Clefable is a playable character in Pokemon Unite (Pokemon MOBA). Guide features Clefable's stats, best items, moveset, unite move, build, gameplay & more!
Table of Contents
Clefable Overview
Role | Supporter |
---|---|
Difficulty | Novice |
Attack Type | Special |
Tier Rank | TBA |
Clefable Stats
Offense | (4) |
---|---|
Endurance | (6) |
Mobility | (3) |
Scoring | (3) |
Support | (9) |
Total | 25 |
HP, Defense, & Sp. Defense
※ Listed stat values are at level 15
HP | DEF | SP DEF |
---|---|---|
8,000 | 200 | 150 |
Clefable Evolution
First ↓ | Clefairy |
---|---|
Final (Lv. 4) | Clefable |
Clefable Best Builds
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Send Your Build Here!Overview Of Builds
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Lane | |
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Bottom | |
Moves | |
Lv. 4 | Moonlight Has the user continually restore HP to itself and nearby all Pokemon for a short time. The user's movement speed is increased while this move is active. Cooldown: 8 seconds |
Lv. 6 | Gravity Has the user create a gravity zone centered on itself that persists for a set amount of time. Inside the gravity zone, the user's basic attacks change and deal increased damage. Opposing Pokemon in the gravity zone have their movement speed decreased, with this movement speed-decreasing effect becoming stronger whenever a set amount of time passes. Also, these opposing Pokemon's moves will have no movement effect. If an opposing Pokemon enters the gravity zine by using a move, that Pokemon enters the gravity zone by using a move, that Pokemon stop smoving and is left unable to act for a short time. Cooldown: 8 seconds |
Held Items | |
Focus Band | ・Def +2 (+30) ・Sp. Def 0 (+30) When the Pokemon drops to low HP, then each second for three seconds, it recovers 8% of the HP it had lost. |
Muscle Band | ・Atk +1 (+15) ・Basic Atk Speed +0% (+7.5%) When basic attacks hit, the damage is increased by 1% of the opposing Pokemon's remaining HP. |
Buddy Barrier | ・HP +20 (+600) When the Pokemon uses its Unite Move, that Pokemon and the nearby ally Pokemon with the lowest HP are each granted a shield equal to 20% of their max HP. |
Battle Item | |
X Speed | ・For a short time, increases your Pokemon's movement speed and prevents their movement speed from being decreased. (Cooldown: 50s) |
Lane | |
---|---|
Bottom | |
Moves | |
Lv. 4 | Draining Kiss Has the user blow a kiss at an opposing Pokemon that goes back and forth between the user and the opposing Pokemon multiple times. When the kiss touches the user, it restores its HP. When it hits the opposing Pokemon, it deals damage to it and decreases its movement speed for a short time. If the user and the opposing Pokemon move too far away from each other, the kiss will disappear faster than normal. Cooldown: 10 seconds |
Lv. 6 | Follow Me Has the user move to the designated location while waving its finger, drawing the attention of opposing Pokemon it touches and opposing Pokemon near the designated location. Affected opposing Pokemon are forced to approach the user for a short time and attack it with their basic attacks. When this move is used, the user receives a shield effect. Cooldown: 10 seconds |
Held Items | |
Focus Band | ・Def +2 (+30) ・Sp. Def 0 (+30) When the Pokemon drops to low HP, then each second for three seconds, it recovers 8% of the HP it had lost. |
Choice Specs | ・Sp. Atk +10 (+39) Increases the damage of moves by a minimum of 40 when they hit. The higher the Pokemon's Sp. Atk, the more the damage is increased. |
Wise Glasses | ・Sp. Atk +10 (+39) Increases Sp. Atk by 3% |
Battle Item | |
X Speed | ・For a short time, increases your Pokemon's movement speed and prevents their movement speed from being decreased. (Cooldown: 50s) |
Lane | |
---|---|
Bottom | |
Moves | |
Lv. 4 | Moonlight Has the user continually restore HP to itself and nearby all Pokemon for a short time. The user's movement speed is increased while this move is active. Cooldown: 8 seconds |
Lv. 6 | Gravity Has the user create a gravity zone centered on itself that persists for a set amount of time. Inside the gravity zone, the user's basic attacks change and deal increased damage. Opposing Pokemon in the gravity zone have their movement speed decreased, with this movement speed-decreasing effect becoming stronger whenever a set amount of time passes. Also, these opposing Pokemon's moves will have no movement effect. If an opposing Pokemon enters the gravity zine by using a move, that Pokemon enters the gravity zone by using a move, that Pokemon stop smoving and is left unable to act for a short time. Cooldown: 8 seconds |
Held Items | |
Focus Band | ・Def +2 (+30) ・Sp. Def 0 (+30) When the Pokemon drops to low HP, then each second for three seconds, it recovers 8% of the HP it had lost. |
Exp. Share | ・HP +16 (+240) ・Movement Speed 0 (+150) While the Pokemon has the fewest Exp. Points on its team, it gains 2 Exp. Points per second. In addition, when a nearby teammate defeats a wild Pokemon, that teammate gains slightly more Exp. Points. |
