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Talonflame Build: Best Items & Moveset Guide
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Talonflame Build: Best Items & Moveset Guide

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Talonflame is a playable character in Pokemon Unite (Pokemon MOBA). Guide features Talonflame's stats, best items, Fletchling, skin, moveset, build .

Table of Contents

Ranked Meta Report

Talonflame - Latest Changes

Talonflame Move Changes (October 20th)

Move / StatChanges
Gale Wings- Fixed a bug where the Passive Move effect is not activated after respawning from being KO'd.

Talonflame is set to get a small bug fix on the October 20th Patch. Though not a significant change, this should be an overall positive for the Pokemon.

Patch Notes: Balance Patch (October 20th)

Talonflame Overview

Talonflame
RoleSpeedster
DifficultyIntermediate
Attack TypePhysical
Tier RankA
(Full Tier List)
List Of Playable Pokemon

Stats

Offense 2.5 Stars (5)
Endurance 1.5 Stars (3)
Mobility5 Stars (10)
Scoring3.5 Stars (7)
Support0.5 Stars (1)
Total26

HP, Defense, & Sp. Defense

※ Listed stat values are at level 15

HPDEFSP DEF
6300290200

Evolution

First
FletchlingFletchling
Second
(Lv. 5)
FletchinderFletchinder
Final
(Lv. 9)
TalonflameTalonflame

Talonflame Best Builds

Overview Of Builds

※ Click or tap to swap between different builds

Lane
MiddleMiddle
Moves
Lv. 5Flame ChargeFlame Charge
Has the user fly in the designated direction while cloaked in flame, attacking opposing Pokémon in its path. Also increases the user's movement speed for a short time.
Cooldown: 6.5 seconds
Lv. 7Brave BirdBrave Bird
Has the user dive to the designated location while cloaked in flame, dealing damage to opposing Pokémon in the area of effect. Also deals recoil damage to the user when it hits. Performing a boosted attack within a set amount of time after this move hits will reset the cooldown for Flame Charge or Aerial Ace.
Cooldown: 10 seconds
Held Items
Muscle BandMuscle Band ・Atk +1 (+15)
・Basic Atk Speed +0% (+7.5%)
On basic attacks, deals additional damage equal to 1% of the opponent's remaining HP.
Focus BandFocus Band ・Def +2 (+30)
・Sp. Def 0 (+30)
When the Pokemon drops to low HP, then each second for three seconds, it recovers 8% of the HP it had lost.
Buddy BarrierBuddy Barrier ・HP +20 (+600)
When the Pokemon uses its Unite Move, that Pokemon and the nearby ally Pokemon with the lowest HP are each granted a shield equal to 20% of their max HP.
Battle Item
Eject ButtonEject Button ・Quickly moves your Pokemon in the designated location.
(Cooldown: 55s)

Go For Flame Charge

Flame Charge's movement speed boost is great for Talonflame, as you'll want to be as mobile as possible. Its upgrade effect also allows it to ignore enemy Defense, which is quite useful when facing off against bulkier opponents.

Brave Bird Is Riskier, But More Powerful

Although Fly has its advantages, Brave Bird is also a powerful option. While Fly will make you untargetable briefly, its travel distance is not as significant. Brave Bird's range will let you engage and escape as necessary. The reset on your Flame Charge cooldown (after using a boosted attack) is also incredible for chasing after Pokemon.

Can Swap Out Buddy Barrier

This build focuses on beefing up Talonflame's lacking defenses somewhat. That being said, if you find that you're not getting a lot of use of Buddy Barrier, consider swapping it for a Razor Claw. This will give you a little bit more of a kick in terms of your damage.

