Read this Monster Hunter Rise Switch (MHR) guide to learn more about the new Wirebug feature! Find out more information about the Wirebug, uses, gameplay tips, tricks, & more!!
Table of Contents
What Is The Wirebug?
Bug Used To Traverse The World
The Wirebug is a type of insect that produces a special kind of tough silk! When used, it behaves similarly to a grappling hook, allowing new movement options for hunters when out and about exploring the world!
Traverse Through Different Kinds Of Terrain
The Wirebug will allow you to move through different kinds of terrains. From steep hills, and rocky cliffs, the Wirebug will allow you to move past with ease!
Consumes Wirebug Gauge
When using the Wirebug, you'll need to consume Wirebug gauge displayed on the bottom of your screen. This gauge will refill overtime. Note that some Silkbind Attacks consume 2 gauges at once.
Increase Maximum Gauge
You can expand your Wirebug gauge to a third gauge by picking up a wild Endemic Life Wirebug. Pick it up before the boss battle to use Silkbind attacks frequently.
Great Wirebug
There are also an endemic life called Great Wirebug. Using Great Wirebug on Jewel Lilly allows you to travel much further than a normal Wirebug.
All Endemic Life ListControls Of The Wirebug
Command | Action |
---|---|
Hold+ | ▼Wiredash (Targeted) |
+ | ▼Wiredash (Upward) |
+ | ▼Wiredash (Forward) |
While Airborne + | ▼Wiredash (Forward) |
While Airborne + | ▼Wiredash (Downward) |
Holdmid-air | ▼Mid-air Stop |
+when knocked back | ▼Wirefall |
While unsheathed + While unsheathed + | ▼Silkbind |
While unsheathed + While unsheathed + | ▼Gunner: Silkbind |
While on wall Hold + | ▼Wall Run |
While on wall + | ▼Wall Jump |
Wiredash (Targeted)
Command | Hold+ |
---|
Press hold ZL button to aim and press ZR to quickly leap toward the direction your camera is facing.
Wiredash (Upward)
Command | Hold+ |
---|
Use Wirebug to fly upward. Note that you won't fly straight up toward the sky but leap diagonally in front of you.
Follow-up Moves
After Wiredash (Upward)... | Action |
---|---|
While in mid-air + | Wiredash (Forward) |
While in mid-air + | Wiredash (Downward) |
While in mid-air | Jump Attack |
You can fly mid-air and follow up with moves above. Use this move to move around freely.
Wiredash (Forward)
Command | + While in mid-air + |
---|
Uses Wirebug to leap forward quickly. The command of Wiredash (Forward) changes when you are in mid-air so practice a bit to get used to it.
Wiredash (Downward)
Command | While Airborne + |
---|
This move allows you to land on the ground quickly using the Wirebug.
Mid-air Stop
Command | Holdmid-air |
---|
Press hold A while airbone to hang on the Wirebug and stop in mid-air. You can hang on the Wirebug up to 7 seconds. This move does not consume Wirebug gauge but the gauge stops refilling while you performing this move.
Follow-up Moves
While Mid-air Stop... | Action |
---|---|
+ | Aerial Evade |
While in mid-air + | Wiredash (Forward) |
While in mid-air + | Wiredash (Downward) |
While in mid-air | Jump Attack |
You can dodge while using Mid-air Stop by using the actions above. You can also choose the direction of your movement by tilting L-stick.
Wirefall
Command | +when knocked back |
---|
Use this move when a monster sends you flying or knocks you back to quickly recover and evade any oncoming attacks. Note that you can't use Wirefall to some monster's attacks.
Silkbind
Non-Gunner Silkbind | While unsheathed + While unsheathed + |
---|---|
Gunner Silkbind | While unsheathed + While unsheathed + |
Each weapon type has 2 different Silkbind attacks. The commands of Silkbind for gunner and non-gunner are different.
All Weapon Types' Silkbind AttacksUse Silkbind For Wyvern Riding
You can trigger a Wyvern Riding by using Silkbind and dealing damages to the large monster. Learn this new move by reading the full guide below.
Wyvern Riding GuideWall Run
Command | While on wall Hold + |
---|
Use Wiredash toward the wall to land on it and press the command above to perform a wall run. Your stamina will be consumed while using this move. You'll fall off the wall once your stamina runs out.
Wall Jump
Command | While on wall + |
---|
While you're landing on the wall or performing a Wall Run, press the command above to jump off the wall. Use this move to change the direction when you are using Wall Run.
Follow-up Moves
While Mid-air Stop... | Action |
---|---|
While in mid-air + | Wiredash (Forward) |
While in mid-air + | Wiredash (Downward) |
While in mid-air | Jump Attack |
Tips Of Using Wirebug
Use Wiredash To Extend Wall Run
Command |
---|
Wall Run ➡ Wiredash (Forward) ➡ Wall Run ➡ Repeat |
Since Wall Run consumes your stamina, you can continue using this move until it runs out. However, you can heal your stamina while falling off the wall and use Wiredash to continue climbing the wall. In this way, you can travel much further with Wall Run.
Use Mid-air Stop To Heal Stamina
If you want to travel further with wall run, you can use Mid-air Stop to heal your stamina.
Incorporate With Attacks
The Wirebug will also allow players to incorporate the new movement with different attacks! This will help you approach fights with a new dimension and change up your strategy!