Season 5 has started from August 5, 2020, unveiling 3 new weapons. One is the ISO, an unlockable SMG at Tier 15. The second weapon is the AN-94, an unlockable AR on Tier 31 of the Season 5 Battle Pass. The third one, Dual Kodachis, is not part of the Battle Pass but can be obtained by completing its unlock conditions.
Despite recent nerf, Grau's recoil is still very easy to control thus is the prime choice for lasering down targets at range. It may take more shots due to the range nerf but Grau can still get the job done
FAL received a major buff during the recent Weapon Balance, giving it a great boost in close-range damage. Skilled players can dominate near & far with this weapon provided they has the shooting reflexes
Ram 7 shoots fast, hits hard and is a good contestant for the best 5.56 assault rifle. As it has a distinct recoil pattern that pulls to the left, it needs some skills to use but will yield great rewards if mastered
Despite recent nerfs, MP5 still excels in its role: Killing enemies fast up close. Its Time To Kill is still one of the fastest in the game, and still serves as a good CQB secondary gun to snipers or long-range weapon users
MP7 is an easy to use SMG that shoots very fast and has a large default magazine size. It can dominate up close like the MP5 but is easier to handle, making it a solid secondary weapon for close quarters
AUG can kill targets at SMG distance very quickly, almost on par to the MP5. Its unique 5.56 ammo conversion also allows it to serve as a semi-assault rifle for longer range engagements, allowing for more flexibility in loadout setups
PKM has a large default magazine size and a very controllable recoil, able to dish out good & consistent damage across a long distance. It is balanced all around without gimmicky handling so is a good all-purpose LMG in Warzone
A Tier represents weapons that can be viable in the Warzone meta but require additional planning and loadout building to cover its weaknesses. They can perform if the situation presents itself but may struggle if things go downhill.
Fennec is another fast-firing powerhouse that can shred up close. Its performance is however severely limited by its magazine capacity (up to 40) making it difficult to handle enemy squads that pops up together
Despite recent Weapon Balance, sniping is still a difficult thing with all the laser-like assault rifles dominating the meta. If you want a low bullet drop-off rifle, choose the HDR. For faster ADS & recocking speed, use the AX-50. >> HDR vs AX-50 Comparison
Despite being a reliable weapon, the ISO's stats pale in comparison against the more reliable SMGs in Warzone. We recommend avoiding this weapon for Warzone game modes. However, if you are confident in your skills and equip attachments to suit your playstyle, by all means.
We don't recommend the Rytec AMR for Warzone use right now due to its slow ADS speed and high recoil. Its explosive rounds sounds good on paper but is held back by the weapon's poor handling. You will have a better time sniping with HDR or AX-50 unless you're targeting vehicles.
The M4A1 is still one of the easiest to use and versatile weapons in the game, despite numerous balancing and changes. It is unlocked early on and can handle all types of combat situations without losing out by a large margin.
The AUG is available from Enlisted rank 5. The weapon has a very fast time-to-kill time and good mobility. Its 5.56 upgrade gives it more damage and range and is worth it for the longer Warzone combat. AUG's fast time to kill and mobility makes it a good choice.
The PKM can be unlocked early on, has a large default magazine size, good accuracy, and high fire rate. It can sustain accurate fire over long distance using mounting mechanics, while being effective enough up close. Can deal moderate damage to vehicles.
MP5 packs fast Time To Kill, and very manageable recoil into 1 solid package. Additionally, it's fairly easy to unlock, and its attachments are highly competitive, extending damage range while silencing the weapon, which goes very well with the needs of Battle Royale.
MK2 Carbine's good range, high damage (one-shot-kill to head and torso) & fast fire rate makes it effective in dealing with even body-armor reinforced enemies up to decent range. It has good utility value and can support the team well.
FR 5.56 features a 3 shot burst mechanics that when controlled can be very potent and accurate even to targets that are far away. A easy to shoot weapon suitable for players that hasn't mastered the recoil control mechanics, FR 5.56's main drawback is that when up close, it doesn't kill as fast as the faster firing guns so place your shots toward target's head .
RPG-7 has a wide explosion radius and can clear out bunkers quickly. Its essential team function however is to combat vehicles as 1 vehicle in Battle Royale can wipe a whole team by ramming them if not dealt with.
Renetti has decent range and extremely easy to control recoil, making it a solid sidearm for beginner players that can't handle the wild recoil of .50 GS or .357. It performs decently in most handgun ranges and is a reliable sidearm for players that don't want a launcher or knife as sidearm and prefer not to use Overkill Perk.
Unlock Rank In Enlisted Rank
Using a Pistol, get 2 Headshot kills in 15 different matches
A fast firing & accurate assault rifle, RAM-7 has more recoil than M4A1 thus requires more skills to be effective. It also takes at least 25 rounds of gameplay to unlock if you didn't do so in the last season, so some grinding is needed.
HDR deals heavy damage with minimal bullet drop, suitable for the many open areas of Verdansk. It can often one-shot enemies making it a good way to exploit opportunities & enemy carelessness, but take skills to use effectively.
SKS can shoot very fast with manageable recoil up to decent ranges, making it a powerhouse both up close and mid-range. Knowing how to control the first shot recoil will be key to your success with this weapon.