Lane
MiddleMiddle
Moves
Lv. 5Aerial AceAerial Ace
Has the user fly at the designated opposing Pokémon, dealing damage. Also makes the user's next basic attack a boosted attack.
Cooldown: 6 seconds
Lv. 7FlyFly
Has the user fly up into the sky. If used again, has the user dive to the designated area and attack, dealing damage to opposing Pokémon in the area of effect. Also makes the user's next basic attack a boosted attack.
Cooldown: 11 seconds
Held Items
Muscle BandMuscle Band ・Atk +1 (+15)
・Basic Atk Speed +0% (+7.5%)
When basic attacks hit, the damage is increased by 1% of the opposing Pokemon's remaining HP.
Razor ClawRazor Claw ・Attack +1 (+15)
・Critical-Hit Rate +0.6% (+2.1%)
After the Pokemon uses a move, its next basic attack deals a minimum of 10 more damage. The higher the Pokemon's Attack, the more this damage increases. When this item is held by a melee Pokemon, this basic attack also decreases the movement speed of opposing Pokemon for a short time.
Scope LensScope Lens ・Critical-Hit Rate +0.4% (+6%)
・Critical-Hit Damage 0% (+12%)
Increases the damage of basic attack critical hits. The higher the Pokemon's attack, the more the damage increases.
Battle Item
Eject ButtonEject Button ・Quickly moves your Pokemon in the designated location.
(Cooldown: 55s)

Take To The Skies

Fly has a few advantages over Brave Bird, with the main one being that you can become untargetable. Talonflame is rather squishy and in serious danger of being taken out by Attackers or other Speedsters, so having this in your back pocket can be a huge help. Fly can also be used to jump down and steal last hits on major objectives!

Aerial Ace

Aerial Ace's main advantage over Flame Charge is that it turns your next attacked into a boosted one. If you plan carefully, you can hit a boosted attack, Aerial Ace, then boosted attack again for huge damage.

Lane
MiddleMiddle
Moves
Lv. 5Aerial AceAerial Ace
Has the user fly at the designated opposing Pokémon, dealing damage. Also makes the user's next basic attack a boosted attack.
Cooldown: 6 seconds
Lv. 7Brave BirdBrave Bird
Has the user dive to the designated location while cloaked in flame, dealing damage to opposing Pokémon in the area of effect. Also deals recoil damage to the user when it hits. Performing a boosted attack within a set amount of time after this move hits will reset the cooldown for Flame Charge or Aerial Ace.
Cooldown: 10 seconds
Held Items
Muscle BandMuscle Band ・Atk +1 (+15)
・Basic Atk Speed +0% (+7.5%)
When basic attacks hit, the damage is increased by 1% of the opposing Pokemon's remaining HP.
Razor ClawRazor Claw ・Attack +1 (+15)
・Critical-Hit Rate +0.6% (+2.1%)
After the Pokemon uses a move, its next basic attack deals a minimum of 10 more damage. The higher the Pokemon's Attack, the more this damage increases. When this item is held by a melee Pokemon, this basic attack also decreases the movement speed of opposing Pokemon for a short time.
Scope LensScope Lens ・Critical-Hit Rate +0.4% (+6%)
・Critical-Hit Damage 0% (+12%)
Increases the damage of basic attack critical hits. The higher the Pokemon's attack, the more the damage increases.
Battle Item
Eject ButtonEject Button ・Quickly moves your Pokemon in the designated location.
(Cooldown: 55s)

Aerial Ace vs Flame Charge

Aerial Ace will require you to have a target to charge to - it is not a free dash like Flame Charge. For this reason, this build is best picked in situations where you don't anticipate needing to escape from fights. This build will give you more overall assassination potential.

Brave Bird Is The Way To Go

This build prioritizes getting in and destroying a target, so the higher damage of Brave Bird will be preferable. This will invariably result in more damage taken on your part, so be careful. Also, your only recourse for escape will be the Eject Button, so use it wisely.

Which Moveset Do You Recommend?

Best Builds For Each Pokemon

User-Submitted Builds

Share Your Builds

Share with us a build that you’re proud of with the form below! The build you share here may be featured on our website! (It will of course be properly attributed to you.)

Send Your Build Here!

Mykael Villanueva's Build

Author's Notes
- Using the Attack Weight, you can destroy opponents with Brave Bird then continue attacking.
- When surrounded by a group of opponents and you're on your own, use Flame Charge or the Eject Button to retreat.
- This build focuses on dealing critical hits and successfully retreating afterwards.

Talonflame - Basics & Advanced Tips

Talonflame Basic Mechanics

This section has basic tips and tricks that you must know to effectively control Talonflame. Treat this as a supplement to the Beginner's Guide.

Basics
Prioritize leveling up
You'll need to evolve twice to become Talonflame, so exp. is quite crucial. Make sure you're ready to clear your jungle as soon as it respawns!
▶ How To Level Up Fast
Watch your HP
Talonflame is a very fragile Pokemon, and starting an engagement with under 70% HP can be very dangerous. Head back to base to heal up more frequently than you might otherwise!
Consider using Fly
・Although both Fly and Brave Bird are excellent moves, if you're new to the game/Talonflame, we recommend going for Fly.
・Fly is less risky, will let you get out of fights easier, and is overall better for stealing last hits.

