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3.3.1 Update - August Release Date

Sunbreak | 3.3.1 Update - August Release Date | Monster Hunter Rise

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Sunbreak | 3.3.1 Update - August Release Date | Monster Hunter Rise - GameWith

3.3 Update - Release Date & New Monsters of Monster Hunter Rise for Switch (MH Rise / MHR). Includes patch 3.3, update time, patch notes, update size, & news about August Update 3.3!!

Table of Contents

Check Out All The Latest News & Updates Here

Update 3.3 - Release Date

Released On August 26th

roadmap
Release DateAugust 26, 2021
Content・Capcom Collab 3
・DLC
・Event Quests

During the May 26th Digital Event, it was revealed that Monster Hunter Rise's patch 3.3 will be heading our way at the end of August. It is also recently released via Monster Hunter Rise Official Website that the new update 3.3.1 will be released on August 26th!

Free For All Players

The 3.3 update will offer new content for all Monster Hunter Rise players. You'll just need to download the update once it is released.

Info On Other Related Updates

No New Monsters To Be Added

Unlike how Crimson Glow Valstrax and Apex Zinogre were added to the game in the 3.0 Update, 3.3 isn't set to feature any new monster additions. The main content of the update will be DLC, Event Quests, and a special Capcom Collab!

Capcom Collaboration

Akuma 1
Akuma 2

Patch 3.3 will feature Monster Hunter Rise's third official Capcom Collaboration with Street Fighter! The first one was launched in Mid-June with Monster Hunter Stories, and the second one was released last July 30th in collaboration with Okami.

Capcom Collab Info

What Other Game Do You Want A Collab With?

3.3.1 Update - Bug Fixes & Other

Main Additions/Changes

New Event Quests will be available every week.
New DLC can be purchased from Nintendo eShop.

Base/Facility

Fixed a bug occasionally causing the vents that can be activated during the "Arena 06" quest to appear in random places rather than fixed locations.

Monsters

Fixed a bug causing Almudron's mud to be displayed at an angle in relation to the ground.
Fixed a bug occasionally preventing the player from being able to launch Somnacanth or Bishaten into a wall after Wyvern Riding if they're minimum size.
Fixed a bug causing the player to get poisoned if they get hit by Bishaten's wings during its pounce attack if it's holding a Parafruit with its tail.
Changed the monster sizes for certain quests.
Affected monsters: Aknosom, Bishaten, Rajang, Teostra, Apex Mizutsune, Apex Rathalos, Apex Zinogre, Crimson Glow Valstrax

Player

Fixed a bug causing an error to occur if the connection is lost or if the player departs on a quest when a Buddy performs a combo or support action.
Fixed a bug preventing the cursor from speeding up when increasing the values for the size or position of certain body parts when changing Advanced Settings on the Character Edit screen.
Fixed a bug causing the "Twin Ponytails" hairstyle to clip through the Lagombi Helm and the Rathalos Helm.
Fixed a bug occasionally causing the appearance of the player character's wrists to look unnatural when equipping the Floral Sleeves.
Fixed a bug occasionally causing the player's Palamute to freeze temporarily when performing a combo in sync with the player's attacks if it has the Large Shuriken equipped.
Fixed a bug occasionally causing Large Barrel Bombs to explode immediately after being placed.
Fixed a bug in the amount of Spirit Gauge consumed when comboing from the long sword's Spirit Step Slash into a Spirit Blade attack (Spirit Blade III or Dividing Slash).
Fixed a bug causing the game to wait for input after pressing the button to perform the long sword's Iai Spirit Slash.
Reduced the frequency of the long sword's Iai Spirit Slash's follow-up attacks hitting Magnamalo's torso despite the player attacking its forelegs.
Fixed a bug causing the damage of other attacks to decrease after landing a certain number of consecutive hits with the dual blades' Heavenly Blade Dance.
Fixed a bug preventing the 5th melody effect from being displayed in the log when activating 5 of the hunting horn's melody effects at once.
Fixed a bug causing the gunlance's Shelling to hit areas outside of the direction the player is facing if they perform the action while moving.
Fixed a bug preventing directional input from being registered when using the gunlance's Ground Splitter after a certain number of actions.
Fixed a bug causing Auto Shoutouts to appear for only one player when hitting multiple players at once with support ammo (Demon Ammo/Armor Ammo/Recover Ammo)
Fixed a bug preventing Bubbly Dance Level 3 from inflicting bubbleblight when the player performs an attack immediately after dodging with the bow.

Miscellaneous

Fixed a bug causing collected Sun Goddess Pictures to remain on screen if another player collects them during the loading screen when you join the "Rising Sun!?" event quest while it's already in progress.
Fixed various text bugs.
Other miscellaneous bug fixes have been made.

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