Fluorite is a character in Arknights: Endfield. Learn about Fluorite's tier, best builds, teams, skills, and talents.
Table of Contents
Fluorite Tier & Rating
![]() | Rarity | 4 |
|---|---|---|
| Element | Nature | |
| Attack Type | Caster | |
| Weapon Type | Handcannon |
Tier by Role
| Main-DPS | Sub-DPS | Support |
|---|---|---|
![]() | ![]() | - |
User Score
Wide-Range AoE Arts Inflictor
Fluorite is a Nature Element Handcannon character, an attacker who can perform wide-range attacks with bombs. She can also supress fast enemies with Slows, and has a Combo Skill that triggers an Arts Burst by stacking Cryo Infliction and Nature Infliction.
Fluorite Strategy Guide
Stack Nature Infliction
| Basic Rotation |
|---|
| Battle Skill -> Battle Skill -> Combo Skill |
Fluorite activates her Combo Skill when an enemy's
Cryo Infliction Also Procs Combo Skill
The Combo Skill can also be activated at 2 stacks of
Cast Ultimate After Battle Skill
Fluorite's Ultimate is a pure damage skill. It deals additional damage when activated while the Battle Skill's bomb is attached to an enemy, so you should use her Ultimate right after her Battle Skill.Fluorite Best Teams
Last Rite Cryo Team
Fluorite can apply Nature/Cryo Infliction with her Combo Skill without needing to use her Battle Skill. This makes her an ideal sub-DPS in this lineup, maximizing her efficiency alongside Last Rite.
Basic Combo Sequence
| 1-1 | Last Rite's Battle Skill |
|---|---|
| 1-2 | Active character's Final Strike |
| 1-3 | Xaihi's Battle Skill |
| 1-4 | Last Rite's Battle Skill |
| 1-5 | Active character's Final Strike |
| 1-6 | Fluorite's Combo Skill |
| 1-7 | Last Rite's Combo Skill |
| 2-1 | Last Rite's Battle Skill |
| 2-2 | Active character's Final Strike |
| 2-3 | Xaihi's Combo Skill |
| 2-4 | Last Rite's Battle Skill |
| 2-5 | Active character's Final Strike |
| 2-6 | Last Rite's Combo Skill |
This combo revolves around stacking 3 levels of Cryo Infliction to cycle Last Rite's Combo Skill. For the first rotation, use Last Rite's Battle Skill x2 and Fluorite's Combo Skill. For subsequent rotations, if Fluorite's Combo Skill CT isn't ready, it's recommended to use Xaihi's Battle Skill to apply Arts Amp while building up stacks.
Alternative Characters
| Character | Description |
|---|---|
Estella | - Swap with Xaihi/Snowshine - Can apply Arts Infliction with her Battle Skill - Also provides Stagger Support with Lift |
Beginner and F2P Team
Basic Combo Sequence
| 1 | Estella's Battle Skill x2 |
|---|---|
| 2 | Fluorite's Combo Skill |
| 3 | Inflict Solidification with Alesh's Battle Skill |
| 4 | Consume Solidification with Estella's Combo Skill |
| 5 | Recover SP with Alesh's Combo Skill |
This Cryo team centers on Estella and uses only 5★ or lower characters. The strategy is to stack Cryo Infliction, convert it to Solidification using Alesh's Battle Skill, and then unleash Estella and Alesh's Combo Skills.
Fluorite Best Weapons
Clannibal Is Recommended
| Weapon | Features |
|---|---|
Clannibal | - Main Boost [L] + Arts DMG Boost [L] - Increases Main stat value - Increases enemy's Elemental DMG taken after consuming an Arts Reaction |
Clannibal is the recommended weapon for Fluorite. Since she does not have weapons with highly specific synergistic effects, it is best to choose a weapon that provides strong matching stats.
Other Recommended Weapons
| Weapon | Features |
|---|---|
Wedge | - Main Boost [L] + Critical Rate Boost [L] - Increases Arts DMG - Boosts Arts DMG after activating Battle Skill - Further boosts Arts DMG when Battle Skill consumes an Arts Reaction |
OBJ Velocitous | - Agility Boost [M] + Ultimate Recharge [M] - Increases ATK - Boosts Nature DMG for 20s after consuming an Arts Infliction |
Opus: The Living | - Agility Boost [M] + Arts DMG Boost [M] - Increases Critical Rate - Boosts ATK for 20s after triggering an Arts Reaction |
Fluorite Best Gear Build
- For Blue Gear, use "Roving MSGR"
- For Purple Gear, use "Roving MSGR"
- For Gold Gear, use "Frontiers"
The recommended Gear for Fluorite are "Roving MSGR" and "Frontiers" set.
For Blue Gear, Use "Roving MSGR"
| Armor | Roving MSGR JacketATK+16 |
|---|---|
| Gloves | Roving MSGR FistsPhysical DMG UP+9.7% |
| Kit 1 | Roving MSGR FlashlightCombo Skill DMG UP+21.0% |
| Kit 2 | Roving MSGR FlashlightCombo Skill DMG UP+21.0% |
| ▼ Set Effect | |
| [Roving MSGR] - Wearer's Agility +50 - When the wearer's HP is above 80%, Physical DMG +20% | |
After unlocking Blue Gear, the Roving Messenger set is recommended. With the stats of each part and the set effect, you can greatly increase your Agility.
