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Azumarill Build: Guide & Moveset
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Azumarill Build: Guide & Moveset

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Azumarill guide with build, moveset & tier in Pokemon Unite (Pokemon MOBA). Includes playable character Duraludon's release date, stats, best items, release date, skins, cost & price!

Table of Contents

Ranked Meta Report

Azumarill Buffs, Nerfs, & Changes

Azumarill Move Changes (April 28)

Move / StatChanges
TackleTackleChanges
- Bugs fixed for the decreased movement speed effects on opposing Pokémon
WhirlpoolWhirlpoolChanges
- Fixed bug(s) that affects the Damage input
Aqua TailAqua TailChanges
- Changed to “Increases the speed and area of effect of the user’s next three basic attacks. If these basic attacks hit from a distance, they also deal increased damage and restore the user’s HP.”
April 28 Updates And Patch Notes

Pokemon Unite With Azumarill

Azumarill Surfs Into Battle Today!

It looks like an Easter Bunny has just hopped into Unite's Battle Arena in time for the Spring Season! Get ready to wet your enemies because Azumarill is here to splash you with its watery moves. Beat the heat and get its Unite License available now in Zirco Trading and check out our guide to start learning how to master the art of waterbending with Azumarill's moves!

Azumarill Release Date And Time

Azumarill Overview

Azumarill
RoleAll-Rounder
DifficultyNovice
Attack TypePhysical
Tier RankA
(Full Tier List)
List Of Playable Pokemon

Azumarill Stats

Offense 3 Stars (6)
Endurance 3 Stars (6)
Mobility2.5 Stars (5)
Scoring2.5 Stars (5)
Support0.5 Stars (1)
Total23

HP, Defense, & Sp. Defense

※ Listed stat values are at level 15

HPDEFSP DEF
7600399319
Stats Per Level For Each Pokemon

Azumarill Evolution

First
MarillMarill
Final
(Lv. )
AzumarillAzumarill

Azumarill Best Builds

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Overview Of Builds

※ Click or tap to swap between different builds

Lane
BottomBottom
Moves
Lv. 5WhirlpoolWhirlpool
For a short time, four small whirlpools appear that swirl around the user as it moves. If a whirlpool hits an opposing Pokemon, the whirlpool deals damage to it and restores the user's HP. If a whirlpool hits a Pokemon on the opposing team, an increased amount of HP is restored to the user.
Cooldown: 11 seconds
Lv. 7Play RoughPlay Rough
Increases the user's movement speed for a short time and changes the user's next basic attack. When the user performs its next basic attack, it lunges at one opposing Pokemon in range and delivers repeated blows, dealing damage to that Pokemon and leaving it unable to act for a short time.
Cooldown: 6.5 seconds
Held Items
Scope LensScope Lens ・Critical-Hit Rate +0.4% (+6%)
・Critical-Hit Damage 0% (+12%)
Increases the damage of basic attack critical hits. The higher the Pokemon's attack, the more the damage increases.
Attack WeightAttack Weight ・Attack +0.6 (+18)
When the Pokemon scores a goal, its Attack increases by 6.
Buddy BarrierBuddy Barrier ・HP +20 (+600)
When the Pokemon uses its Unite Move, that Pokemon and the nearby ally Pokemon with the lowest HP are each granted a shield equal to 20% of their max HP.
Battle Item
X SpeedX Speed ・For a short time, increases your Pokemon's movement speed and prevents their movement speed from being decreased.
(Cooldown: 50s)

Whirlpool Attack!

Because Azumarill's movement speed can be increased by Whirlpool, this move is ideal for pursuing enemies. Unlucky targets caught in its whirlpools suffer damage over time. This move also has a lifesteal effect, allowing you to heal Azumarill every time your target gets hit. This will greatly increase your survivability in team fights and increase your battle time.

Play Rough With Opponents

Azumarill can leap from a distance and deal insane damage to the receiving end of its jump. Its movement speed is also increased for a short time, enabling you to catch up to enemies. Likewise, you can also use this to flee when being pursued by multiple opponents and use its ability to quickly change position to dodge incoming attacks, especially from skill shots. You'll be able to use this more often with its fast cooldown rate as well so you can deal continuous damage while also sustaining momentum.

