian ZigzagoonNormal Icondark Icon
Lv. 9
(x4)Fighting Icon
Fairy Iconbug Icon
Nickit IconNickitdark Icon
Lv. 9
Fighting Icon Fairy Icon bug Icon

Team Yell Uses Dark Type Pokemon

Team Yell seems to use mostly Dark-type Pokemon, so Fighting and Bug are your best bets for this battle. If you don't have them, try using neutral moves instead.

Route 3 To Galar Mine - Walkthrough & Tips

Route 3 to Galar Mine Walkthrough

No.Procedure
1Proceed down Route 3 to Galar Mine
2Battle Hop
3Enter & explore Galar Mine
4Battle vs. Bede

1. TM 37 'Beat Up' Found in Route 3

TM 37

A TM 37 'Beat Up' can be found while you travel the Route 3. These items can be used to teach your Pokemon with this specific move. Be sure to pick them up!

Check Out TM 37 Details Here!

1. Proceed Down Route 3 - Tips

Catch a Gossifleur!

Gossifleur

If you starter with Scorbunny or Sobble, make sure to catch a Gossifleur on Route 3! They will help you with the 2nd Water-type Gym!

2. Battle Hop - Tips

Hop Pokemon Lineup

PokemonType/LevelWeakness
Wooloo IconWooloo Normal Icon
Lv. 11
Fighting Icon
Grookey IconGrookey
(If you chose Scorbunny)
Grass Icon
Lv. 14
Poison IconFlying Iconbug Iconfire IconIce Icon
Scorbunny IconScorbunny
(If you chose Sobble)
fire Icon
Lv. 14
Ground IconRock Iconwater Icon
Sobble IconSobble
(If you chose Grookey)
water Icon
Lv. 14
Grass Iconelectric Icon
Rookidee Icon RookideeFlying Icon
Lv. 12
electric IconIce IconRock Icon

Hop's Pokemon Are Now Stronger

This battle is basically the same as the last one, but his Pokemon are a lot higher level. Make sure to use super effective moves against his Starter Pokemon! Fighting and Electric Types are good here!

2. Explore Galar Mine - Tips

Catch a Rolycoly

Rolycoly

A new Pokemon, Rolycoly, is lurking in these caves. Rock types will be very useful later on in the game, so it might be worthwhile to catch one now!

3. TM 54 'Rock Blast' Found in Galar Mine

TM 54

A TM 54 'Rock Blast" can be found whie traveling across Galar Mine. Be sure to pick this up!

Check Out TM 54 Details Here!

3. Batlle Vs. Bede - Tips

Bede's Pokemon Lineup

*Attacks matching Weakness types deals 2x damage.

PokemonType/LevelWeakness
Solosis Icon Solosis Psychic Icon
Lv. 13
bug Icon dark IconGhost Icon
Gothita Icon GothitaPsychic Icon
Lv. 15
bug Icon dark IconGhost Icon
Hatenna Icon HatennaPsychic Icon
Lv. 16
bug Icon dark IconGhost Icon

Use Normal Moves In Battle

Bede

Bede's Team is quite strong and weak to Bug, Dark, and Ghost. If you have a Nickit or Zigzagoon you can use them, but if you don't, normal moves will be sufficient. However, make sure you don't use Fighting or Psychic moves.

Take On The Turffield Gym - Walkthrough & Tips

Take On The Turffield Gym Walkthrough

No.Procedure
1Proceed down Route 4 and meet Milo
2Visit Turffield Stadium and complete the Gym Mission
3Battle vs. Milo
Check Out How to Beat Milo Here

2. Visit Turffield Stadium & Complete Gym Mission - Tips

Challenge Revolves Around Herding Wooloo

Gym Mission

You will now have to complete a few small challenges involving herding Wooloo.

Beat Trainers First

Defeat the trainers before you chase off the Wooloo. If you don't, the Yamper will get in your way.

Bring Pokemon that are Strong Against Grass

The Gym Trainers here use Pokemon like, Oddish, Gossifleur, and Bounsweet, all Grass Pokemon with similar weaknesses. Bring lots of Fire, Flying, or Bug moves!

3. Defeat Gym Leader Milo

Defeat Gym Leader Milo
PokemonType/LevelWeakness
 IconGossifleurGrass Icon
Lv. 19
Poison IconFlying Iconbug Iconfire IconIce Icon
 IconEldegoss (Dynamax)Grass Icon
Lv. 20
Poison IconFlying Iconbug Iconfire IconIce Icon
Gym Leader Milo - How To Beat

Bring A Fire Or Flying Type Pokemon

If you started with Scorbunny, you should have no problem here. If not, we recommend bringing a Corvisquire. Try to have your Pokemon be around level 18-22.

Dynamax On Your First Turn

Scorbunny

We recommend Dynamaxing a Pokemon with a super effective move on turn 1 to quickly take out the Gossifleur and be ready when the Eldegoss enters the stage. Use a STAB super-effective move and you should be able to take it out in 1 or 2 shots.

Check Out The Dynamax And Gigantamax Guide Here!

TM 10 Magical Leaf Given After Beating Milo

After defeating Milo, you will get TM #10, Magical Leaf. This is a grass-type move that never misses!

Check Out TM 10 Details Here!

Wild Pokemon Level Cap Increases to Lv. 25

After you beat Milo, you will be able to catch wild Pokemon up to Lv. 25!

Story Progression

Current PartNext Part
Milo~ vs. Gym Leader Milo Nessa~ vs. Gym Leader Nessa

©2019 Pokémon.
©1995–2019 Nintendo / Creatures Inc. / GAME FREAK inc. All Rights Reserved.
All trademarks, character and/or image used in this article are the copyrighted property of their respective owners.
▶Pokemon Sword and Shield Official Website

Have some feedbacks? Click here

Your feedbacks will be checked by our staffs and will be attended to accordingly. Please be advised that we may not reply to every individual feedbacks.


Reader Comments
Max. 300 Characters

By clicking Submit you are agreeing to the Terms of Use.
*Offensive, insulting or inappropriate use of forum may lead to ban/restriction.
To avoid griefing, you will not be able to post or report for the first %d hours upon visiting this forum for the first time.

Close

Looks like nobody posted here yet...

Article Menu
Featured Guides
Game Database
Beginner Tips
New Features
Competitive Breeding
Story Walkthrough
Vs. Gym Leader
Useful Information
日本語版ポケモン剣盾攻略