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All That Money Can Buy - Main Constellation Mission Walkthrough

Starfield | All That Money Can Buy - Main Constellation Mission Walkthrough

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Starfield | All That Money Can Buy - Main Constellation Mission Walkthrough - GameWith

The guide on how to complete All That Money Can Buy in Starfield. Includes a walkthrough chart, artifact negotiations, choice to kill, jail or let Musgrove free consequences guide.

Table of Contents

Main Quest (Mission) List

Mission Overview

How To UnlockInto The Unknown
LocationsThe Lodge → Volii Alpha → Neon
Reward- 400 XP
Unlockable Feature-New Mission: Starborn

Full Objectives

  1. Talk To Walter Stroud
  2. Travel To Neon
  3. Check In At Stroud-eklund HQ
  4. Talk To Issa Eklund
  5. Investigate The Seller
  6. Investigate The Seller's Sleepcrate
  7. Ask About Security
  8. Check The Door Controls
  9. Talk To Walter Stroud
  10. Go To The Astral Lounge
  11. Locate The Seller
  12. Negotiate For The Artifact
  13. Head To The Entrance
  14. Talk To Issa Eklund
  15. Go To Slayton Aerospace HQ
  16. Find A Way To The Next Floor
  17. Go To Next Floor
  18. Climb The Trade Tower
  19. Confront Nicolaus Slayton
  20. Talk To Musgrove
  21. Go To The Ship
  22. Return To The Lodge

Walkthrough Guides

Talk To Walter Stroud

Starfield All that Money Can Buy Walter Stroud

Talk to Walkter Stroud sitting at the Library at The Lodge. He will ask you to join in the negotiations for purchasing an Artifact in Neon.

Head To Neon

Starfield All that Money Can Buy Volii Alpha Starmap
Starfield All that Money Can Buy Neon City

Neon is located in Volii Alpha in the Vollii System. Head inside until you reach the Terminal and ride the elevator, choose Stroud-Eklund Corporate HQ and talk to Oscar to complete the check-in objective. You will also get to talk to Issa Eklund afterwards.

Talk To The Seller At Newill's Goods

Starfield All that Money Can Buy James Newill location

Find James Newill in the Newill's Goods just outside of the HQ. Talk to him about Sieghart and he will tell you about him and his deals with the Neon Security.

Be Prepared To Pay Credits

Starfield All that Money Can Buy

Persuade James Newill to provide more information or pay 2,500 Credits. He then will give you the unit number of the Seller's Sleepcrate.

Credits Guide - How To Get and Farm Money

How To Find The Seller's Sleepcrate

Starfield All that Money Can Buy Ebbside
Get inside the Ebbside just located outside of Newill's Goods.
Starfield All that Money Can Buy Sleepcrate's Door
Proceed ahead, then make a right at the first turn and then turn right once more when you get in the open area to find the door.
Starfield All that Money Can Buy Digipick Door
You will need Digipicks to lockpick the door. It only requires Novice skill so you'll be able to open it in no time.
Starfield All that Money Can Buy Computer
Get inside and open the computer console inside to complete the objective.
Lockpicking Guide - How To Use Digipicks

Where To Ask For Security Details

1Head inside the Bayou Plaza.
Starfield All that Money Can Buy
Turn left at the first turn and head straight to the Trade Tower: Astral Lounge at the end of the corner.
Starfield All that Money Can Buy Boone Morgan Location
Talk to Boone Morgan who is behind in the bar.
Starfield All that Money Can Buy
Inquire about security and he will offer you the Astral Lounge VIP package.
5 You can pay 4,000 Credits or Persuade Morgan to lower the price fee and 1,000 Credits instead. The objective will be cleared once you have gone through with the transaction.

Persuade Morgan

This will be easy if you have a trader Background like Diplomat or Industrialist that includes a persuasion starter skill. You can also get the Persuasion Skill and upgrade it. If your level is sufficiently high, you can attempt to Intimidate him by choosing the red dialogue option, but be aware that there's a risk it could backfire on you.

Override The Remote Door Controls

Starfield All that Money Can Buy Computer Door Controls

Get inside the Elevator and head towards the Vip Balcony. Head straight ahead pass the guard and then turn right. The computer console is just at the right-side of the doorway so you'll spot it easily. Make sure that you have enough Digipicks to unlock it. You'll clear the objective and gain XP from doing so.

Find Musgrove Near The Bar Station

Starfield All that Money Can Buy Musgrove

The seller will have a large security case and will respons to the code phrase Ramsay and Travers. Help Walter Stroud closed the deal and get the Artifact.

Persuade To Slayton Agent Claiming The Stolen Artifact

Starfield All that Money Can Buy

After the Artifact Negotiations, a Slayton Agent will appear and claim the stolen artifact as Nicolaus Slayton's property. You can talk to him to avoid combat but he will warn you instead. A bounty will be placed in your head and your ship will be impounded instead afterwards.