Held Items To Increase Damage

Buddy Barrier will give you additional HP as well as shields for you and your team whenever you use Belly Bash, which has a short cooldown rate so you can expect to use it more often. This will help Azumarill and nearby allies to absorb less damage and outlive your enemies. Since you'll be doing a lot of basic and boosted attacks on the side, its best to equip Azumaril with Attack Weight to increase its firepower by adding a minimum of 6 up to 18 on your attack stats each time you score a goal. This incentive will not only reward you for scoring but also makes you stronger as the game goes on. This also pairs well with Scope Lens that boosts Critical Hit Rate and Damage. The higher your attack stats gets, the more the damage you can inflict enemies. When this all stacks up along with your passive, you'll be able to sure hit lone targets in a matters seconds, making you incredibly deadly as a duelist.

Battle Item For Mobility

X-Speed will allow you to keep up with ranged Pokemon. It also has a shorter cooldown and longer effect. It also can be used in more than one situation, which gives Azumarill the ability to get versatile in important situations - from escaping pursuers, chasing enemies to scoring goals. In this game, CC is everything, and several characters have them in their moveset. X Speed can ignore their speed debuffs so you can stay on top of your game.

Lane
BottomBottom
Moves
Lv. 5Aqua TailAqua Tail
Increases the speed and area of effect of the user's next three basic attacks. If these basic attacks hit from a distance, they also deal increased damage, restore the user's HP, and can ignore the Defense stat and shield effects of opposing Pokemon they hit.
Cooldown: 9.5 seconds
Lv. 7Play RoughPlay Rough
Increases the user's movement speed for a short time and changes the user's next basic attack. When the user performs its next basic attack, it lunges at one opposing Pokemon in range and delivers repeated blows, dealing damage to that Pokemon and leaving it unable to act for a short time.
Cooldown: 6.5 seconds
Held Items
Buddy BarrierBuddy Barrier ・HP +20 (+600)
When the Pokemon uses its Unite Move, that Pokemon and the nearby ally Pokemon with the lowest HP are each granted a shield equal to 20% of their max HP.
Razor ClawRazor Claw ・Attack +1 (+15)
・Critical-Hit Rate +0.6% (+2.1%)
After the Pokemon uses a move, its next basic attack deals a minimum of 10 more damage. The higher the Pokemon's Attack, the more this damage increases. When this item is held by a melee Pokemon, this basic attack also decreases the movement speed of opposing Pokemon for a short time.
Muscle BandMuscle Band ・Atk +1 (+15)
・Basic Atk Speed +0% (+7.5%)
When basic attacks hit, the damage is increased by 1% of the opposing Pokemon's remaining HP.
Battle Item
Eject ButtonEject Button ・Quickly moves your Pokemon in the designated location.
(Cooldown: 70s)

Hit Enemies With Your Aqua Tail!

This Azumarill moveset is effective in increasing the area of effect and speed of your next three basic attacks. As a melee Pokemon, you can use this to your advantage against your opposing counterparts as you'll be able to attack from further away even for a limited time. When these basic attacks are used from a distance, they do more damage and can ignore the Defense Stat or Shield Effects of the Pokemon they hit. Use this against the enemy team's Defender. This process also replenish Azumarill's HP, so you won't get knocked down that easily.

We Like To Play Rough

If you feel like chasing down targets, Play Rough is your go to move. Your movement speed increases and your next basic attack is changed into a pouncing move that delivers repeated blows to its unfortunate target. When this move lands, it deals damage that also leaves targets unable to move for a short time. They won't be able to counter your attacks in this state, so hit them with basic attacks while this move is on cooldown.

Held Items To Improve Damage & Defense

This Azumarill build is focused on increasing your next basic attacks, you can further amplify the damage it deals with Muscle Band. This item increases the damage dealt by basic attacks to opponents equivalent to 1% of the opposing Pokemon's remaining HP. Razor Claw on the other hand adds a minimum of 10 more damage to your next basic attack. Since Azumarill is a melee Pokemon, this item enables its basic attack to decrease the movement speed of opposing Pokemon for a short time. Buddy Barrier is a must have item for any Pokemon with its additional HP and Shield equal to 20% of your max HP that can be activated automatically when you use your Unite Move. This effect also applies to your nearby allies, so its a great help for your team during clashes as the shields will protect your side from getting damaged by the opposing team.