Wise Glasses | ・Sp. Atk +10 (+39) Increases Sp. Atk by 3% |
Battle Item | |
X Speed | ・For a short time, increases your Pokemon's movement speed and prevents their movement speed from being decreased. (Cooldown: 50s) |
Lane | |
---|---|
Bottom | |
Moves | |
Lv. 4 | Draining Kiss Has the user blow a kiss at an opposing Pokemon that goes back and forth between the user and the opposing Pokemon multiple times. When the kiss touches the user, it restores its HP. When it hits the opposing Pokemon, it deals damage to it and decreases its movement speed for a short time. If the user and the opposing Pokemon move too far away from each other, the kiss will disappear faster than normal. Cooldown: 10 seconds |
Lv. 4 | Gravity Has the user create a gravity zone centered on itself that persists for a set amount of time. Inside the gravity zone, the user's basic attacks change and deal increased damage. Opposing Pokemon in the gravity zone have their movement speed decreased, with this movement speed-decreasing effect becoming stronger whenever a set amount of time passes. Also, these opposing Pokemon's moves will have no movement effect. If an opposing Pokemon enters the gravity zine by using a move, that Pokemon enters the gravity zone by using a move, that Pokemon stop smoving and is left unable to act for a short time. Cooldown: 8 seconds |
Held Items | |
Focus Band | ・Def +2 (+30) ・Sp. Def 0 (+30) When the Pokemon drops to low HP, then each second for three seconds, it recovers 8% of the HP it had lost. |
Exp. Share | ・HP +16 (+240) ・Movement Speed 0 (+150) While the Pokemon has the fewest Exp. Points on its team, it gains 2 Exp. Points per second. In addition, when a nearby teammate defeats a wild Pokemon, that teammate gains slightly more Exp. Points. |
Buddy Barrier | ・HP +20 (+600) When the Pokemon uses its Unite Move, that Pokemon and the nearby ally Pokemon with the lowest HP are each granted a shield equal to 20% of their max HP. |
Battle Item | |
X Speed | ・For a short time, increases your Pokemon's movement speed and prevents their movement speed from being decreased. (Cooldown: 50s) |
Clefable Strategy Guide
Clefable Strengths & Weaknesses
Strengths |
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・ Strengthen Team Synergy when paired with Attackers and Defenders. ・Blissey can heal itself and its allies with Moonlight and its Unite Move, Wonder Wish. Recovering lost HP can extend your team's time on the battlefield. ・ Buffs like Helping Hand and its Unite Move,Wonder Wish, provide increased movement and attack to surrounding allies which are essential for team confrontations. |
Weaknesses |
・ Depends on team coordination to be effective. ・ It doesn't have much damaging moves it can rely to use against opponents and its moves has a long cooldown. ・Can be knocked out when other Pokemon inflict more damage than it can heal. |
Recommended Lanes
The number of ★ shows the level on a particular route area.
Lane | Route Details |
---|---|
Top | Recommendation level: ★★★ Clefairy goes well with Attacker-type Pokemon in the top lane and can provide ally support while also dealing damage to the opposing team. |
Middle | Recommendation level: ★★・ Clefairy mobility is slower compared to some Pokemon. It may have difficulties in clearing spawn and knocking out wild Pokemon quickly in the center lane. |
Bottom | Recommendation level: ★★★ Since Drednaw appears on the lower route, the battle with the opponent tends to be aggressive from the very beginning. Clefairy has a very high fighting ability in the early stages, and can play an active part in the group battles that occur in the lower route with its Moonlight. |
Recommended Boost Emblems
Boost Emblems | |||
---|---|---|---|
Spearow | Fearow | Nidoqueen | Nidoking |
Poliwrath | Machoke | Machamp | Marowak |
Tauros | Gyarados | - | - |
Color Effects |
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Early Game (Lvl 1~) Strategy
Prioritize Leveling Up
Early on, since you'll be quite weak, concentrate on leveling up from wild Pokemon. Reach level 4 as soon as possible since this is when you'll grow and get a new skill. Also, you may utilize Exp. Share with others to increase your experience points when helping allies.
Stay Close To Allies For Better Support
When using Clefable's support moves, you should have as many teammates nearby as you can within its area of effect to get the most out of your buffs. You won't do very much if alone!
Stick With Your Attacker
Due to its weak mobility and damage output, Clefable will have a difficult time competing against other adverse Pokemon. Clefable is most effective when used with an Attacker or other Pokemon that can deal a lot of damage.
Mid Game (Lvl 5~) Strategy
Adapt Your Move Selection To The Enemy Team
Consider going for Moonlight or Draining Kissto give your team more HP recovery. This will keep your attackers alive and allowing them to extend their battle time. If you have Speedsters in the enemy team, you can consider using Gravity to hinder them. Otherwise, you can go for Follow Me to provide an opportunity to distract enemies from your allies.