Talonflame Advanced Mechanics

This section is for those looking to up their play with Talonflame. This is a supplement to the Advanced Players Guide.

Advanced
Snipe last hits
・Use Fly and Brave Bird to steal last hits aggressively. These are more important than engaging in meaningless skirmishes!
・Drednaw and Zapdos are the most important targets to steala
・When waiting to snipe a last hit, use the grass to your advantage!
▶ Grass (Bush) Guide
Use your Unite Move assertively
Many beginner Talonflames are hesitant to use their ult - you can't afford to do that! Your Unite Move has a very short 89 second cooldown, so you'll want to use it often.
・Use the move to break up your enemy's teamfight formation and prevent them from last hitting!
Always have a boosted Auto ready
It's important to always have an empowered basic attack ready to go before fighting, to maximize your damage.
・Follow the combo of Enh. Attack -> Aerial Ace -> Enh. Attack to maximize your damage.

Talonflame Strategy Guide

Middle Is Recommended

Talonflame Guide

Talonflame is a Speedster that benefits significantly from reaching levels 5 & 7 quickly, and as such works best solo in the middle lane. Go hard on experience until you're level 5, then roam between top & bottom!

Fletchling (Lvl 1~) Strategy

Start With Peck

Although Peck has a slightly shorter cooldown, you'll want to get Acrobatics first, purely because you should use it to get over the initial wall to reach the Lillipup. If you don't do this, you can always use your Eject Button to hop over the wall. This is less than ideal, however.

Jungle Order

Starting Pokemon Order
Lillipup → Ludicolo → Bouffalant → Crawdaunt → Crawdaunt

The above route will get you both buffs and nearly to level 5 very early. Adjust which Crawdaunt you kill when you decide what lane to gank first.

Note!Do not hit either of the two Aipom at the start of the map. These effectively belong to the lanes. Hitting them will steal valuable exp from your laners. You'll be able to reach level 5 with just the jungle Pokemon alone!

A Note On Buff Pokemon

TipDon't mindlessly spam your attack button! Make sure you dodge Bouffalant's telegraphed attacks, as that HP loss could be crucial in a later battle. Hit once, and then wait a moment for it to show its cast, sidestep, then spam away.

Gank At Lvl 5

Once you've got your Bouffalant Buff and are level 5, head over to an available lane and attempt a gank. Don't overextend or fight on top of the enemy goals unless you're sure you can get a kill! Try to get the jump on an overextended enemy with Acrobatics.

Fletchinder (Lvl 4~) Strategy

Get To Level 7 Quickly

Level 7 presents you with a new move option in the form of Brave Bird or Fly, which will give you a huge boost in damage. You'll want to prioritize getting exp here - don't waste too much time sitting around in lanes. If your teammates are struggling, help them out, but don't be overly aggressive.

What Move To Choose At 7?

If You Chose Flame Charge
Lv 7: Brave BirdBrave BirdDash
Dashes to an area and deals AoE damage, but you also take recoil damage. Your next auto attack resets the cooldown on Flame Charge. High risk/high reward gameplay.
If You Chose Aerial Ace
Lv 7: FlyFlyDash
Makes you temporarily untargetable as you fly up in the air. Choose a location to land and deal damage. Can be used to escape easily.

Brave Bird & Flame Charge

Recommended Combo
Flame ChargeBrave BirdFlame Charge
or
Brave BirdFlame ChargeFlame Charge

Remember that Brave Bird will let you reset the cooldown on Flame Charge. Put more accurately, your next basic attack after a Brave Bird will do so. Always make sure to use a Flame Charge before auto-attacking so you don't waste the free reset!

Fly & Aerial Ace

Fly is an easier to use, safer alternative to Brave Bird, mainly because you will become untargetable immediately upon pressing the button. Then, you'll have a short window of time when you can maneuver away from battle. If you find yourself struggling to get away and dying easily, try giving Fly a chance. You can freely choose between Aerial Ace & Flame Charge as your secondary ability if you're going for Fly, as both work well with it.

