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SC Valley Battery Simulation Guide

SC Valley Battery Simulation Guide

Last Updated:
SC Valley Battery Simulation Guide | Arknights: Endfield - GameWith

Unlock new system blueprints in Arknights: Endfield! Clear the SC Valley Battery simulation with our guide to secure an SC Valley Battery system blueprint and get extra Oroberyl.

Table of Contents

Simulation Guide

SC Valley Battery Overview

SC Valley Battery Objectives

Main Objective- Use the Packaging Unit to produce SC Valley Battery x1
- Use the Packaging Unit to produce SC Valley Battery x2
Bonus Goal- Use as few Electric Pylons as possible and keep the production line running.
Rewards- Oroberyl ×25
- SC Valley Battery System Blueprint
- Operational EXP ×100
Bonus Goal Rewards- Oroberyl ×15

SC Valley Battery Simulation Chart

Go to the Packaging Unit To View Its Facility Details

Arknights Endfield SC Valley Battery Recipe

Go to the Packaging Unit and view its facility details to learn how to produce SC Valley Battery.

Set Items to Depot Unloaders

Arknights Endfield Setting Items on Depot Unloaders

To begin producing SC Valley Batteries, set the left Depot Unloader to Originium Ore and the right one to Ferrium Ore.

Create an Originium Powder Production Line

Arknights Endfield Connecting Shredding Unit to Packaging Unit

Run a transport line for the Originium Powder production starting from:

Depot Unloader (Originium) → Shredding Unit → Packaging Unit

Create a Ferrium Part Production Line

Arknights Endfield Connecting Fitting Unit to Packaging Unit

Next, run a transport line to create Ferrium Parts:

Depot Unloader (Ferrium Ore) → Refining Unit → Fitting Unit → Packaging Unit

Build an Electric Pylon

Arknights Endfield Building an Electric Pylon

Once your production line is set, place a single Electric Pylon to power up your facilities and get your production running.

SC Valley Battery Bonus Goal

Repair the Zipline

Arknights Endfield Repairing the Zipline

While you’re getting SC Valley Battery production up and running, the Ferrium Ore mining rig outside will take damage. But first, you'll need to repair the zipline. Select the Packaging Unit and claim x1 SC Valley Battery to repair the zipline.

Build an Electric Pylon

Arknights Endfield Building an Electric Pylon to Power a Zipline

Place an Electric Pylon to power up the zipline.

Mine Ferrium Ore Manually

Arknights Endfield Mining a Ferrium Node

Latch on the zipline and start hacking away at the Ferrium Ores, you'll need x5 Ferrium Ores to repair the Electric Mining Rig Mk II.

Repair Electric Mining Rig

Arknights Endfield Repairing an Electric Mining Rig

Interact with the Electric Mining Rig Mk II and repair it. This will jump‑start your SC Valley Battery production again.

Stash the Excess Pylon

Arknights Endfield An Electric Pylon and a Zipline

To finish the bonus goal, latch onto the zipline to return to the AIC and stash the Electric Pylon that’s powering it. Once that’s done, all you need to do is wait for your setup to produce another SC Valley Battery.

Related Arknights: Endfield Articles

Back to Top Page

Valley IV Simulations

Wuling Simulations

Pipes and FluidsReactor CrucibleFilling Unit (Fluid)
Planting Unit and Pipe SplitterSprinklerPipe Logistics
Reactor ExpansionForge of the SkySeparating Unit
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Article Written by
Arknights: Endfield Strategy Team

Arknights: Endfield Strategy Team

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