Dash With This Battle Item

You can quickly move Azumarill to a specific direction with Eject Button.Whether it's to dash into fights or escape your pursuers, this item has many uses you can use to your advantage so we recommend that you experiment with this item in the Battle Arena.

Lane
BottomBottom
Moves
Lv. 5Aqua TailAqua Tail
Increases the speed and area of effect of the user's next three basic attacks. If these basic attacks hit from a distance, they also deal increased damage, restore the user's HP, and can ignore the Defense stat and shield effects of opposing Pokemon they hit.
Cooldown: 9.5 seconds
Lv. 7Water PulseWater Pulse
Has the user shoot a pulsing blast of water in front of itself. When the blast of water hits an opposing Pokemon, it decreases that Pokemon's movement speed and deals damage to all opposing Pokemon in an area of effect around the Pokemon it hit. The blast of water then automatically bounces to another target if one is available. Including the first target, the blast of water can bounce between up to three targets consecutively, and each hit behaves in the same way as the first. While the blast of water is traveling, the user can perform a short rolling dash in a designated direction.
Cooldown: 4 seconds
Held Items
Buddy BarrierBuddy Barrier ・HP +20 (+600)
When the Pokemon uses its Unite Move, that Pokemon and the nearby ally Pokemon with the lowest HP are each granted a shield equal to 20% of their max HP.
Focus BandFocus Band ・Def +2 (+30)
・Sp. Def 0 (+30)
When the Pokemon drops to low HP, then each second for three seconds, it recovers 8% of the HP it had lost.
Muscle BandMuscle Band ・Atk +1 (+15)
・Basic Atk Speed +0% (+7.5%)
When basic attacks hit, the damage is increased by 1% of the opposing Pokemon's remaining HP.
Battle Item
X AttackX Attack ・Increases the Pokemon's Attack, Sp. Atk, and basic attack speeed for a short time.
(Cooldown: 40s)

Hit Them With Aqua Tail!

Aqua Tail gives you a chance to keep your distance from dangerous melee targets by increasing the speed and area of effect of the next three basic attacks. It also does quite a good job at keeping Azumarill alive for a bit longer during team fights with its lifesteal effect that can replenish a portion of Azumarill's lost HP. Aside from this, it can bypass shields while also ignoring the target's defense stats, which is good for harassing enemies and finishing them off.

Splash Enemies With Water Pulse

Water Pulse inflicts damage and slows anyone that gets caught within its watery ricochet. Once upgraded, its blast can travel up to three targets, so you may find this useful in team battles. It also gives you a short rolling dash in a designated direction so you can get in and out of battles, not to mention dodge any attacks your target may throw back at you.

Held Items For Max Performance

Although Azumarill can restore its HP, its not enough to sustain it if it absorbs too much damage in battle in the long run. That's why Buddy Barrier is a great choice to increase its HP and grants it additional shield to itself as well as nearby allies equal to 20% of their max HP whenever it uses Belly Bash. Focus Band further increases Azumarill's defense stats and also recovers 8% of the HP it had lost each second for three seconds when its HP drops too low. Muscle Band, on the other hand, adds more Atk and increases basic Atk Speed. Furthermore, it provides basic attacks an additional 1% damage increase equivalent to the target's remaining HP. Stacked with Azumarill's Huge Power passive, you can deal burst damage on your basic attacks and moves on single targets.

Battle Item For Increased Damage

You can further make Azumarill a powerful duelist when you equip it with X Attack. For a short period, it can increase Azumarill's attack and basic attack speed. It will greatly amplify your attack damage and when stacked with Huge Power, you'll definitely be unstoppable. Activate it before engaging in 1v1 to get that high burst damage so you can quickly knock down your opponent and move on to your next target.

