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The Golden Scheme (Verdant Wind: Chapter 18)

FE3H | The Golden Scheme (Verdant Wind: Chapter 18) | Fire Emblem Three Houses

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Read this Fire Emblem: Three Houses story walkthrough guide of Verdant Wind Chapter 18 - The Golden Scheme (Golden Deer). Including conversation options, battle tips, quests, and more!!!

Table of Contents

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Verdant Wind Chapter 18 - The Golden Scheme Part 1 Guide

1[Shamir: Conversation Options]
・We should attack quickly.
 →Neutral Reply
・We should be careful.
 →Neutral Reply
2Harpstring Moon 5/3 - Free Time
Golden Fish
Choir Festival
3Harpstring Moon 5/4 - Lecture Day
4Harpstring Moon 5/9 - Mercedes's Birthday
5Harpstring Moon 5/10 - Free Time
Rare Monster Sighting
Morale Meals
6Harpstring Moon 5/11 - Lecture Day
7Harpstring Moon 5/17 - Free Time
Fish of Mystery
8Harpstring Moon 5/18 - Lecture Day
Raphaels's Birthday
9Harpstring Moon 5/21 - Saint Macuil Day - Choir event
10Harpstring Moon 5/24 - Free Time
Rare Monster Sighting
Sweet-Tooth Week
11Harpstring Moon 5/27 - Mercedes's Birthday
12[Claude: Conversation Options]
・No choice?
 →Neutral Reply
16Harpstring Moon 5/30 - Battle: Taking Fort Merceus Starts

Verdant Wind Chapter 18 - The Golden Scheme Part 2 Guide

1[Judith: Conversation Options]
・Unstoppable?
 →Neutral Reply
2[Claude: Conversation Options]
・He's...interesting.
 →Neutral Reply
・He's a reliable general.
 →Neutral Reply

Taking Fort Merceus Battle Tips

Stop Enemy Reinforcements By Sending Units Into The Blue Square

Taking Fort Merceus Battle Tips- Stop enemy reinforcements

Enemy units will appear each round near the blue squares each turn. Sending a unit to step on it will stop this, so have your cavalry be on the stand-by.

Death Knight Will Attempt To Escape When You Push Into Mid

Taking Fort Merceus Battle Tips- Stop Death Knight's Escape

The Death Knight will attempt to flee once you've reached the mid section of the map. Don't let him escape or you will lose the battle.

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