Skill List for Monster Hunter Rise Sunbreak that cointains skill name and effects of armor skills by ABC order!
Skill List
Skill List - A To C
Skill | Effect |
---|---|
Adrenaline Rush | Perform a perfectly-timed evade just as monster attacks for a temporary attack boost. Lv1: While active, temporary attack power +10. Lv2: While active, temporary attack power +15. Lv3: While active, temporary attack power +30. |
Affinity Sliding | Sliding increases your affinity for a short time. Lv1: Enables skill use. |
Agitator | Increases attack power and affinity when large monsters become enraged. Lv1: Attack +4 and affinity +3% while active. Lv2: Attack +8 and affinity +5% while active. Lv3: Attack +12 and affinity +7% while active. Lv4: Attack +16 and affinity +10% while active. Lv5: Attack +20 and affinity +15% while active. |
Ammo Up | Increases bowgun loading capacity. (There is a cap to loading capacity.) Lv1: Expands clip size for some ammo types. Lv2: Expands clip size for many ammo types. Lv3: Expands clip size for most ammo types. |
Artillery | Strengthens explosive attacks like shells, Wyvern's Fire, charge blade phial attacks, and Sticky Ammo. Lv1: Increases power of each attack by 10% and reduces Wyvern's Fire cooldown by 15%. Lv2: Increases power of each attack by 20% and reduces Wyvern's Fire cooldown by 30%. Lv3: Increases power of each attack by 30% and reduces Wyvern's Fire cooldown by 50%. |
Attack Boost | Increases attack power. Lv1: Attack +3 Lv2: Attack +6 Lv3: Attack +9 Lv4: Attack +5%, Bonus: +7 Lv5: Attack +6%, Bonus: +8 Lv6: Attack +8%, Bonus: +9 Lv7: Attack +10%, Bonus: +10 |
Ballistics | Shortens the distance before ammo and arrows reach maximum power. Lv1: Slightly extends range. Lv2: Extends range. Lv3: Greatly extends range. |
Bladescale Hone | Dodge rolling to evade an attack with your weapon drawn will recover sharpness, refill bowgun ammo, or give Close-range Coatings a temporary boost. Lv1: Activates 50% of the time. Lv2: Activates 75% of the time. Lv3: Activates 100% of the time. |
Blast Attack | Makes it easier to break or sever parts of large monsters. Lv1: Part damage +10% Lv2: Part damage +20% Lv3: Part damage +30% |
Blast Resistance | Increases blast resistance. Lv1: Slightly increases time before blast and reduces damage taken. Lv2: Greatly increases time before blast and significantly reduces damage taken. Lv3: Nullifies effects of blast. |
Blight Resistance | Grants protection against all elemental blights. Lv1: Reduces the duration of all elemental blights by 50%. Lv2: Reduces the duration of all elemental blights by 75%. Lv3: Nullifies all elemental blights. |
Blood Rite | A portion of damage dealt is converted to health when striking a broken monster part. Lv1: Activate effect Lv2: Increases the amount of health you recover. Lv3: Further increases the amount of health you recover. |
Bloodlust | The effects of the Frenzy virus change. Health is gradually reduces, but you gain a variety of effects. Frenzy virus occurs regularly when in combat. Lv1: While infected, attack & evasion increase & stamina use reduced. On recovery, red vitality gauge is restored, and affinity increases. Lv2: While infected, further boost to effects received. Upon recovery, further increase to affinity. Lv3: While infected, further boost to effects received. Upon recovery, further increases duration of increased affinity. |
Bludgeoner | Increases attack power when your weapon sharpness is low. Lv1: +5% attack power when your weapon sharpness gauge is yellow or lower. Lv2: +10% attack power when your weapon sharpness gauge is yellow or lower. Lv3: +10% attack power when your weapon sharpness gauge is green or lower. |
Bombardier | Increases the damage of explosive items. Lv1: Explosive power +10% Lv2: Explosive power +20% Lv3: Explosive power +30% |
