This is a guide to Automated Weapon Systems. Use this guide to find out about Automated Weapon Systems, as it summarizes the challenge requirements and skill effects for rank advancement.
Table of Contents
Automated Weapon Systems - Skill Summary
Skill Tree | Tier |
---|---|
Tech | Master |
Description | |
Turret weapons are known for their easy-to-use, autonomous nature, but they can be made even deadlier with some specific technical adjustments. |
Background with Automated Weapon Systems from the beginning
Background | Description |
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None | None |
Articles related to background
Challenges Needed To Rank Up
Rank | Challenge | Effect |
---|---|---|
1 | Deal 1000 damage to enemy ships with automated turret weapons. | Automated ship weapons do 10% more damage and reduce all targeting mode costs by 20%. |
2 | Deal 4000 damage to enemy ships with automated turret weapons. | Automated ship weapons do 20% more damage and reduce all targeting mode costs by 30%. Your ship takes 20% less damage while in targeting mode. |
3 | Deal 10000 damage to enemy ships with automated turret weapons. | Automated ship weapons do 30% more damage and reduce all targeting mode costs by 40%. Increases crit chance against targeted sub-systems by 20%. |
4 | - | Ship turret weapons recharge 40% faster and do 20% more damage to targeted sub-systems. |
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