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January 13 Weapon Changes - Nerfs & Buffs

Warzone | January 13 Weapon Changes - Nerfs & Buffs | Call of Duty Modern Warfare

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Check out the weapon balance changes, nerf & buff on January 13 (1/13) in Call Of Duty Modern Warfare (COD MW) & Warzone! Know changes with the DMR 14, Type 63, Mac 10, and Diamatti!!!

Table of Contents

Check Out The Latest Patch Notes Here!

January 13 - Buffs & Nerfs

Nerfed For Further Balance

The weapons below have been found to dominate matches in Warzone and have been further changed for balance. Note that these changes are for Warzone only and does not affect the the weapons' performance in Cold War.

Wakizashi Joins Warzone

Wakizashi

A new weapon from Cold War's Season 1, the Wakizashi is now available for use in Warzone. Players can either unlock it completing its requirement or by buying it from the ingame store.

Check Out The Wakizashi Here!

DMR 14 - Nerfed

Nerfed For Balance

DMR 14 has been nerfed across the board for damage and recoil.

Check Out The DMR 14's Stats Here!

Penetration Nerf

  • Bullet penetration reduced from sniper to AR

DMR 14 Damage Nerf

  • Damage falloff ranges decreased from 55 damage before / 48 damage after 750 units (down 70% from 2500 units)

DMR 14 Recoil Increased

  • Recoil Increased moderately for second and third bullet
  • Recoil Increased slightly for subsequent bullets

DMR 14 Locational Damage Multipliers Adjusted

  • Headshot now does less than 100 damage after 750 units
  • Lower torso reduced from 1.1 to 1.01 (~8%)

DMR 14 Attachments Nerfed

Front Grip
- Vertical recoil reduction removed
- Horizontal recoil reduction increased from 20% to 30%
Field Agent Foregrip
- Vertical recoil reduction decreased from 35% to 25%
- Horizontal recoil reduction increased from 35% to 30%

Type 63 Nerfed

Type 63

Type 63 received some nerf to the damage as well, but was relatively untouched in the recoil area.

Check Out The Type 63's Stats Here!

Type 63 Penetration Nerf

  • Type 63 Bullet penetration reduced from sniper to AR

Type 63 Damage Nerf

  • Damage falloff ranges decreased from 60 damage before / 45 damage after 900 units (down 55% from 2000 units)

Type 63 Attachments Nerfed

Front Grip
- Vertical recoil reduction removed
- Horizontal recoil reduction increased from 20% to 30%
Spetsnaz Ergonomic Grip
- Vertical recoil reduction decreased from 45% to 30%
- Horizontal recoil reduction increased from 45% to 40%

Mac-10 Blueprint -Fixed

Mac 10

Gallantry Blueprint Fixed

Check Out The MAC 10's Stats Here!

Diamatti - Nerfed

Diamatti got another nerf to its dual wield & damage in a way that it no longer gets a damage multiplier based on body parts hit, and the damage is lower.

Check out Diamatti Stats here!

Diamatti Damage Nerf

  • Max damage reduced from 45 to 40 (~11%)

Dual Wield (Akimbo) Damage Nerf

  • All location damage multipliers set to 1

January 13 Weapon Balance Effects On Meta

Cold War DMR Weapons Brought In Line

Mostly A Bug Fix

The nerfs made significant impact to the recoil & damage of the Cold War Meta DMR weapons. They will no longer be the all-range shredding machines they used to be, but thanks to their fast fire rate and semi-decent handling despite nerfs, they are still capable weapons in the right hands. However, it is very likely that the meta will move on to other weapons with similar performance like Kar98k.

Warzone Weapon Lists
Modern WarfareCold War

DMR 14 - Still Viable Post Nerf?

DMR 14 lost some advantage over long range, but is still viable up to medium or even long range if the player knows how to handle its recoil kick after firing the first round. It will now be difficult to challenge full snipers without skill, but thanks to its fast fire rate DMR 14 is still potent up as a close up/ mid range multipurpose gun.

Check Out The DMR 14's loadout Here!

Type 63 - Still Viable Post Nerf?

Type 63 received nerf in the damage & recoil attachment area, but was relatively untouched in its base range recoil unlike DMR 14. Type 63 was originally a mid/ close range oriented weapon based on its stats to begin with, and thanks to its relative fast rate of fire we feel that its pretty much the same viable weapons as before.

Diamatti Akimbo - Still Viable Post Nerf?

Diamatti & Akimbo kind of lost some damage in this nerf, requiring another burst to down targets. However, as there are currently no better alternatives to self-defense secondary weapons without the use of Amped Perk, Diamatti is still one of the best secondary to choose from. We would recommend that players who use the Diamatti for self defense ditch the Dual Wield (Akimbo) and use the sights for better consistency.

Check out Diamatti Best Loadouts & Class here!

Previous Update Weapon Buff & Nerf

Previous Versions Weapons Buff & Nerfs

DMR Rifles & Akimbo Nerfed For Balance

The weapons below have been found to be dominating matches in Warzone and have been changed for balance. Note that these changes are for Warzone only and does not affect the the weapons' performance in Cold War.

DMR 14

Nerfed For Balance
  • Reduced headshot damage
  • Increased recoil
Check Out The DMR 14's Stats Here!

Type 63

  • Reduced headshot damage
  • Increased recoil
Check Out The Type 63's Stats Here!

Mac-10

Mac 10
  • Decreased headshot damage multiplier
Check Out The MAC 10's Stats Here!

Diamatti (Akimbo Only)

  • Decreased damage range
  • Increased hip-fire spread
Check Out The Diamatti's Stats Here!

January 7 Weapon Balance Effects On Meta

Less Use For The Cold War Weapons

Mostly A Bug Fix

The nerfs were brought upon by the lack of recoil and damage output of the said guns. It also didn't help that the guns themselves exhibit good fire rates when used with certain attachments. With that said, it is very likely that the meta will move on to other weapons with similar performance.

Call of Duty: Warzone & Modern Warfare Related Articles

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Warzone Strategy Team

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