Botanist | Increases the quantity of herbs and other consumable items you gather. Lv1: One extra consumable herb item per gather. Lv2: One extra consumable herb, fruit, nut, or seed item per gather. Lv3: One extra consumable herb, fruit, nut, seed, or insect item per gather. Lv4: One extra consumable herb, fruit, nut, seed, insect, or mushroom item per gather. |
Bow Charge Plus | Increases max bow charge level by one. Lv1: Activates skill effect. |
Bubbly Dance | Reduces bubbleblight and grants increased evasion when afflicted. Lv1: Reduces the effects of major bubbleblight. Lv2: Reduces major bubbleblight to minor bubbleblight and increases evasiveness while afflicted. Lv3: Also inflicts bubbleblight when performing consecutive evasive movement. |
Capture Master | High chance of increased capture rewards. (No effect when joining mid-quest.) Lv1: Activates skill effect. |
Carving Master | Lets you carve one additional time. (No effect when joining mid-quest) Lv1: Activate effect |
Carving Pro | Prevents knockback from attacks while carving. Lv1: Activates skill effect. |
Chain Crit | Continuously landing hits gradually increases attack and elemental attack. (The amount of increase depends on the weapon.) Lv1: Upon attack hit, temp attack +5, element +5; hit 5 successive times for an extra stat boost. Lv2: Upon attack hit, temp attack +5, element +5; hit 5 successive times for an even bigger stat boost. Lv3: Upon attack hit, temp attack +5, element +5; hit 5 successive times for a huge stat boost. |
Chameleos Blessing | Gain the power of the elder dragon Chameleos. Lv1: Sometimes increases the effects of Spiribirds. Lv2: Also negates minor and major wind pressure. Lv3: Also extends the duration of your poison's effect on monsters. Lv4: Also negates all wind pressure. |
Charge Master | When a charged attack hits a monster, the element and status buildup of the charged attack increases. Lv1: When active, grants a slight increase to elemental damage and status buildup. Lv2: When active, grants an increase to elemental damage and status buildup. Lv3: When active, grants a large increase to elemental damage and status buildup. |
Coalescence | Temporarily enhances attacks after recovering from blights or abnormal status. Lv1: While active, attack +12, elemental attack power +2, and status buildup +5%. Lv2: While active, attack +15, elemental attack power +3, and status buildup +10%. Lv3: While active, attack +18, elemental attack power +4, and status buildup +15%. |
Constitution | Reduces stamina depletion when evading, blocking, or doing certain other actions. Lv1: Reduces fixed stamina depletion by 10%. Lv2: Reduces fixed stamina depletion by 20%. Lv3: Reduces fixed stamina depletion by 30%. Lv4: Reduces fixed stamina depletion by 40%. Lv5: Reduces fixed stamina depletion by 50%. |
Counterstrike | Temporarily increases attack power after being thrown off. Lv1: Attack +10 after activation. Lv2: Attack +15 after activation. Lv3: Attack +25 after activation. |
Critical Boost | Increases the damage of critical hits. Lv1: Increases damage dealt by critical hits to 30%. Lv2: Increases damage dealt by critical hits to 35%. Lv3: Increases damage dealt by critical hits to 40%. |
Critical Draw | Affinity +10% Lv1: Affinity +20% Lv2: Affinity +40% |
Critical Element | Increases elemental damage (fire, water, thunder, ice, dragon) when landing critical hits. Lv1: Grants elemental damage +5% while active. Lv2: Grants elemental damage +10% while active. Lv3: Grants elemental damage +15% while active. |
Critical Eye | Increases affinity. Lv1: Affinity +5% Lv2: Affinity +10% Lv3: Affinity +15% Lv4: Affinity +20% Lv5: Affinity +25% Lv6: Affinity +30% Lv7: Affinity +40% |
Skill List - D To F
Skill | Effect |
---|---|
Defense Boost | Increases defense. Resistances will also improve as the level increases. Lv1: Defense +5 Lv2: Defense +10 Lv3: Defense +5%, Bonus: +10 Lv4: Defense +5%, Bonus: +20, All elemental resistances +3 Lv5: Defense +8%, Bonus: +20, All elemental resistances +3 Lv6: Defense +8%, Bonus: +35, All elemental resistances +5 Lv7: Defense +10%, Bonus: +35, All elemental resistances +5 |
