The Ship Building Guide for Starfield. Includes how to use Ship Builder, add Weapons, Cargo, and changes of Ship Modules Class.
Table of Contents
Two Types of Ship Building
1. "Upgrade Ship" For Boosting Stats
This mode enhances the performance of installed ship parts, allowing you to Upgrade and Change the individual parts without worrying about position adjustments or other details.
2. "Ship Builder" For Full Customization
Unlike "Upgrade Ship," this mode allows you to add or delete parts. Customizing your ship is highly flexible, but there are also restrictions on modification.
Modify Ship Parts With "Upgrade Ship"
How To Use Upgrade Ship
Procedure | |
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1 | Select the ship you want to modify. |
2 | Press E button to enter Upgrade Ship mode. |
3 | Select the part you want to modify. |
4 | Select the option from the list. |
5 | Cost credits to install it. |
Starship Design Skill Is Required
To install certain advanced modules on your ship, you must unlock and rank up the Starship Design skill.
Priority To Upgrade Ship Parts
High-Priority:
Reactor | Increases the power available to other ship components. Note that to pilot a ship with an upgraded reactor, you must also have a high Piloting skill rank. |
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Weapons | Enhances the combat performance of your ship. |
Cargo | Increases storage capacity. |
Engines | Boosts the speed of your ship. |
Medium-Priority:
Shield | Reduces incoming damage from enemies. |
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Grav Drive | Increases your jump range to other star systems. |
Fuel Tank | Allows you to travel further without stopping. |
Full Customization With "Ship Builder"
How To Use Ship Builder
Action | Input | Description |
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Rotate | Hold Right mouse button | Rotate the camera. |
Pan | Hold Mouse Wheel | Move the view as you want. |
Pan Up | W or Up | Move the view upwards. |
Pan Down | S or Down | Move the view downwards. |
Pan Left | A or Left | Move the view towards the left. |
Pan Right | D or Right | Move the view towards the right. |
Zoom In | Mouse Wheel Up | Magnify the view. |
Zoom Out | Mouse Wheel Down | See a wider view. |
Floor Up | R | New module will appear on the upper level. |
Floor Down | F | New module will appear on the lower level. |
Options | L Ctrl | Shows Undo, Redo, and Duplicate. |
Flight Check | C | View the Error messages. |
Add | G | Add a module |
When Adding a Module | ||
Flip | Z | Flip the selected module. |
Accept | E | Apply the changes you have made. |
Cancel | Tab | Exit without changes. |
When Selecting A Module | ||
Color | J | Shows the Color Adjustment menu. |
Delete | Delete | Remove the selected module. |
Edit | Space | Shows the Variants. |
Start With Parts That Are Limited To One
Mudule | How To Choose |
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Reactor | Higher power allows all components to be supplied. |
Grav Drive | Higher Grav Jump Thrust allows you to Fast Travel further. |
Shield | Higher Health offer more protection. |
Cockpit | Higher Hull provides higher durability for your ship. |
Docker | For docking with other ships. No functional stats. Choose what you like. |
Landing Bay | For landing on planets. No functional stats. Choose what you like. |
Starting with a set of non-negotiable components, each limited to one per ship, is essential when building a ship. This makes it easier to allocate the remaining components.
Use a Reactor of the Highest Possible Class
Since you cannot attach Modules of a higher class than the Reactor, you should start with the Reactor of the highest class available.
Modules (Other than Reactors) with a Class
Grav Drive | Higher class increases the Jump Range but requires more Skills. |
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Shields | Higher class reduces more incoming damage. |
Engines | Limited to four. Higher class doesn't result in higher Speed but more Health or less Required Power. |
Weapons | Limited to three. Higher-classed EM and PAR weapons offer better performance. |
Add Functional Modules
Mudule | How To Choose |
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Fuel Tanks | Higher Fuel allows you to jump further. |
Cargo | Higher Capacity provides more inventory space. Shielded Cargo can be used to hide Contraband. |
Habs | Related to Crew Slots and Interior Types. Choose what you need. |
Landing Gears | At least two per ship. Higher Lander Thrust supports more ship mass. |
*There is no upper limit to the modules above.
Choose Modules With Higher Stats But Lower Mass
Mass refers to the weight of your ship, including all components. If Mass exceeds Thrust, Mobility will decrease, limiting speed and maneuverability. So, build a strong ship while keeping Mass in check.
See The Flight Check For Errors
It is crucial to learn the rules of shipbuilding. Any errors will be flagged in Flight Check with an explanation—press C to see how to fix the errors.