Lane
BottomBottom
Moves
Lv. 5WhirlpoolWhirlpool
For a short time, four small whirlpools appear that swirl around the user as it moves. If a whirlpool hits an opposing Pokemon, the whirlpool deals damage to it and restores the user's HP. If a whirlpool hits a Pokemon on the opposing team, an increased amount of HP is restored to the user.
Cooldown: 11 seconds
Lv. 7Water PulseWater Pulse
Has the user shoot a pulsing blast of water in front of itself. When the blast of water hits an opposing Pokemon, it decreases that Pokemon's movement speed and deals damage to all opposing Pokemon in an area of effect around the Pokemon it hit.The blast of water then automatically bounces to another target if one is available. Including the first target, the blast of water can bounce between up to three targets consecutively, and each hit behaves in the same way as the first.While the blast of water is traveling, the user can perform a short rolling dash in a designated direction.
Cooldown: 4 seconds
Held Items
Buddy BarrierBuddy Barrier ・HP +20 (+600)
When the Pokemon uses its Unite Move, that Pokemon and the nearby ally Pokemon with the lowest HP are each granted a shield equal to 20% of their max HP.
Razor ClawRazor Claw ・Attack +1 (+15)
・Critical-Hit Rate +0.6% (+2.1%)
After the Pokemon uses a move, its next basic attack deals a minimum of 10 more damage. The higher the Pokemon's Attack, the more this damage increases. When this item is held by a melee Pokemon, this basic attack also decreases the movement speed of opposing Pokemon for a short time.
Scope LensScope Lens ・Critical-Hit Rate +0.4% (+6%)
・Critical-Hit Damage 0% (+12%)
Increases the damage of basic attack critical hits. The higher the Pokemon's attack, the more the damage increases.
Battle Item
X AttackX Attack ・Increases the Pokemon's Attack, Sp. Atk, and basic attack speeed for a short time.
(Cooldown: 40s)

Drown Enemies In Your Whirlpool

This Azumaril moveset is great for using life steals against enemies. Whenever you activate Whirlpool, Azumarill creates 4 mini whirlpools that surrounds it and anyone that tries to come across deals damage and restores some of the lost HP. This move might enable you to outlive your enemies, especially on more than 1v1 encounters during teams battles.

Hit Them With Water Pulse

You can deal damage while debuffing target's movement speed with Water Pulse! This move has a wide AoE so you have a high chance to inflict damage to multiple enemies at once. The blast of water then automatically bounces to another target, which when upgraded, can bounce off up to three enemies. Most effective during team battles where the opposing team gathers together on the lane. While the blast of water is traveling, the Azumarill can perform a short rolling dash in a designated direction, enabling you to reposition yourself in battle.

Held Items For Max Performance

This Azumarill build is focused on increasing your damage and endurance. Not only does Buddy Barrier provides additional HP, it also gives you and your nearby allies additional shield equal to 20% of your max HP. You can find this item useful in extending your battle time during aggressive team battles. Meanwhile, Razor Claw increases Axumarill's Attack power and Critical-Hit Rate so it won't take you long to knock out enemies. It further adds a minimum of 10 damage to your next basic attack. Pair it with Scope Lens to increase your Crit Hit Rate & Damage, increasing the damage of basic attack critical hits. This way you can take advantage of Azumarill's damage performance!

Battle Item To Increase Damage

Use X Attack to get that extra burst damage on your moves. This battles increases Azumarill's Attack and basic attack speed for a short time, enough to knock out lone targets on the lane.

Which Moveset Do You Recommend?

Best Builds For Each Pokemon

Azumarill - Basics & Advanced Tips

Azumarill Basic Mechanics

This section has basic tips and tricks that you must know to effectively control Azumarill . Treat this as a supplement to the Beginner's Guide.

Basics
Take Advantage Of Your Early Evolution
・Aside from defending lanes, make sure that you also farm nearby spawns in your area to speed up Marill's evolution. Azumarill has an early evolution and its power spike starts at lvl 5, making it able to play an active role in the initial stages right away. This way you'll be able to get hold of its complete moveset before the first Drednaw fight.
▶ How To Level Up Fast - EXP Farming
Challenge An Isolated Opponent In A 1vs1 Battle
・Passive ability Huge Power enables Azumarill to deal critical hits on its basic attack, a move, or its Unite Move. However, it can only be activated on single targets only. Azumarill is powerful enough to defeat most Pokemon in a one-on-one battle. So watch out for lone or aggressive Pokemon overextending to target in your designated lane.
▶ Last Hitting - Tips & Guide
Push Back Enemies With Unite Move
・Azumarill's Unite Move can hit multiple opponents and block their actions. Its important to actively use Azumarill's Unite's Move to provide an opening for allies to attack. Belly Bash has a very quick cooldown rate so you can use it even within the last 3 minutes of the game. Save it up for important battles concerning team objectives especially Zapdos to secure a win.
▶ Teamfight Battle Tips

Azumarill Advanced Mechanics

This section is for those looking to up their play with Azumarill . This is a supplement to the Advanced Players Guide.