Drednaw Kill Stealing With Fly

At the 7 minute mark, Drednaw will spawn on the map. It will be very important to relocate to this area and try to get it alongside your team. If things should go poorly, however, it's important that you're ready to attempt to steal the last hit. Fly can be great for this purpose, as it makes you untargetable as you approach. This is a last ditch effort however, so don't rely on it.

Talonflame (Lvl 9~) Strategy

Take Out Squishies Near Zapdos

In the late game, you'll almost always have a confrontation with the enemy team at Zapdos. It can be tempting to fight Zapdos head on, but this is best left to your bulkier All-Rounder and Defender teammates. Instead, hang around the edges and wait for enemy squishies to approach. Then, use your high mobility to jump in and eliminate them.

Other Tips & Guides

Use Dashes To Flee

Talonflame's greatest advantage is its incredible mobility. All 3 of its abilities provide some sort of movement. This movement can help you not only engage in fights, but get away from them. Try to always keep your escape in mind!

Unite Move Isn't Just For Damage

Talonflame's incredibly powerful Unite Move Flame Sweep isn't there just to kill your foes. It also has a component of the attack that pushes back every Pokemon hit a significant distance. Use this in teamfights to move the entire team away from a goal, allowing your team time to score. Save Brave Bird for your escape after this.

Talonflame - Timing Specific Guide

What To Do At Every Stage Of The Game

This section will guide you on which specific Wild Pokemon to target in order, as well as what to do at the start and end of the game. This guide is based exclusively on a jungle build.

10:00~8:50

※ If the central path on your side is in the desert zone, the locations of Ludicolo (3) and Bouffalant (4) will be reversed.

Central Area
Target Level5
Tasks① Choose Acrobatics as your first skill.
② KO Lillipup
③ KO Ludicolo
④ KO Bouffalant
⑤ KO the 2 Corphish.
⑥ Head to the bottom path.

First and foremost, consider taking Acrobatics as your first skill. This move will let you jump over the initial wall to reach Lillipup faster!

8:50~7:00

Clear The Bees
Target Level7
Tasks① Clear the Combees and Vespiquens in the middle.
② Return to the central area.
③ KO the newly spawned Ludicolo.
④ KO the newly spawned Boufallant.
⑤ KO the 2 newly spawned Corphish.
⑥ Head back again to the bottom path.

When fighting Wild Pokemon, we recommend trying to get the last hit with Acrobatics from a distance. Also, if you can coordinate your attack well with your allies, you can take advantage of Talonflame's high mobility to score at the enemy goal.

7:00~Until Defeating Drednaw's 1st Appearance

Drednaw
Target Level7
Tasks• Aim for the last hit with Fly
• KO your opponents with Fly.

We recommend stay far back as possible in group fights (which of course includes Drednaw battles). Always target opponents whose HP is low and also check Drednaw's HP frequently during the fight. When its HP is low, use Fly to get the last hit.

Drednaw Guide - Spawn Time & Location

After Defeating The 1st Drednaw~Zapdos Fight & Endgame

相手のエリア
Target Level9~
Tasks• KO an opponent with low HP by using Fly
• If you have enough time, defeat the Wild Pokemon in the opponent's central area.
• Try to avoid 1v1 with opponents who have a lot of HP.
• As soon as your HP is low, return to base to recover.
• Use your Unite move assertively

Talonflame's Unite move unlocks at level 9. Its cooldown is very short, so use it aggressively to KO your opponent. Due to Talonflame's low defenses, we recommend avoiding 1v1s with opponents who have a lot of HP, use Fly to escape and when you're running low on HP and return to base to recover.

Jungle Guide - What To Do In The Center Area

Zapdos Fight

Zapdos
Tasks• Hide in the grass and aim at opponents with low HP.
• If your allies are KO'd and it looks like you can't win the fight, use Fly to get the last hit on Zapdos.
• Keep your opponents away from Zapdos with your Unite move

During group battles against Zapdos, try to avoid being surrounded by multiple opponents. Also, if your allies are defeated and you're at a disadvantage, refrain from fighting and just hang around, waiting to use Fly to get the last hit on Zapdos.

You can also use your Unite move in the corridor next to the Legendary pit to force your opponent away from Zapdos if they try to get the last hit.