Dereliction | Qurio will drain health, but also bolster your attacks. Multiple Qurio further bolster attacks and let you recover health when performing a Switch Skill Swap. Lv1: Using Red Scroll: Increased elemental and status values Using Blue Scroll: Increased attack and stun potency Lv2: Bolster your attacks depending on which Swap Scroll is used. Lv3: Further bolster your attacks depending on which Swap Scroll is used. |
Difiance | Increases defense when large monsters become enraged. Lv1: While active, nulifies weak roars, wind pressure, and tremors. Lv2: While active, nulifies weak roars, wind pressure, and tremors. Reduces all strong ones, def +5. Lv3: While active, nulifies weak and strong roars, wind pressure, and tremors, def +10. Lv4: While active, nulifies weal and strong roars, wind and tremors, reduces powerful roars & d. wind, def +20. Lv5: While active, nulifies weak, strong, and powerful roars, wind & dragon wind, and tremors, def +30. |
Diversion | Increases the attention drawn when attacking a monster. Lv1: Activates skill effect. |
Divine Blessing | Has a predetermined chance of reducing the damage you take. Lv1: While active, reduces damage taken by 15%. Lv2: While active, reduces damage taken by 30%. Lv3: While active, reduces damage taken by 50%. |
Dragon Attack | Increases dragon element attack power. (Elemental attack power has a maximum limit.) Lv1: Dragon attack +2 Lv2: Dragon attack +3 Lv3: Dragon attack +5%, Bonus: +4 Lv4: Dragon attack +10%, Bonus: +4 Lv5: Dragon attack +20%, Bonus: +4 |
Dragon Resistance | Increases dragon resistance. Also improves defense at higher levels. Lv1: Dragon resistance +6 Lv2: Dragon resistance +12 Lv3: Dragon resistance +20, Defense +10 |
Dragonheart | Draconic energy fills you after losing a certain amount of health. Weapons lose all non-dragon effects. Lv1: When your health is at 50% or less, you contract dragonblight, and all elemental resistances are set to 30 Lv2: When your health is at 70% or less, you contract dragonblight, and all elemental resistances are set to 50 Lv3: Contract dragonblight when at 70% health or less. Sets Elemental resistances to 50 and gain +5% attack power Lv4: Contract dragonblight when at 80% health or less. Sets Elemental resistances to 50 and gain +10% attack power |
Earplugs | Grants protection from large monsters' roars. Lv1: Reduces the effects of weak monster roars. Lv2: Nullifies weak monster roars. Lv3: Nullifies weak monster roars and reduces the effects of strong monster roars. Lv4: Nullifies weak and strong monster roars. Lv5: Nullifies weak and strong monster roars. Reduces the effects of powerful monster roars. |
Element Exploit | Increases elemental damage when attacking body parts upon which the element are highly effective. Lv1: Attacks that hit weak spots do +10% elemental damage. Lv2: Attacks that hit weak spots do +12.5% elemental damage. Lv3: Attacks that hit weak spots do +15% elemental damage. |
Evade Extender | Increases evade distance. Lv1: Slightly extends evasion distance. Lv2: Extends evasion distance. Lv3: Greatly extends evasion distance. |
Evade Window | Extends the invulnerability period when evading. Lv1: Very slightly increases invulnerability window. Lv2: Slightly increases invulnerability window. Lv3: Increases invulnerability window. Lv4: Greatly increases invulnerability window. Lv5: Massively increases invulnerability window. |
Fire Attack | Increases fire element attack power. (Elemental attack pwer has a maximum limit.) Lv1: Fire attack +2 Lv2: Fire attack +3 Lv3: Fire attack +5%, Bonus: +4 Lv4: Fire attack +10%, Bonus: +4 Lv5: Fire attack +20%, Bonus: +4 |
Fire Resistance | Increases fire resistance. Also improves defense at higher levels. Lv1: Fire resistance +6 Lv2: Fire resistance +12 Lv3: Fire resistance +20, Defense +10 |
Flinch Free | Prevents knockbacks and other reactions to small damage. Lv1: Prevents knockbacks. Lv2: Prevents knockbacks. Tripping is reduced to a knockback instead. Lv3: Prevents knockbacks and tripping. |