How To Fix Errors While Ship Building
Common Errors While Shipbuilding
Unattached Modules | Ship has unattached modules. → Attach the modules properly on your ship. |
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Ship Cost | Ship cost exceeds available credits. → Go for less expensive part. |
Ship Size | Ship exceeds max length, width, or height. → Redesign your ship within the 40m limit. |
Low Mobility | Reduce mass or add engines to improve mobility. → Decrease the mass or enhance the engine. |
Missing Cockpit | Ship is missing a cockpit. → Install a cockpit. |
Multiple Cockpits | Only one cockpit is allowed. → Remove the extra cockpits. |
Missing Landing Bay | Ship is missing a landing bay. → Install a landing bay. |
Multiple Landing Bays | Only one landing bay is allowed. → Remove the extra landing bays. |
Minimum Landing Gear Count | Ship has too few landing gears. → One Lander Thrust unit can support 200 ship mass. Add enough Thrust units based on mass. |
Landing Gear Misaligned | Landing gear touch down points must be aligned with landing bay. →Reposition the gears to the right height. |
Missing Docker | Ship is missing a docker. → Install a docker. |
Invalid Docker Module Position | Docker modules need to be on an outside edge of the ship. →Move the docker to the top of your ship. |
Missing Grav Drive | Ship is missing a grav drive. → Install a grav drive. |
Need More Grav Jump Thrust | Ship is too heavy to grav jump. Reduce mass or increase grav jump thrust. → Upgrade grav drive or decrease the ship mass. |
Minimum Fuel Tank Count | Ship does not have at least one fuel tank. → Install a fuel tank. |
Missing Reactor | Ship is missing a reactor. → Install a reactor. |
Multiple Reactors | Only one reactor is allowed. → Remove the extra reactors. |
Missing Shield | Ship is missing a shield. → Install a shield. |
Multiple Shields | Only one shield module is allowed. → Remove the extra shield. |
Minimum Engine Count | Ship has too few engines. → Install an engine. |
Excess Engine Power Usage | Ship is using too much power for engines. Reduce engine count. → Change engines or upgrade the reactor. |
Missing Weapon Assignment | Ship is missing a weapon assignment. → Open Flight Check and assign a weapon to the spare slot. |
Unassigned Weapon | Ship has weapons that must be assigned to a group. → Open Flight Check and assign the weapon to one slot. |
Excess Weapon Power Usage | Ship is using too much power for weapons. Reduce weapon count. → Change to weapons with lower required power. |
Cannot Reach Cockpit From Landing Bay | Landing bay needs to be connected to the cockpit. → Link the Landing Bay and the Cockpit via the Hab. |
Cannot Reach Cockpit From Docker | Docker modules need to have an interior connection to the cockpit. → Link the Docker and the Cockpit via the Hab. |
Where To Get Ship Parts
Brand's Show Rooms
The ship manufacturers, such as Taiyo or Deimos, sell their original Dockers, Cockpits, Habs, etc., and have their own stores in various cities where you can buy all the lineups, regardless of your level.
Brand | Location |
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Hopetech | Polvo, Valo System |
Nova Galactic | Titan, Sol System *Talk to the Ship Technician to access the lineups. |
Deimos | Deimos (Moon of Mars), Sol System *You need to dock at the Staryard. |
Stroud Eklund | Deepala, Narion System *You need to dock at the Staryard. |
Taiyo | Volii Alpha, Volii System |
Ship Technicians and Vendors
Some towns have Ship Vendors and Technicians selling spaceship parts and new ships. Reactors, Weapons, and Engine lineups are available based on your level. You need to reach a certain level to be able to see advanced parts in the store.
Click the button below to see the detailed locations.
Ship Vendors - Locations & How to GoHow To Start Customization
Talk To Ship Services Technician
Find the Ship Services Technician at the Spaceports and ask to view and modify your ships in the menu.
Starfield Related Guides
Back To Starfield Guide WikiBest Ships | Best Ship Weapons |
Best Ship Builds | Ship Building Guide |
Ship Stats Explanation | Grav Jumping |
Ship Cargo (Storage) | Space Combat |
Ship Piracy |
Starship Models
Razorleaf Ship | Star Eagle Ship |
UC Prison Shuttle | Starborn Guardian Ship |
Wanderwell | Kepler R |
Narwhal | Dagger Ship |
Staryards
Deimos Staryard | Stroud Eklund Staryard |
Trident Staryard | Nova Gallactic Staryard |
HopeTech | Taiyo |
The Den | The Key |
Related Lists
- All Spaceships List
- All Ship Vendor List
- All Ship Parts List