Read this Wyvern Riding Guide for Monster Hunter Rise (Switch). Includes info on how to ride monsters, wyvern riding controls, time limit, wirebug gauge, evade, parry, and more!Check Out The Jan 7th Digital Event Summary Here
What Is Wyvern Riding?
A Way To Mount Monsters
Wyvern Riding is a new form of action players can take in Monster Hunter Rise. It involves mounting a monster and using it to move around! It's also possible to even attack monsters while mounted like this.
Time Limit On Riding
Wyvern Riding has a time limit to it - when you deal damage to enemies while mounted you'll see your timer increase. Conversely, taking damage will lower your remaining time.
Charge Your Gauge To Unleash A Powerful Attack
It's possible to fill up your Wyvern Riding Gauge by evading enemy attacks at the right time. Filling up your gauge will let you unleash a powerful attack called a "Mounted Punisher", dealing significant damage to the enemy.
How To Ride Monsters
Put Enemies In A Mountable State
By approaching an enemy that has been put in a susceptible condition known as the "Mountable State", the Ride Wyvern button will appear.
How To Make Enemies Susceptible
- Deal damage using the Wirebug
- Target a monster that has already been downed by another monster
- Use certain Endemic Life
How To Attack / Move While Wyvern Riding
Movement / Attack Controls
Move - Left Control Stick + (R)
Wyvern Riding allows you to freely move around while mounted by using the left control stick while holding down R. It's also possible to attack and evade.
Light Attack - (X)
A swift basic attack. Pressing the X button repeatedly will let you launch a series of attacks.
Strong Attack - (A)
A slower, lumbering attack with a wide animation but proportionally higher damage. You can also chain this by pressing the button repeatedly.
Evade / Emergency Evade / Parry - (B)
It's possible to regularly evade attacks, or perform an Emergency Evade. Also, dodging at just the right moment will provide you with a bonus to your Wyvern Riding gauge. It's also possible to "parry" enemy attacks if you time your dodge well, temporarily flinching/stunning them.
Note that Emergency Evades will use up one Wirebug gauge.
Launch Monster - (Y)
Running a monster you're currently riding into a wall by pressing Y will end your riding experience. It's also possible to destroy walls or down monsters if you aim a sufficiently large creature into them!
You can also chain launches by pressing the B button right when your monster collides with a wall. This will allow you to stay on the monster and keep dealing damage to it. However, it will cost you a wire gauge each time!
Mounted Punisher - (X + A)
Once your Wyvern Riding gauge is filled up to the max, you can unleash a Mounted Punisher attack. This attack has a time limit however, so after some time passes, you'll be dismounted.
It's also possible to down the monster by pressing X and A while your gauge is full.
Different Monsters Have Different Attack Patterns
Some monsters will have different combinations of attack patterns with the L button. It'll be worth your while to try mounting a wide variety of monsters and see what they have to offer!Check Out A List Of New Monsters Here