Focus | Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks. Lv1: 5% faster gauge fill rate and 5% faster charge times. Lv2: 10% faster gauge fill rate and 10% faster charge times. Lv3: 20% faster gauge fill rate and 15% faster charge times. |
Foray | Increases attack power and affinity when attacking a large monster affected by poison, paralysis, or an elemental blight. Lv1: While active, increases attack power +10. Lv2: While active, increases attack power +10 and affinity +10%. Lv3: While active, increases attack power +15 and affinity +20%. |
Fortify | Increases your attack and defense when you fall in battle. (Disabled for some quests. Can stack twice.) Lv1: Increases attack by 10% and defense by 15% with each use. |
Free Meal | Gives you a predetermined chance of consuming a food or drink item for free. Lv1: Activates 10% of the time. Lv2: Activates 25% of the time. Lv3: Activates 45% of the time. |
Furious | Using the Red Scroll builds your fury while fighting monsters. Swapping to the Blue Scroll when your fury is full gives you infinite stamina temporarily. Lv1: Using Red Scroll: Defense +10, all Res +5 Swap to Blue Scroll: Temporary infinite stamina Lv2: Using Red Scroll: Defense +20, all Res +10 Swap to Blue Scroll: Infinite stamina extended Lv3: Using Red Scroll: Defense +30, all Res +20 Swap to Blue Scroll: Infinite stamina extended |
Skill List - G To I
Skill | Effect |
---|---|
Geologist | Increases the number of times you can use a gathering point. Lv1: Allows you to gather one extra time from bonepiles. Lv2: Allows you to gather one extra time from gathering points. Lv3: Allows you to gather one extra time from mining outcrops. |
Good Luck | Good chance of increased quest rewards. (No effect when joining mid-quest.) Lv1: Slightly increases luck. Lv2: Increases luck. Lv3: Greatly increases luck. |
Grinder (S) | When recovering sharpness, grants a boost to sharpness properties based on the number of levels recovered. Lv1: Effect activates for 60 seconds when sharpness recovers 3 levels. Lv2: Effect activates for 60 seconds when sharpness recovers 2 levels. Lv3: Effect activates for 90 seconds when sharpness recovers 2 levels. |
Guard | Reduces knockbacks and stamina depletion when guarding. Lv1: Very slightly decreases the impact of attacks. Lv2: Slightly decreases the impact of attacks and reduces stamina depletion by 15%. Lv3: Decreases the impact of attacks and reduces stamina depletion by 15%. Lv4: Decreases the impact of attacks and reduces stamina depletion by 30%. Lv5: Greatly decreases the impact of attacks and reduces stamina depletion by 30%. |
Guard Up | Allows you to guard against ordinarily unblockable attacks. Lv1: Reduces damage taken by 30%. Lv2: Reduces damage taken by 50%. Lv3: Reduces damage taken by 80%. |
Guts | Prevents fainting one time only when damage taken exceeds a certain amount of your remaining health. Lv1: Activate effect when vitality is 80 or higher. Lv2: Activate effect when vitality is 72 or higher. Lv3: Activate effect when vitality is 64 or higher. |
Handicraft | Extends the weapon sharpness gauge. However, it will not increase the gauge past its maximum. Lv1: Weapon sharpness +10 Lv2: Weapon sharpness +20 Lv3: Weapon sharpness +30 Lv4: Weapon sharpness +40 Lv5: Weapon sharpness +50 |
Hellfire Cloak | Grants hellfire resistance and confers explosive hellfire power to your attacks. Lv1: Reduces damage from hellfire. Lv2: Increases damage from hellfire blasts. Lv3: Inflicts hellfireblight when monsters are enraged. Lv4: Effect persists for one minute after a monster's rage has subsided. |
Heroics | Increases attack power and defense when health drops to 35% or lower. Lv1: While active, increases defense by 50 points. Lv2: Attack +5% and defense +50 while active. Lv3: Attack +5% and defense +100 while active. Lv4: Attack +10% and defense +100 while active. Lv5: While active, attack power +30% and defense-increasing effects are negated. |