Advanced
Hit Enemies At The Edge Of Aqua Tail's AoE
・Aqua Tail can increase the speed and AoE of Azumarill's next three basic attacks. When you hit the enhanced normal attack from a distance, the damage increases and Azumarill's HP is restored. Furthermore, the target's protections and shields can be ignored, therefore its best to attack at the edge of the range to deal the maximum damage you can inflict your targets.
▶ How To Extend The Range Of Moves - Tips & Guides
Dodge And Chase By Dashing
・You can use your ability to dash with Water Pulse to dodge incoming attacks from enemies. This way you'll avoid getting too much damage in fight and you won't lose momentum in battle. Play Rough on the other hand can also do the same but with different approach. Aside from the movement speed buff, you'll be able to take a leap from a distance and deal damage to anyone on the receiving end. Both moves are useful when you need to chase targets and deliver finishing blows.
▶ 5 Techniques For Advanced Players To Improve
Use Whirpool Once Your HP Has Decreased To Some Level
・Azumarill 's Whirlpool inflicts damage when it comes into contact with an opponent or wild Pokemon and it also replenishes Azumarill's HP during the process. It has a lifesteal effect, use it strategically to recover when your HP has decreased to some level to extend your lifeline. It will save you the time from getting back and forth the base so you won't lose momentum in battle.
▶ How To Heal - HP Recovery Guide

Azumarill Strategy Guide

Azumarill Strengths & Weaknesses

Strengths
Evolves early making it able to play an active role in the initial stages
Can increase the range of its basic attack with Play Rough and hit up to three targets with Water Pulse
Excellent in 1v1 with tons of survival abilities including HP recovery, life steals and buffs that increases it battle time
Powerful Unite Move that can deal damage and throw back enemies
Weaknesses
Azumarill is unable to move after using Play Rough
Loses HP in exchange for increased Attack with Belly Bash
Passive can only be activated in 1v1 and you might find that it takes some time for Azumarill to knock out opponents
Crowd control moves have a high impact on Azumarill. Furthermore, it can be easily kited by ranged Pokemon

Recommended Lanes

The number of ★ shows the level on a particular route area.

LaneRoute Details
TopTop Recommendation level:★★★
Marill's high performance in the early stages makes it easy to take advantage of the battle on the upper route and makes scoring effortless. This route is recommended when you want to raise the level safely or when you have Attack Weight.
MiddleMiddleRecommendation level: ★★・
Marill can also be in charge of the central area because of its speed to KO wild Pokemon and its element of surprise. However, it can also work on the upper and lower routes due to its high performance in the early stages of the game so it best to give it to an ally that suits this area
BottomBottomRecommendation level: ★★★
Marill has excellent early-game performance and can easily sustain the hard clashes on the lower path. When there are few teammates with great performance in the early stages, take aggressive control of the lower path.

Azumarill (Lv 1~) Strategy

Choose Tackle

At the start you'll have to choose between Tackle and Bubble. You can get Tackle make it easier to dash in and stun spawns. Having mobility is a big advantage in-game, especially during the early stage. So get Bubble next to use on attacking spawns as their movement speed with be debuffed so you'll be able to prevent them from getting away while using this move.

Step Into The Front Lines

The fact that Azumarill only needs to evolve once gives it an edge over its Pokemon rivals. Early on, you may be proactive in stealing spawns from your lane opponents by having an ally Defender or Supporter on your side to boosts your chances of having the advantage in the fight.

Prioritize Level Progression

You can attack surrounding spawns to obtain extra Exp to enhance your early moves while keeping an eye out for any enemies attempting to score. Azumarill's initial power spike occurs at level 5, so farm Combees and Aipoms to get there.

How To Level Up Fast - EXP Farming

Take Advantage Of Your Passive!

Make sure to watch out for isolated enemies to take on the lane. Azumarill attacks automatically become critical when it uses a basic attack, a move, or its Unite Move on a single opponent Pokemon. This makes it have the upper hand on 1v1 fights.

Azumarill (Lv 5 ~) Strategy

Choose Your First Move Wisely

Depending on your battle style in UNITE, you can choose between Whirlpool and Aqua Tail once you evolve. You may need to consider what your team needs at the current moment.

