FE3H
Fire Emblem Three Houses (FE3H) - Wiki Guide & Walkthrough
The City Without Light (Verdant Wind: Chapter 21)

FE3H | The City Without Light (Verdant Wind: Chapter 21) | Fire Emblem Three Houses

Last Updated:
FE3H | The City Without Light (Verdant Wind: Chapter 21) | Fire Emblem Three Houses - GameWith
Hot Topic
Learn Best Character to Recruit Here!

Read this Fire Emblem: Three Houses story walkthrough guide of Verdant Wind Chapter 21 - The City Without Light. Including conversation options, battle tips, quests, and more!!!

Table of Contents

Check Out All Story List & Guide!

Verdant Wind Chapter 21 - The City Without Light Part 1 Guide

1Blue Sea Moon 7/1 - Caspar's Birthday
2Blue Sea Moon 7/5 - Free Time
3Blue Sea Moon 7/6 - Lecture Day
4Blue Sea Moon 7/12 - Free Time
Rare Monster Sighting
5Blue Sea Moon 7/13 - Lecture Day
6Blue Sea Moon 7/19 - Free Time
7Blue Sea Moon 7/20 - Lecture Day
8Blue Sea Moon 7/24 - Claude's Birthday
9Blue Sea Moon 7/26 - Free Time
Rare Monster Sighting
10[Rhea: Conversation Options]
・Something on your mind?
 →Neutral Reply
・Are you not feeling well.
 →Neutral Reply
11[Rhea: Conversation Options]
・Why me?
 →Neutral Reply
12[Rhea: Conversation Options]
・That's not much to go on
 →Neutral Reply
13Blue Sea Moon 7/31 - Battle: Stand Strong at Shambhala Starts

Verdant Wind Chapter 21 - The City Without Light Part 2 Guide

1[Claude: Conversation Options]
・She tried to save me...
 →Neutral Reply
2[Claude: Conversation Options]
・Thinking back on it now, I suppose I did.
 →Neutral Reply

Stand Strong at Shambhala Battle Tips

Retrieve Door Keys To Get To The Main Boss At Center Room

Stand Strong at Shambhala Battle Tip - Boss room

The main boss is located at the center room, but you will need Door Keys to get to him. Wipe out enemy units around the map to get them.

Look Out For Thale's Quake

Thales has a one time ultra-wide range attack called Quake that can hit almost everything on the map. Heal up all your units before you confront him.

Clear Out Enemy Units In Control Rooms To Shut Down Tech Units

Stand Strong at Shambhala Battle Tip - Control Room

Titanuns and long-range Viskam can be troublesome to deal with, but by clearing out control rooms, you can put a halt to these tech menaces.

Check Out All Story List & Guide!

Fire Emblem: Three Houses - Related Articles

Story Walkthrough & Battle Guide

DLC Story Walkthrough

All Story Walkthrough List

Game Database

Beginner Tips

Developed by INTELLIGENT SYSTEMS, Co-developed by KOEI TECMO GAMES CO., LTD. Published by Nintendo
Trademarks are the property of their respective owners. Its licensors have not otherwise endorsed and are not responsible for the operation of or content on this site.
Fire Emblem: Three Houses Official Site (EN)
Fire Emblem: Three Houses Official Site (JP)

Have some feedback? Click here

Your feedbacks will be checked by our staffs and will be attended to accordingly. Please be advised that we may not reply to every individual feedbacks.


Reader Comments
Max. 300 Characters

By clicking Submit you are agreeing to the Terms of Use.
*Offensive, insulting or inappropriate use of forum may lead to ban/restriction.
To avoid griefing, you will not be able to post or report for the first %d hours upon visiting this forum for the first time.

Close

Looks like nobody posted here yet...

Article Menu
Cindered Shadows DLC
DLC Story Walkthrough
Story Strategy Guide
White Clouds (Academy)
Azure Moon (Dimitri)
Verdant Wind (Claude)
Crimson Flower (Edelgard)
Silver Snow (Church)
Character & Class
Beginner's Tips
Academy Activities
Useful Information