Check out this Monster Hunter World: Iceborne guide & walkthrough on how to use the weapon - Bow! Learn recommended combos, skills, play tips, & more!
How To Use Bow
Bow - Overview & Strengths
Mid-Range Weapon With High Damage-Per-Second
In Monster Hunter World, the Bow is a mid-ranged weapon that can deal high continuous damage with its shots. Depending on the shots and coatings, hunters using the Bow can dish out both high attack damage & status effects.
Has Unlimited Ammo For Attacks
Unlike the Bowguns in this game, the Bow has an unlimited use of its arrows and doesn't need to reload. This allows hunters to keep their damage up so long as they keep an eye on their stamina.
Very Mobile Weapon, Good For Avoiding Attacks
The Bow allows you to sidestep or dodge even when you're aiming. Doing successful dodges after certain shots charges your next shot, allowing you to hit with a higher damage. This also keeps you safe from incoming monster attacks.
Can Use Variety Of Useful Coatings
One special feature of the Bow is its ability to use special coatings. These are Blast, Close Range, Paralysis, Poison, Power, and Sleep. These can power up shots in close range or inflict a variety of status effects on the targeted monster.
Coating Use Differs Per Bow
The kind of coating that you can use depends on the Bow that your hunter equips. Larger access to more coatings can be opened up depending on your loadout of skills.
Coatings Need Manual Loading & Runs Out
During the hunt, Bow users need to manually load up their coatings in order to use them. Coatings run out over time and need to be manually used again or switched out to refill or change them.
Special Move Dragon Piercer Is Very Powerful
Bows have a special move called Dragon Piercer that can deal very strong damage, even in long-range. However, it has a long animation can leave your susceptible to attacks so use it when the monster is down or paralyzed.
Consumes Stamina & Needs Careful Dodging
Bows have attacks such as Charge Shots that consume stamina when charging. This is why monitoring of stamina is needed. Bows also don't allow guarding, so hunters need to carefully dodge from monster attacks to avoid taking damage.
Bow - Recommended Combo List
Basic Charge Up Combo
- 1. Aim
- 2. Charging Sidestep
- 3. Charged Shot
- 4. Charging Sidestep
- 5. Charged Shot
A basic Bow combo move that powers up your Charged Shots to level 3. With the Charging Sidesteps, you can adjust your distance accordingly without losing damage-per-second.
Dragon Piercer Combo
- 1. Charge
- 2. Charging Sidestep
- 3. Dragon Piercer
A Bow combo with the Dragon Piercer as finisher. Build up to Charge Shot 3 and then use Dragon Piercer for a high damage attack.
Charge Shot + Power Shot Combo Loop
- 1. Charged Shot
- 2. Power Shot
- 3. Charging Sidestep
- 4. Charged Shot
- 5. Power Shot
A combo that combines quick shots with Charged Shots. Aim for the monster's weak points to dish out heavy damage.
Charge Combo Loop With Stamina Recovery
- 1. Charging Sidestep
- 2. Charged Shot
- 3. Charging Sidestep
- 4. Charged Shot
- 5. Charging Sidestep
- 6. Lunging Melee Attack
- 7. Charging Sidestep
This combo allows you to move around while inflicting Charged Shot damage. It also incorporates stamina recovery with the one-off melee attack.
Bow - Recommended Skill List
Recommended Skills To Increase Attack Power
|RECOMMENDED! Weakness Exploit||Increases affinity rate of attacks that land on monster weak spots|
|RECOMMENDED! Attack Boost||Increases raw attack power plus affinity rate at higher levels|
|Bow Charge Plus||Adds one more level to Max Bow Charge|
|Critical Boost||Increases attack power of critical hits|
|Non-elemental Boost||Increases raw attack power of non-elemental weapons|
|Agitator||Increases attack and affinity rate when monster is enraged|
|Special Ammo Boost||Raises attack power of Dragon Piercer move|
|Piercing Shots||Raises attack power of Dragon Piercer and Piercing Ammo|
|Spread/Power Shots||Raises attack of spread ammo & power shots|
|Critical Draw||Raises affinity rate of draw attacks|
Recommended Skills To Increase Stamina
|RECOMMENDED! Constitution||Reduces stamina consumption|
|RECOMMENDED! Focus||Reduces time needed to charge Bow|
|Stamina Surge||Makes stamina recovery faster|
Bow - Gameplay Tips & Tricks
Be Aware Of Weapon's Effective Range
The Bow is not as long-ranged as the Bowguns in MHW. It has an effective range that can be checked when the reticle turns orange - this is when the Bow can do more powerful shots.
Move Closer When "Out Of Range" Appears
When you're out of range of the monster, a warning on your reticle will appear. Do a Charging Step forward to close the distance then unleash your shorts on the monsters.
Keep Damage Up With Charging Steps & Shots
The key to keeping your DPS up when using the Bow is finding the balance between your Charging Steps and Shots. Combine these with effective coatings and you can bring down the monster with your barrage of shots.
Always Keep Eye On Stamina Gauge
Charging Steps and Shots will always consume stamina. Manage your stamina gauge properly or equip skills that can lessen stamina consumption and increase your stamina recovery rate.
Save Dragon Piercer For When Monster Is Stationary
The Dragon Piercer move has the capacity to do really heavy damage when all shots land but there is a long animation and you're vulnerable to monster attacks. Don't be trigger-happy and save this move for when the monster isn't moving or when you're sure you'll connect all shots.
Be Aware Of Monster Attributes & Weak Spots
Bow users should always be aware of monster elemental weaknesses and their soft spots. If you hit the weak spots with a shot that's opposite their attribute, you'll deal more damage.
Equip Bows That Exploit Enemy Weaknesses
Bows have elemental attributes that can counter the elemental attributes of a monster. Before going off to hunt, make sure you're using a weapon that will exploit that monster's weaknesses.
Bow - Damage Per Move
Motion values are still being confirmed in-game and damage per move written below is based on the Training Area.
|Lunging Melee Attack||28|
|Jumping Melee Attack||8|
|Arc Shot||2 x No. of Hits / 24 Shots|
Bow - Basic Move List
Basic Move List
| Shoot |
|(Hold) +||Charging Sidestep|
|Apply / Remove Coating|
|(Hold) +||Arc Shot|