Whirlpool For AoE Damage & HP

Azumarill gets four mini whirlpools revolving around it. When a whirlpool hits an opponent Pokemon, it inflicts harm on it while also restoring the user's HP. When a whirlpool strikes a Pokemon on the other side, the user gains an enhanced quantity of HP.

Aqua Tail For Life Steal Damage Effect

Azumarill's next three basic strikes will be faster and have a larger area of impact. If these basic moves hit an opponent Pokemon from afar, they do more damage, replenish the user's HP, and ignore the opposing Pokemon's Defense stat and Shield Effects. This way you'll be able to outlive your enemies in battle.

Azumarill (Lv 7~) Strategy

Change Your Build to Match Your Play Style

You'll need to consider choosing Play Rough or Water Pulse - choose carefully as you will use this for the rest of the game. Ensure that your second move complements your other move to get the best build for Azumarill. Equip the right Held Items and Battle Item to improve your gameplay.

Enhance Passive Ability With Play Rough

Play Rough's single target nature allows Azumarill to activate its passive abilities. This way you'll deal more damage, allowing you to knock down enemies and wild Pokemon alike much easier.

Gets Immobilized After Using Move

After using Play Rough, Azumarill gets immobile for a short time. This makes it vulnerable to getting attacked by enemies as you won't be able to counter nor dodge them in this state. Make sure to keep this in mind so you can compensate this with Held Items that will increase your HP or Defense later on when choosing the best build for Azumarill.

Debuff Enemies With Water Pulse

Water Pulse throws a charged watery attack that can bounce off up to three enemies. Pokemon that are hit by this gets their movement speed slowed and deals damage in the process. While the blast of water is travelling, Azumarill can perform a small rolling dash. So you can change your position in battle quickly to dodge incoming attacks from your lane opponents or purse fleeing targets.

Whirpool + Water Pulse Build

Recommended Combos
Whirpool Water Pulse

This Azumarill build focuses on its range and wide AoE attacks. You can use Whirlpool first to deal some damage. This way even if they attack back, you won't lose that much HP at your first encounter, especially when you are faced with more than one opponent in the lane. Follow this up with Water Pulse to further add some damage to your target. When a Pokemon is struck by Azumarill's Water Pulse attack, their movement speed is hindered and the water blast deals damage. Slowed targets are easier to catch up with and hit with, making it easier to knock them down with your next basic attack.

Aqua Tail + Play Rough Build

Recommended Combos
Play RoughAqua Tail

This Azumarill moveset focuses on its basic attack damage capabilities. Start off with Play Rough to shave off some of your target's HP and leave them unable to act for a short time. This is particularly useful on more agile Pokemon that like to move around while attacking. Then follow this up with Aqua Tail - make sure to use it from a distance to deal more damage! Shield and Defense stats are also ignored, making them vulnerable and easier to take down. Furthermore, this also replenishes your HP so you'll be able to recover lost health. This helps increase your battle time and chance to outlive your target no matter how tanky they may be.

Aqua Tail + Water Pulse Build

Recommended Combos
Water PulseAqua Tail

This Azumarill build focuses on chasing down enemies. Use Water Pulse to slow down your target while also dealing damage to its AoE. Its blasts may reach up to three targets, so its quite handy when you are confronted by two or more enemies in the lane. It also grants you a quick rolling sprint in a certain direction, allowing you to enter and exit engagements while avoiding any counter attacks your target may hurl back at you. Follow this up with Aqua Tail to increase your speed so you'll be able to catch up with your target. Your next three basic attacks' range are extended as well, so you can use this to deal a deadly last hit low HP targets as the flee.

Whirlpool + Play Rough Build

Recommended Combos
Whirpool Play Rough

This Azumarill moveset focuses on isolating and bursting down lone Pokemon in the lane. Cut some of your target's HP with Whirpool. It will deal increasing damage the longer your target stays within its range so use X Speed so you can keep up with your target while doing this move. Activate Play Rough next to slow them down. The next basic attack is changed to a leaping move that delivers repeated blows. Anyone on the receiving end will be unable to act after the stomping. Take advantage of your immobile target to do any last hitting moves to knock it off.

Unite Move: Belly Bash

This Unite Move has Azumarill pound its belly three times to get a shield. In return for greater Attack, the user loses some HP with each pound. While hitting its belly, the user can move around. Following that, the user selects an opponent Pokemon and charges towards it, causing damage to and tossing every opposing Pokemon it strikes. Once Azumarill performs its Unite move, expect it to annihilate anything in its path. So make sure to save it on important situations like when struggling to get buffs on wild Pokemon boss like Drednaw or Rotom, and especially for the Final Stages where your both teams compete for Zapdos.