For Purple Gear, Use "Roving MSGR"
| Armor | Roving MSGR Jacket T1HP+14.7% |
|---|---|
| Gloves | Miner Gloves T2ATK+13.0% |
| Kit 1 | Roving MSGR Gyro T1ATK+14.7% |
| Kit 2 | Roving MSGR Gyro T1ATK+14.7% |
| ▼ Set Effect | |
| [Roving MSGR] - Wearer's Agility +50 - When the wearer's HP is above 80%, Physical DMG +20% | |
For Purple Gear, the Roving Messenger set + Miner Gloves T2 is recommended. Although you can't fully utilize the Set Effect, it's the strongest option among Purple Gear as it increases Agility and Intellect.
For Gold Gear, Use Frontiers
| Armor | Frontiers Armor T3Secondary Stat+10.4% |
|---|---|
| Gloves | Type 50 Yinglung GlovesCombo Skill DMG UP+34.5% |
| Kit 1 | Frontiers Extra O2 TubeSecondary Stat+20.7% |
| Kit 2 | Frontiers Extra O2 TubeSecondary Stat+20.7% |
| ▼ Set Effect | |
| [Frontiers] - Wearer's Combo Skill Cooldown Reduction +15%. - After the wearer recovers SP with a skill, the team gains DMG +16% for 15s. This effect cannot stack. | |
After unlocking Gold Gear, the Frontiers set + Type 50 Yinglung Gloves is recommended. With the Combo Skill cooldown reduction from the Pioneer set effect, you can create more opportunities for Arts Infliction.
Fluorite Recommended Potential Phases
P5 Recommended for Cooldown Reduction
The recommended Potential for Fluorite is P5, which reduces the CT of her Combo Skill by 1 second every time she inflicts Cryo or Nature Infliction. Since Fluorite's Combo Skill is her primary source of Arts Infliction, this significantly enhances her support rotation.
Potential Phases
| 01 | Ten-Finger Smith Agility +10, Intellect +10 |
|---|---|
| 02 | Mind Reading Technique Talent Unpredictable improved: Chance to ignore Arts DMG +10%. |
| 03 | Triple Surprise Battle skill Tiny Surprise improved: |
| 04 | Prank Master Ultimate Apex Prankster improved: Ultimate Energy cost -10%. |
| 05 | Craver of Chaos Combo Skill Free Giveaway improved: Whenever Effect can only trigger once every 1s. |
Fluorite Skills and Talents
Skill Upgrade Priority
| Basic Attack | ★★・・・ |
|---|---|
| Battle Skill | ★★★・・ |
| Combo Skill | ★★★★★ |
| Ultimate | ★★★★・ |
Basic Attack
| Signature Gun Kata |
|---|
| Basic Attack: An attack with up to 4 sequences that deals Nature DMG. As the controlled operator, Dive Attack: Basic attack performed in mid-air becomes a dive attack that deals Nature DMG to nearby enemies. Finisher: Basic attack performed near a Staggered enemy becomes a finisher that deals Nature DMG and recovers some SP. |
Battle Skill (SP Cost: 100)
| Tiny Surprise |
|---|
| Kicks an Improvised Explosive that sticks to the target, applying |
Combo Skill (Cooldown: 40s)
| Free Giveaway |
|---|
| Combo Trigger: When an enemy has 2 or more stacks of Shoots the target enemy to trigger a special explosion that deals Nature DMG and applies another |
Ultimate (Energy Cost: 80)
| Apex Prankster |
|---|
| Fluorite quickly moves in an arc and rapidly fires at the target within the arc to deal 4 sequences of Nature DMG. If an Improvised Explosive has been stuck to the target, the skill detonates it immediately and increases the DMG and size of the explosion. |
Talent Nodes
Attribute Increase
| Skirmisher |
|---|
| Operator Agility +10 |
Talents
| Love the Stab and Twist |
|---|
| Fluorite gains DMG Dealt +10% against |
| Unpredictable |
| Grants 20% chance of Arts DMG immunity and grants Fluorite ATK +10% for 10s. This effect cannot stack. |
Base Skills
| Wildlands Trekker |
|---|
| Assign to Growth Chamber to grant rare mineral growth rate +10%. |
| Reader of Emotions |
| Assign to Control Nexus to grant all operators' Mood Regen +12% |
Required Materials for Fluorite
Promotion Materials
| Promotion I | Protodisk ×8 |
|---|---|
| Promotion II | Protodisk ×25 |
| Promotion III | Protoset ×24 |
| Promotion IV | Protoset ×36 |
Skill Enhancement Materials
Coming soon.
Fluorite Favorite Gifts
Best Gifts
Tidestone Specimen | Breeze of Kjersch |
The recommended gift for Fluorite is Tidestone Specimen, Breeze of Kjersch. Other gifts marked with a Hot tag in the top-left corner of the icon are also recommended.
List of Gifts You Can Give
| Gift | How to Get |
|---|---|
Tidestone Specimen | - Purchase: Valley IV Stock Redistribution ・Stock Redistribution Terminal Upgrade |
Breeze of Kjersch | - Purchase: Valley IV Stock Redistribution ・Stock Redistribution Terminal Upgrade |
Yinglung Dumbbells | - Purchase: Wuling Stock Redistribution ・Stock Redistribution Terminal Upgrade |
Aurylene Camera | - Purchase from the Trade Terminal in Valley IV |
How to Get Fluorite
Obtained via Headhunting
Fluorite is acquired through the Headhunting system. She is currently available in the Basic Headhunting pool, Chartered Headhunting, and the New Horizons banner.
Fluorite Profile
Profile
| Faction | Endfield Industries |
|---|---|
| Race | Phidia |