Play As A Lane Support
Alternatively, by following along with an Attacker Pokemon in a particular lane, you may engage Clefable as a complete support. Make use of either Follow Me or Gravity to disrupt enemy openings & get as much experience as you can.
Late Game (Lvl 9~) Strategy
Unite Move: Wonder Wish
Wonder Wish is a pretty straightforward Unite Move. Clefable waggles its finger to restore HP to ally Pokemon within the area of effect. The lower an ally Pokemon's HP is, the more HP this move restores to that ally. Afterward, the user gets a random move that it can perform by using its Unite Move again within a set amount of time.
Clefable Counters
Pokemon Clefable Is Weak Against
Best Matchups For Clefable
Pokemon Clefable Is Strong Against
Best Teammates For Clefable
Clefable Moves & Unite Move
Basic Attack & Passive
Basic Attack |
---|
Range: Short Becomes a boosted attack with every third attack, dealing increased damage. |
Passive |
Magic Guard The Pokemon receives a shield effect when it restores ally Pokemon HP. The strength of this shield is proportional to the amount of HP restored. |
Level 1 or 3 Moves (Choose Order)
Heal Pulse Recovery Has the user immediately restore HP to itself and nearby ally Pokemon. Cooldown: 7 seconds Damage: 363 |
Detailed Move Damage
These are the actual damages of this move without any Held Items equipped.
Lv | Damage |
---|---|
1 | 336 |
2 | 348 |
3 | 363 |
Disarming Voice Area Has the user let out a charming cry, dealing damage to nearby opposing Pokemon and decreasing their movement speed for a short time. Cooldown: 9 seconds Damage: 861 |
Detailed Move Damage
These are the actual damages of this move without any Held Items equipped.
Lv | Damage |
---|---|
1 | 635 |
2 | 670 |
3 | 707 |
4 | 818 |
5 | 861 |
Level 4 Moves (Choose One)
MoonlightRecovery Has the user continually restore HP to itself and nearby all Pokemon for a short time. The user's movement speed is increased while this move is active. Cooldown: 8 seconds Damage: 3,536 |
Detailed Move Damage
These are the actual damages of this move without any Held Items equipped.
Lv | Damage |
---|---|
4 | 786 |
5 | 858 |
6 | 948 |
7 | 1,050 |
8 | 1,164 |
9 | 1,302 |
10 | 1,936 |
11 | 2,176 |
12 | 2,448 |
13 | 2,760 |
14 | 3,120 |
15 | 3,536 |
Draining KissRecovery Has the user attack nearby opposing Pokemon with an energy-draining kiss. Each opposing Pokemon hit by the kiss receives damage and releases an air kiss. These air kisses will travel rom those Pokemon to the user's ally Pokemon near them with the lowest hP and restore that Pokemon's HP. If none of the user's ally Pokemon are nearby, the air kisses will return to the user and restore its HP. Cooldown: 7 seconds Damage: 1,753 |
Detailed Move Damage
These are the actual damages of this move without any Held Items equipped.
Lv | Damage |
---|---|
4 | 624 |
5 | 665 |
6 | 712 |
7 | 761 |
8 | 815 |
9 | 875 |
10 | 1,176 |
11 | 1,267 |
12 | 1,370 |
13 | 1,483 |
14 | 1,610 |
15 | 1,753 |
Level 6 Moves (Choose One)
GravityHindrance Has the user create a gravity zone centered on itself that persists for a set amount of time. Inside the gravity zone, the user's basic attacks change and deal increased damage. Opposing Pokemon in the gravity zone have their movement speed decreased, with this movement speed-decreasing effect becoming stronger whenever a set amount of time passes. Also, these opposing Pokemon's moves will have no movement effect. If an opposing Pokemon enters the gravity zine by using a move, that Pokemon enters the gravity zone by using a move, that Pokemon stop smoving and is left unable to act for a short time. Cooldown: 8 seconds Damage: 1,206 |
Detailed Move Damage
These are the actual damages of this move without any Held Items equipped.
Lv | Damage |
---|---|
6 | 654 |
7 | 691 |
8 | 732 |
9 | 779 |
10 | 831 |
11 | 889 |
12 | 955 |
13 | 1,028 |
14 | 1,112 |
15 | 1,206 |
Follow MeHindrance Has the user move to the designated location while waving its finger, drawing the attention of opposing Pokemon it touches and opposing Pokemon near the designated location. Affected opposing Pokemon are forced to approach the user for a short time and attack it with their basic attacks. When this move is used, the user receives a shield effect. Cooldown: 10 seconds Damage: 0 |
Unite Move (Level 8)
Wonder WishRecovery Has the user waggle its finger, restoring HP to ally Pokemon in the are of effect. The lower an ally Pokemon HP is, the more HP this move restores to that ally. Afterward, the user gets a random move that it can perform by using its Unite Move again within a set amount of time. Note: Some random moves will activate immediately. Cooldown: 1 seconds Damage: 8,000 |