Teamfight Battle Tips - 3 Things To Remember

Azumarill - Timing Specific Guide

What To Do At Every Stage Of The Game

This section will teach you which specific Wild Pokemon to KO in order, as well as exactly what to do at various stages of the game. This guide is based on the Whirlpool/Play Rough Build!

10:00~9:40

10:00~9:40
Tasks① Learn Tackle as your first move
② KO the first Aipom
③ KO the next Aipom
④ KO the 3rd and 4th line of Aipoms
⑤ Head towards the middle

The recommended first move to learn is Tackle for its easy to use dash attack. Aim for the middle of the route quickly and try to hit the third and fourth Aipom at the same time.

9:40~7:00

9:40~7:00
Target Level5
Tasks① KO The Corphish in the lower middle part of the top lane
② KO the Aipom located at the lower side of the lane
③ Deal with the Corphish located at the upper left side of your goal zone
④ Clear the Combees and Vespiquens in the middle
⑤ KO the newly spawned Corphish in the lower middle part of the top lane
⑥ Clear the newly spawned Aipoms at the upper and lower left side
⑦ Deal with the respawned Corphish located at the upper left side of your goal zone
⑧ KO the other 4 Corphish in the central area before going to the bottom lane

Azumarill has high stats in the early stages of the game, so you can be aggressive in targeting wild Pokemon on the other side. It is easy to get the last hit by using Tackle, which has a short time of dealing damage. When evolved to Azumarill at level 5, try to learn Whirlpool first.

7:00~Until Defeating Drednaw's 1st Appearance

7:00~Until Defeating Drednaw
Target Level7
Tasks• Challenge an isolated opponent to a 1vs1 battle
• Decrease the opponent's HP by using Play Rough
• When HP is depleted, hit the opponent with Whirlpool to recover

Azumarill has difficultly in raising its level in group battles. Aim to attack an isolated opponent in a 1vs1 battle. Raise the level to level 7, which is the level at which it learns Play Rough.

Drednaw Guide - Spawn Time & Location

After Defeating 1st Drednaw~Zapdos Fight & Endgame

After Defeating 1st Drednaw~Zapdos Fight & Endgame
Target Level13
Tasks• KO wild Pokemon to raise the level.
• Challenge an isolated opponent to a 1vs1 battle
• Decrease the opponent's HP by using Play Rough
• When HP is depleted, hit the opponent with Whirlpool to recover.
• Use Unite Move to multiple opponents

Azumarill has a very short Unite Move cooldown of about 89 seconds. Once it learns its Unite Move, it should be used aggressively. Aim to level up to level 13, which is the level at which Play Rough is upgraded.

Rotom vs Drednaw Guide

2:00~0:00 Zapdos Fight

2:00 - 0:00 Zapdos Fight
Tasks・Challenge an isolated opponent to a 1vs1 battle
• Decrease the opponent's HP by using Play Rough
• When HP is depleted, hit the opponent with Whirlpool to recover.
• Use Unite Move to multiple opponents

Save Azumarill's Unite Move for the Zapdos fight as it can be used to KO multiple opponents at once. It is important that you can provide your allies with additional damage to increase your team's chance to secure the win in the final stages. Using Play Rough is also effective against opponents who's HP are depleted from the Unite Move.

Zapdos Guide - Spawn Location & Strategy

Azumarill Counters

Pokemon Azumarill Is Weak Against

How To Play Against Azumarill

Don't approach Azumarill alone. Make sure to have an ally with you so its passive won't activate and deal less damage.
Keep an eye out for Azumarill after it has been stunned afterwards by it's own move and burst it with high burst damage.
Use ranged Pokemon like Talonflame and Charizard to kite it.
Easily disrupted by crowd controls and status effects

Best Matchups For Azumarill

Pokemon Azumarill Is Strong Against

Best Teammates For Azumarill

Tips When Allied With Azumarill

If you are using a Pokemon with higher Defense, you can get in-between Azumarill and a ranged opponent so it won't absorb too much damage
Protect Azumarill and prevent enemies from taking it down while it's unable to move after using its Play Rough
Hold down or disable targets so Azumarill has a higher chance of hitting its moves
Isolate an enemy from group battles for Azumarill to tackle with so it can also activate its passive abilities

Azumarill Moves & Unite Move

Basic Attack & Passive

Basic Attack
Basic AttackRange: Short
Becomes a boosted attack with every third attack, dealing increased damage to opposing Pokemon within a cone area of effect in front of the user.
Passive
()Huge Power
When this Pokemon hits only a single opposing Pokemon with a basic attack, a move, or its Unite Move, the hit is always a critical hit. However, when this Pokemon hits two or more opposing Pokemon at once with a basic attack, a move, or its Unite Move, the hits are never critical hits.