Horn Maestro | Increases overall performance speed and shockwave damage. Lv1: Activates skill effect. |
Hunger Resistance | Reduces maximum stamina depletion over time. Lv1: Extends the time until your stamina cap reduces by 50%. Lv2: Extends the time until your stamina cap reduces by 100%. Lv3: Prevents your stamina cap from decreasing. |
Ice Attack | Increases ice element attack power. (Elemental attack power has a maximum limit.) Lv1: Ice attack +2 Lv2: Ice attack +3 Lv3: Ice attack +5%, Bonus: +4 Lv4: Ice attack +10%, Bonus: +4 Lv5: Ice attack +20%, Bonus: +4 |
Ice Resistance | Increases ice resistance. Also improves defense at higher levels. Lv1: Ice resistance +6 Lv2: Ice resistance +12 Lv3: Ice resistance +20, Defense +10 |
Item Prolonger | Extends the duration of some item effects. Lv1: Item effect duration +10% Lv2: Item effect duration +25% Lv3: Item effect duration +50% |
Skill List - J To L
Skill | Effect |
---|---|
Jump Master | Prevents attacks from knocking you back during a jump. Lv1: Negates knockback during jumps. |
Kushala Blessing | Gain the power of the elder dragon Kushala Daora. Lv1: Water and ice attack +5% Lv2: Water and ice attack +10% Lv3: Also allows recovery to exceed the red portion of the health gauge. Lv4: Also nullifies heat damage. |
Latent Power | Temporarily increases affinity and reduces stamina depletion when certain conditions are met. Lv1: While active, increases affinity by 10% and reduces stamina depletion by 30%. Lv2: While active, increases affinity by 20% and reduces stamina depletion by 30%. Lv3: While active, increases affinity by 30% and reduces stamina depletion by 50%. Lv4: While active, increases affinity by 40% and reduces stamina depletion by 50%. Lv5: While active, increases affinity by 50% and reduces stamina depletion by 50%. |
Leap of Faith | Allows you to do a dive-evade when facing towards large monsters, and extends the dive-evade distance. Lv1: Enables skill use |
Load Shells | Improves reloading, and increases the gunlance's shell capacity and charge blade's phial capacity. Lv1: Increases ammo and coating reloading speed. Lv2: Gunlance loading capacity +1. Increases charge blade phials. |
Skill List - M To O
Skill | Effect |
---|---|
Mail of Hellfire | Decreases defense but increases attack. Exact changes to stats depends on Switch Skill Swap Scroll that is being used. Lv1: Using Red Scroll: Defense down, attack up Using Blue Scroll: Resistance down, element up Lv2: Further decreases defense and resistance, while further increasing attack and element. Lv3: Greatly decreases defense and resistance, while greatly increasing attack and element. |
Marathon Runner | Slows down stamina depletion for actions which continuously drain stamina (such as dashing). Lv1: Reduces continuous stamina depletion by 15%. Lv2: Reduces continuous stamina depletion by 30%. Lv3: Reduces continuous stamina depletion by 50%. |
Master Mounter | Improves your Wyvern Riding skills. Lv1: Makes filling the Riding Gauge easier and increases ease of parrying. |
Master's Touch | Prevents your weapon from losing sharpness during critical hits. Lv1: Grants a 20% chance of no sharpness loss while active. Lv2: Grants a 40% chance of no sharpness loss while active. Lv3: Grants a 80% chance of no sharpness loss while active. |
Maximum Might | Increases affinity if stamina is kept full for a period of time. Lv1: While active, increases affinity by 10%. Lv2: While active, increases affinity by 20%. Lv3: While active, increases affinity by 30%. |
Mind's Eye | Your attacks are deflected less and deal more damage to hard targets. Lv1: +10% damage to hard targets and a 50% reduction to your attacks being deflected. Lv2: +15% damage to hard targets and a 100% reduction to your attacks being deflected. Lv3: +30% damage to hard targets and a 100% reduction to your attacks being deflected. |