Unlock Rank In Enlisted Rank
Using a Sniper or Marksman Rifle, get 2 Longshot Kills that are Headshots in 15 different matches.
The Bruen Mk9 LMG is a weapon that excels in the Warzone mode due to the large map. Thanks to the low recoil and large magazine size, you can keep your finger squeezed on the trigger whilst reliably hitting your shots! Perfect for mowing down fully armored teams, or providing suppressive fire!
Unlock Rank In Multiplayer
Get 3 kills when the enemy is near smoke using an LMG in 15 different matches
The CR-56 AMAX scales well with Verdansk's large open world as it a balanced version of the AK-47. With proper attachments, the CR-56 AMAX can be used as a versatile Marksman Rifle or as a very dependable close to mid-range Assault Rifle.
Unlock Rank In Multiplayer
Get 3 Gunbutt kills while using an Assault Rifle in 10 different matches.
AK-47 recoil became more controllable over the course of multiple patches while retaining its hard hitting damage, though still require some practice to master. It can be modified into a all-range hard hitting machine that can down opponents in relatively less shots.
Oden has one of the highest single shot assault rifle damage in the game, though kept in check by a slower fire rate. It can pick people off at range while being able to dominate up close with its pure damage potential. Its slow fire rate is not for everyone though, so only gets an A.
While not strictly a weapon, Riot Shield's ability to block incoming rounds makes it a great tool for your team providing many tactical use. For example, one can block sniper fire while another team member revive a downed ally.
A unique 2-shot firing shotgun, R9-0's strength lies in its large magazine size and great burst damage that can clear rooms fast despite shooting at fully body-armored targets. Its a close range only weapon, so takes a experienced players to know when to bring & deploy this weapon. Aiming before shooting tightens pellet spread.
Kar98k is for those that wants a longer one-shot-kill range weapon but don't want to be burdened down by a Sniper Rifle. Kar98k must hit upper torso within mid-range for a one-shot kill and its slower ROF makes it a somewhat situational and loadout-dependent weapon.
AX-50 has the advantage of faster re-cocking & a bit faster ADS speed & lower recoil, making it easier to use when making follow up shots. It has a somewhat noticeable bullet drop compared with HDR, so requires more skill to operate especially in the open Verdansk maps.
FAL's accuracy & high damage over long distance allows it to handle targets at range with ease, a good feature to have in the wide Warzone maps. Another benefit is that there's no flinch when being shot at unlike most sniper & marksman rifle. Its semi-auto firing speed limits its ability in close quarters however and makes missing shots painful.
The recent Warzone update gave the Uzi a far better chance in the world of Verdansk. With a good combination of attachments, the Uzi can be a very capable gun when used in close to mid range encounters. Note that you need to have the .41 AE 32-Round Mags in order to unlock this gun's true potential.
Players who are able to control the weapon's unique firing mode will be able to use the AN94 AR to its full potential. The weapon has a relatively low recoil due to its hyperburst feature, allowing players to keep their shots on target.
After the 3/25 update, 4 new weapons can now be found in the loot of Warzone: 725, MK2 Carbine, .50 GS, and EBR-14. These weapons may be all you've got when you start out in Battle Royale, or make a fine swap option in Plunder.
Comes In Common Or Uncommon Rarity
These 4 guns can be found in both Common and Uncommon rarity, meaning that there will come with different attachments. However, not all attachments may suit your playstyle, so choose your weapons based on practicality, not solely on their rarity.
Details of these looted weapons can be found below.
MP7 is fairly abundant as loot in Warzone and has good handling, fast firing rate and a decent magazine size of 40. Its great versatility and fast speed makes it a powerful tool for most players to fight to their first loadout.
Mk2 Carbine is a fine weapon to keep when looted in the field due to to its good damage, ease of control and decent performance at all ranges. That's why we even recommend it as a S tier weapon for Warzone.
The 725 shotgun, while potent up close, is gimped by its 2-round magazine size that can be fatal in the team-fighting environment in Warzone. Even in solo modes, its inability to make fast follow up shots greatly increase the risk. Keep it for a while before swapping it out.
A powerful long-range handgun, .50 GS's heavy recoil and slower firing speed is not optimal as a main weapon to keep around. While a decent upgrade to the starting X16, players should swap it out for a rifle ASAP or ignore it if one cannot handle its recoil.
A semi-auto Marksman Rifle, EBR-14 can be a good ranged weapon to have but it's hard-kicking recoil means that its not a weapon for everyone. Without decent attachments, it's hard first-shot recoil can make follow-up shots difficult.
The above weapons were selected based on the following criteria:
The best weapons for Warzone should be able to let the player adapt to different situations, whether it be in long-range shootout, or tooth & nail CQB brawls. Weapon range is a major concern in the wide open Verdansk.
With the new Body Armor mechanic, damage either by bullet damage or TTK (time to kill) is more crucial than ever. Weapons with high base damage or faster rate of fire will be considered a priority.
Accurate Or Low Recoil
Due to great distance of the Warzone maps, engagements range can vary greatly. Being able to hit targets consistently, especially armored targets are just as important as damage. So, guns with a high accuracy, or low recoil are considered.
How soon a weapon becomes available for Warzone players to use will be considered in the ranking. If a weapon takes too long of a grind to unlock, than it might take out the fun from Warzone.