Level 1 or 3 Moves (Choose Order)

TackleTackle Dash
Has the user charge forward, dealing damage to any opposing Pokemon it hits and leaving them unable to act for a short time.
Cooldown: 5 seconds
Damage: 478

Detailed Move Damage

These are the actual damages of this move without any Held Items equipped.

LvDamage
1310
2331
3355
4379
5450
6478
BubbleBubble Area
Has the user spray bubbles in a cone, dealing damage to opposing Pokemon in the area of effect and decreasing their movement speed for a short time. The user can move around while using this move.
Cooldown: 6 seconds
Damage: 920

Detailed Move Damage

These are the actual damages of this move without any Held Items equipped.

LvDamage
1743
2800
3856
4920

Level 5 Moves (Choose One)

WhirlpoolWhirlpoolArea
For a short time, four small whirlpools appear that swirl around the user as it moves. If a whirlpool hits an opposing Pokemon, the whirlpool deals damage to it and restores the user's HP. If a whirlpool hits a Pokemon on the opposing team, an increased amount of HP is restored to the user.
Cooldown: 11 seconds
Damage: 366

Detailed Move Damage

These are the actual damages of this move without any Held Items equipped.

LvDamage
5201
6211
7222
8232
9246
10261
11277
12295
13316
14340
15366
Aqua TailAqua TailBuff
Increases the speed and area of effect of the user's next three basic attacks. If these basic attacks hit from a distance, they also deal increased damage, restore the user's HP, and can ignore the Defense stat and shield effects of opposing Pokemon they hit.
Cooldown: 9.5 seconds
Damage: 2429

Detailed Move Damage

These are the actual damages of this move without any Held Items equipped.

LvDamage
51152
61224
71302
81392
91493
101602
111729
121873
132034
142220
152429

Level 7 Moves (Choose One)

Play RoughPlay RoughBuff
Increases the user's movement speed for a short time and changes the user's next basic attack. When the user performs its next basic attack, it lunges at one opposing Pokemon in range and delivers repeated blows, dealing damage to that Pokemon and leaving it unable to act for a short time.
Cooldown: 6.5 seconds
Damage: 822

Detailed Move Damage

These are the actual damages of this move without any Held Items equipped.

LvDamage
7486
8513
9543
10579
11615
12660
13705
14759
15822
Water PulseWater PulseRanged
Has the user shoot a pulsing blast of water in front of itself. When the blast of water hits an opposing Pokemon, it decreases that Pokemon's movement speed and deals damage to all opposing Pokemon in an area of effect around the Pokemon it hit. The blast of water then automatically bounces to another target if one is available. Including the first target, the blast of water can bounce between up to three targets consecutively, and each hit behaves in the same way as the first. While the blast of water is traveling, the user can perform a short rolling dash in a designated direction.
Cooldown: 4 seconds
Damage: 1033

Detailed Move Damage

These are the actual damages of this move without any Held Items equipped.

LvDamage
7592
8628
9670
10715
11765
12820
13883
14954
151033

Unite Move (Level 9)

Belly BashBelly BashSure Hit
Has the user pound its belly three times, granting it a shield. With each pound, the user loses HP in exchange for increased Attack. The user can move while pounding its belly.
Afterward, the user targets an opposing Pokémon then charges at that Pokémon, dealing damage to and throwing all opposing Pokemon it hits while charging.
Cooldown: 1 seconds
Damage: 1536

Detailed Move Damage

These are the actual damages of this move without any Held Items equipped.

LvDamage
91081
101141
111204
121275
131353
141440
151536
List Of All Moves

Other Pokemon Of The Same Role

All All-Rounder List

Pokemon Related Articles

All Playable Pokemon

Items

List Of All Battle Items

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