Muck Resistance | Reduces impairments to mobility while stuck in monster muck or deep snow. Lv1: Reduces limits on movement speed. Lv2: Negates limits to movement speed. |
Mushroomancer | Lets you digest mushrooms that would otherwise be inedible and gain their advantageous effects. Lv1: Lets you digest blue mushrooms and toadstools. Lv2: Additionally lets you digest nitroshrooms and parashrooms. Lv3: Additionally lets you digest mandragoras and exciteshrooms. |
Normal - Rapid Up | Increases the attack power of Normal Ammo and Rapid-type arrows. Lv1: Slightly increases the power of Normal Ammo and Rapid-type arrows. Lv2: Increases the power of Normal Ammo and Rapid-type arrows. Lv3: Greatly increases the power of Normal Ammo and Rapid-type arrows. |
Offensive Guard | Temporarily increases attack power after executing a perfectly-timed guard. Lv1: Attack +5% while active. Lv2: Attack +10% while active. Lv3: Attack +15% while active. |
Skill List - P To R
Skill | Effect |
---|---|
Paralysis Attack | Increases paralysis element attack power. (Elemental attack power has a maximum limit.) Lv1: Paralysis buildup +5%, Bonus: +1 Lv2: Paralysis buildup +10%, Bonus: +2 Lv3: Paralysis buildup +20%, Bonus: +5 |
Paralysis Resistance | Reduces paralysis duration. Lv1: Reduces paralysis duration by 30%. Lv2: Reduces paralysis duration by 60%. Lv3: Prevents sleep. |
Partbreaker | Makes it easier to break or sever parts of large monsters. Lv1: Part damage +10% Lv2: Part damage +20% Lv3: Part damage +30% |
Peak Performance | Increases attack when your health is full. Lv1: Attack +5 while active. Lv2: Attack +10 while active. Lv3: Attack +20 while active. |
Pierce Up | Increases the attack power of Piercing Ammo and Piercing-type arrows. Lv1: Slightly increases the power of Piercing Ammo and Piercing-type arrows. Lv2: Increases the power of Piercing Ammo and Piercing-type arrows. Lv3: Greatly increases the power of Piercing Ammo and Piercing-type arrows. |
Poison Attack | Increases poison element attack power. (Elemental attack power has a maximum limit.) Lv1: Poison buildup +5%, Bonus: +1 Lv2: Poison buildup +10%, Bonus: +2 Lv3: Poison buildup +20%, Bonus: +5 |
Poison Resistance | Reduces damage from poison. Lv1: Slightly reduces the damage from poison. Lv2: Greatly reduces the damage from poison. Lv3: Nullifies effect of minor poison and reduces effect of major poison. |
Power Prolonger | Long swords, dual blades, insect glaives, switch axes, and charge blades stay powered up longer. Lv1: Slightly boosts the duration weapons are powered up. Lv2: Boosts the duration weapons are powered up. Lv3: Greatly boosts the duration weapons are powered up. |
Protective Polish | Weapon sharpness does not decrease for a set time after sharpening. Lv1: Effect lasts 30 seconds Lv2: Effect lasts 60 seconds Lv3: Effect lasts 90 seconds |
Punishing Draw | Adds a stun effect to draw attacks and slightly increases attack power. (Does not include Silkbind attacks.) Lv1: Applies a minor chance to stun. Attack power of draw attacks +3 Lv2: Applies a chance to stun. Attack power of draw attacks +5 Lv3: Applies a great chance to stun. Attack power of draw attacks +7 |
Quick Breath | You can remove some statuses or slow their effects by performing a Switch Skill Swap. Health recovers when a status is removed. Lv1: Activate effect |
Quick Sheath | Speeds up weapon sheathing. Lv1: Slightly increases sheathing speed. Lv2: Moderately increases sheathing speed. Lv3: Greatly increases sheathing speed. |
Rapid Fire Up | Improves light bowgun rapid fire. Lv1: Rapid fire damage +5% Lv2: Rapid fire damage +10% Lv3: Rapid fire damage +20% |
Rapid Morph | Increases switch speed and power for switch axes and charge blades. Lv1: Speed +10% Lv2: Speed +20%, Morph attack damage +10% Lv3: Speed +30%, Morph attack damage +20% |
Razor Sharp | Prevents your weapon from losing sharpness. Lv1: Activates 10% of the time. Lv2: Activates 25% of the time. Lv3: Activates 50% of the time. |