Get To The Next Floor

Starfield All that Money Can Buy

Try persuading the receptionist Ryleigh in the service desk at the Slayton Aerospace HQ to get you in. Successfully persuading her will give you permission to use to the Executive Level Access Code otherwise you will need to find another way which is sneaking in through the elevators.

Other Way To Get The Access Code

1Get the Access Code in the Security Room behind the company sign visible in the lobby.
2Head to the elevators located at the left side of the Security Room and go up the Executive Level.

How To Get Out Through The Vents Unnoticed

After being trapped in the Elevator by Slayton, you will all be rescued by Issa Eklund who managed to pay of one of Slayton's Security Consultants. You can follow her instructions or fight your way out to the Exit.

1Use the Vent System on the left side of the Elevator you came out. Make sure to get unnoticed by the guards.
2Just keep going to the end once inside and go down the small opening in the vent.
3Climb to the vent at the end of the hallway
4Follow the path until you can find a hatch and open it. You will have to fight your way against to the exit from here.
5You will find the door at the Exit leading to the Trade Tower.

How To Fight Your Way To The Exit

Starfield All that Money Can Buy Detected

The security will be on full alert if you get caught and you won't be able to sneak out now so you have to fight your way through the Slayton Security. Make sure to equip yourself and pick up weapons along the way.

Starfield All that Money Can Buy Security Controls
Activate the Gate Control Switch to enter.
Starfield All that Money Can Buy Research Lab
You can take time to loot the lockers and dead bodies then head to the Research Laboratory pass the Gate Control Room.
Starfield All that Money Can Buy Exit Door
Head to the Door on the far right side of the Lab. Then turn left to find the back door once you've defeated the hostile Slayton Employees.

Climb The Trade Tower

Use the stairs to get to the Trade Tower

Spare, Jail Or Kill Musgrove

Starfield All that Money Can Buy

Nicolaus Slayton will let you decide the Artifact Thief's fate as part of a deal. You can choose to set him free, throw him in jail or kill him on the spot. These choices gives you different results although it is recommended to choose Jail option to increase affinity with your companions.

Let Musgrove Free Increase Empathy
Jail MusgroveIncrease affinity with Walter and other Companion
Kill Musgrove Increase affinity with Nicolaus
Decreases affinity with Walter and other Companion
You can Loot Musgrove's Body:
Credits: 1185
7.77MM Caseless (26)
Suit With Lapel Pin
Points of No Return - Missable Contents

Starfield Related Guides

Back To Starfield Guide Wiki

Main Quest

Main Quest List

All Faction List

All Faction Mission List

Misc Missions

A Break at DawnA Light in the Darkness
A Parting GiftA Shipment for Salinas
A Tree Grows in New AtlantisAlternating Currents
All For OneAn Invitation
Apex PredatorArt Dealer
Balancing the BooksBeautiful Secrets
Beer RunBreach of Contract
Bare MetalBlast Zone
BrownoutBug Hunt
Captain's BountyCharity of the Wolf
Companion's BelongingsDead Stop
Debt ForgivenessDefensive Measures
Dirty LaundryDistilling Confidence
Divided LoyalitiesDoctor's Orders
Drinks on the HouseDrydok Blues
Escape from the Endless VoyageExorcism
Failure To CommunicateFalse Positives
Family ReunionFinal Thoughts
Fishy BusinessFreight Fright
Fueling GreatnessGem Jealously
Ghost HuntGroundpounder
Hard LuckHeart of Mars
In MemoriamInfinity's End
Juno's GambitKeeping the Peace
Last ResortLast Will And Testament
Late BloomerLeader of the Pack
Left BehindLiquid Assets
Loose EndsLost and Found
Managing AssetsMatters of the Hart
Media SpongeMissed Connection
Missed the MarkMob Mentality
Olive BranchOne Riot, One Ranger
Operation StarseedOut on a Limb
Pirate ActivityPower from Beyond
Preventive ActionPrimary Sources
Proper Tea TheftPsyched
Reclaiming the PastRed Tape Blues
Red Tape ReclamationRed Tape Runaround
Refurbished GoodsReliable Care
Relief RunRe-Re-Application
Rough LandingsRunaway
Run the Red MileSaburo's Solution
Search and SeizureSecret Lives
Space Frog from Outer SpaceSpecial Delivery
Special SauceSpreading the News
Start-Up StoppedStarsap Tours
SuperfanSuspicious Activities
Tapping the GridTaste of Home
Terror BrewThe Akila Run
The BootThe Bounty that Got Away
The Great Laredo CaperThe Kindness of Strangers
The Power of PersuasionTop of the LIST
Tourists Go HomeTwo Tales Two Cities
UC Wants You!Unjustified
Vanguard: Safer SkiesVaper Analysis
Wanted GuestWinning Hearts and Minds

Quest Related

Point Of No ReturnStory Branching
Post Game ContentNew Game Plus
How Long To BeatFinal Boss Fight
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