Zapdos Guide - Spawn Location & Strategy

Talonflame Counters

Pokemon Talonflame Is Weak Against

How To Play Against Talonflame

・Close distance on it and overpower it with damage
・Invade its jungle at around level 6 - it is rather weak if it has just used its abilities
・Use invulnerabilities to dodge its unite move (the telegraph for the move is quite clear and obvious)
・Very vulnerable to stuns/knock ups/other CC

Best Matchups For Talonflame

Pokemon Talonflame Is Strong Against

Best Teammates For Talonflame

Talonflame Moves & Unite Move

Basic Attack & Passive

Basic Attack
Basic AttackRange: Short
Becomes a boosted attack with every third attack, creating a fiery whirlwind that deals damage to opposing Pokemon in the are of effect. This boosted attack remains readied even if the user leaves combat for a prolonged period of time after the first two basic attacks.
Passive
()Gale Wings
When the Pokemon is at high HP, its movement speed is increased.

Level 1 or 3 Moves (Choose Order)

PeckPeck Melee
Has the user fly toward an opposing Pokemon and attack three times.
Cooldown: 5 seconds
Damage: 429
AcrobaticsAcrobatics Dash
Has the user fly toward the designated area and attack multiple times. Allows the user to escape in a direction of its choice after using this move.
Cooldown: 8 seconds
Damage: 630

Level 5 Moves (Choose One)

Flame ChargeFlame ChargeDash
Has the user fly in the designated direction while cloaked in flame, attacking opposing Pokémon in its path. Also increases the user's movement speed for a short time.
Cooldown: 6.5 seconds
Damage: 1196
Aerial AceAerial AceDash
Has the user fly at the designated opposing Pokémon, dealing damage. Also makes the user's next basic attack a boosted attack.
Cooldown: 6 seconds
Damage: 1034

Level 7 Moves (Choose One)

FlyFlyDash
Has the user fly up into the sky. If used again, has the user dive to the designated area and attack, dealing damage to opposing Pokémon in the area of effect. Also makes the user's next basic attack a boosted attack.
Cooldown: 9 seconds
Damage: 2325
Brave BirdBrave BirdDash
Has the user dive to the designated location while cloaked in flame, dealing damage to opposing Pokémon in the area of effect. Also deals recoil damage to the user when it hits. Performing a boosted attack within a set amount of time after this move hits will reset the cooldown for Flame Charge or Aerial Ace.
Cooldown: 10 seconds
Damage: 2666

Unite Move (Level 9)

Flame SweepFlame SweepDash
Has the user perform an aerial somersault before charging forward, dealing damage to opposing Pokemon in this move's path and shoving them.
Cooldown: 1 seconds
Damage: 3354
List Of All Moves

Talonflame Skins

Talonflame - Pilot Style

Pilot Style: Talonflame
Click to Enlarge
How To Get- 0.5% chance to be pulled from the Energy Rewards
- Bought with 88 Holowear Tickets

Talonflame - Bonfire Style

Click to Enlarge
How To GetPurchased with 350 Gems
All Pokemon Skins & Holowear List

Talonflame - Patch Notes & Change Log

Talonflame Move Changes (September 22nd)

Move / StatChanges
Attack- Attack increased.
FlyFly- Reduced cooldown from 11s to 9s.
- Movement speed while in the air increased.
Flame SweepFlame Sweep- Unite Move Gauge can be filled up faster.

Talonflame received minor changes during the September 22 Patch. Its attack was increased and the cooldown on Fly has been reduced - while the movement speed mid-air has increased. Talonflame's Flame Sweep gauge collection time has also been adjusted. Overall, this has been a positive patch for the bird Pokemon.

Balance Patch (September 22)Click To See Previous Balance Changes

Changes In August 4th Update

MoveChanges
AcrobaticsAcrobatics- Damage dealt to opposing Pokémon increased. (About 40%)
- The cooldown increased from 6 to 8 seconds.
Aerial AceAerial Ace- Damage dealt to opposing Pokémon increased. (About 16%)
FlyFly- Damage dealt to opposing Pokémon increased. (About 21%)

Talonflame has seen a lot of changes in the most recent patch, most of which are buffs! Acrobatics' cooldown was increased from 6s to 8s, but its attack was raised to compensate. Additionally, Aerial Ace and Fly both saw a buff.

Other Pokemon Of The Same Role

All Speedster List

Pokemon Related Articles

All Playable Pokemon

Items

List Of All Battle Items

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Anonymous 1

This is too overpowering, it should receive a nerf.

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