Recoil Down | Reduces recoil when firing bowgun ammo. Lv1: Recoil -1 Lv2: Recoil -2 Lv3: Recoil -3 |
Recovery Speed | Speeds healing of recoverable damage (the red portion of the health gauge). Lv1: Doubles the speed at which you heal recoverable damage. Lv2: Triples the speed at which you heal recoverable damage. Lv3: Quadruples the speed at which you heal recoverable damage. |
Recovery Up | Increases the amount recovered when restoring health. Lv1: Slightly increases recovery. Lv2: Increases recovery. Lv3: Greatly increases recovery. |
Redirection | Perform a perfectly-timed Switch Skill Swap just as a monster attacks to reduce the damage and negate damage reactions. Lv1: Activate effect Lv2: Nullifies incoming damage, and automatically performs a Swap Evade backwards which recovers Wirebug Gauge. |
Reload Speed | Increases bowgun reloading and bow coating loading speed. Lv1: Bowgun speed +1. Improves bow handling. Lv2: Bowgun speed +2. Loads bow coating automatically. Lv3: Bowgun speed +3. |
Resentment | Increases attack when you have recoverable damage (the red portion of your health gauge). Lv1: Attack +5 while active. Lv2: Attack +10 while active. Lv3: Active +15 while active. |
Resuscitate | Increases attack power when you are suffering from an abnormal status. Lv1: Attack +5 while active. Lv2: Attack +10 while active. Lv3: Attack +20 while active. |
Skill List - S To U
Skill | Effect |
---|---|
Sleep Attack | Increases sleep element attack power. (Elemental attack power has a maximum limit.) Lv1: Sleep buildup +5%, Bonus: +1 Lv2: Sleep buildup +10%, Bonus: +2 Lv3: Sleep buildup +20%, Bonus: +5 |
Sleep Resistance | Reduces sleep duration. Lv1: Reduces sleep duration by 30%. Lv2: Reduces the duration of sleep by 60%. Lv3: Prevents sleep. |
Slugger | Makes it easier to stun monsters. Lv1: Stun power +20% Lv2: Stun power +30% Lv3: Stun power +40% |
Sneak Attack | Increases damage to large monsters when attacks hit them from behind. Lv1: While active, increases attack power by 5%. Lv2: While active, increases attack power by 10%. Lv3: While active, increases attack power by 12%. |
Spare Shot | Bow and bowgun shots have a chance not to expend coatings or ammo. Lv1: Activates 3% of the time. Lv2: Activates 10% of the time. Lv3: Activates 20% of the time. |
Special Ammo Boost | Increases the power of bowgun special ammo and Dragon Piercer. Lv1: Increases power of bowgun special ammo and Dragon Piercer by 10%. Lv2: Increases power of bowgun special ammo and Dragon Piercer by 20%. |
Speed Eating | Increases meat-eating and item-consumption speed. Lv1: Slightly increases eating speed. Lv2: Increases eating speed. Lv3: Greatly increases eating speed. |
Speed Sharpening | Speeds up weapon sharpening when using a whetstone. Lv1: Removes one cycle from the sharpening process. Lv2: Removes two cycles from the sharpening process. Lv3: Removes three cycles from the sharpening process. |
Spiribird's Call | Receive the effects of a random Spiribird at fixed intervals. (Certain quests only) Lv1: Activate effect |
Spread Up | Increases the attack power of Spread Ammo and Spread-type arrows Lv1: Slightly increases the power of Spread Ammo, Shrapnel Ammo, and Spread-type arrows. Lv2: Increases the power of Spread Ammo, Shrapnel Ammo, and Spread-type arrows. Lv3: Greatly increases the power of Spread Ammo, Shrapnel Ammo, and Spread-type arrows. |
Stamina Surge | Speeds up stamina recovery. Lv1: Stamina recovery speed +10% Lv2: Stamina recovery speed +20% Lv3: Stamina recovery speed +40% |
Stamina Thief | Increases certain attacks' ability to exhaust monsters. Lv1: Exhaust power +20% Lv2: Exhaust power +30% Lv3: Exhaust power +40% |
Status Trigger | Perform a perfectly-timed evade just as a monster attacks to trigger abnormal status buildup on hit. Lv1: While active, effect duration is 5 seconds. Lv2: While active, effect duration is 8 seconds. Lv3: While active, effect duration is 12 seconds. |
Steadiness | Suppresses the deviation of bowgun shots. Lv1: Deviation -1 Lv2: Deviation -2 |
Stormsoul | Strengthens thunder and dragon power and improves skills of the same elements. Lv1: Thunder and dragon attack +5% Lv2: Thunder and dragon attack +10% Lv3: Thunder and dragon attack +15% Lv4: Also increases level of other skills by +1. Lv5: Also increases level of other skills by +1 (stacks with previous bonus). |
Stun Resistance | Reduces stun duration by 60%. Lv1: Reduces the duration of stun by 90%. Lv2: Prevents stun. |
Teostra Blessing | Gain the power of the elder dragon Teostra. Lv1: Fire attack and blast buildup +5% Lv2: Fire attack and blast buildup +10% Lv3: Also prevents poison and venom. Lv4: Also negates theft. |
Thunder Alignment | Gain the power of the elder dragon Thunder Serpent Narwa. Lv1: Thunder resistance +1 Lv2: Thunder resistance +2 Lv3: Thunder resistance +3 Lv4: Thunder resistance +4 Lv5: Also grants the effect Fortunate. |
Thunder Attack | Increases thunder element attack power. (Elemental attack power has a maximum limit.) Lv1: Thunder attack +2 Lv2: Thunder attack +3 Lv3: Thunder attack +5%, Bonus: +4 Lv4: Thunder attack +10%, Bonus: +4 Lv5: Thunder attack +20%, Bonus: +4 |
Thunder Resistance | Increases thunder resistance. Also improves defense at higher levels. Lv1: Thunder resistance +6 Lv2: Thunder resistance +12 Lv3: Thunder resistance +20, Defense +10 |
Tremor Resistance | Grants protection against ground tremors. Lv1: Nullifies minor ground tremors. Lv2: Nullifies minor ground tremors and reduces the effects of major ground tremors. Lv3: Nullifies minor and major ground tremors. |
Tune-Up | Increases the stats of custom mods attached to bowguns. Lv1: Increases stats of Silencer and Shield. If neither are equipped, Reload Speed +1. Lv2: Also increases stats of Long Barrel and Power Barrel. If neither are equipped, Reload Speed +1 and Steadiness +1. |
Skill List - V To W
Skill | Effect |
---|---|
Wall Runner | Reduces stamina consumption when running on walls. Lv1: Reduces stamina consumption by 25% while wall running. Lv2: Reduces stamina consumption by 50% while wall running. Lv3: Also temporarily increases attack power by wall running. |
Wall Runner (Boost) | Wirebug Gauge recovers faster while wall running. Lv1: Active effect |
Water Attack | Increases water element attack power. (Elemental attack power has a maximum limit.) Lv1: Water attack +2 Lv2: Water attack +3 Lv3: Water attack +5%, Bonus: +4 |
Water Resistance | Increases water resistance. Also improves defense at higher levels. Lv1: Water resistance +6 Lv2: Water resistance +12 Lv3: Water resistance +20, Defense +10 |
Weakness Exploit | Increases the affinity of attacks that exploit a monster weak spot. Lv1: Attacks that hit weak spots have 15% increased affinity. Lv2: Attacks that hit weak spots have 30% increased affinity. Lv3: Attacks that hit weak spots have 50% increased affinity. |
Wide-Range | Allows the effects of certain items to also affect nearby allies. Lv1: Items affect nearby allies with 33% of their efficacy. Lv2: Items affect nearby allies in a wider radius with 33% of their efficacy. Lv3: Items affect nearby allies in a wider radius with 66% of their efficacy. Lv4: Items affect nearby allies in a much wider radius with 66% of their efficacy. Lv5: Items affect nearby allies in a much wider radius with full efficacy. |
Wind Alignment | Gain the power of the elder dragon Wind Serpent Ibushi. Lv1: Dragon resistance +1 Lv2: Dragon resistance +2 Lv3: Dragon resistance +3 Lv4: Dragon resistance +4 Lv5: Also grants the effect Fortunate. |
Windproof | Grants protection against wind pressure. Lv1: Negates minor wind pressure. Lv2: Negates minor and major wind pressure. Lv3: Negates minor and major wind pressure and reduces the effects of dragon wind pressure. |
Wirebug Whisperer | Improves your handling of Wirebugs. Lv1: Extends the duration you can keep a Wirebug by 30%. Lv2: Also increases Wirefall recovery rate. Lv3: Also increases passive recovery rate while on the ground. |