Read this Monster Hunter World: Iceborne guide on how to defeat Diablos. Learn Diablos's weaknesses, recommended loadout, hunting tips, its moves and how to counter them!
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Location & Drops
|How to Beat |
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Diablos - Tips and Tricks
Use Ice Against Diablos!
Diablos is very weak against Ice, so be sure to bring weapons to can capitalize on this weakness. Dragon and Water weapons are also effective. Diablos' weak points are its head, wings, and chest. Hitting its head can stun it and its tail can be cut off.
Bring Screamer and Flash Pods
Diablos' attack pattern involves frequently diving into the ground. You can force it to come out and immobilize it for a couple of seconds through the use of a Screamer Pod. Above ground, Flash Pods work perfectly against it.
Bring the Right Tools
Diablos' roars disable the player and can be fatal at times. To counteract this, a Rocksteady Mantle is a must. Against Diablos' charge attacks, an Evasion Mantle would be better. For beginners, Vitality Mantle is the way to go.
Diablos - Weaknesses & Weak Spots Chart
Effective Damage Type Per Weak Spot
Elemental Affinity Reference Chart
Status Effect Resistance Chart
Item Weakness & Resistance Chart
|Screamer Pod||✓(When Submerged)|
Diablos - Recommended Loadout
Recommended Elemental Weapons
Diablos is very weak against Ice
|Dragon & Water||★★・|
Dragon & Water are effective elements against Diablos
Fire-based weapons are the least effective element against Diablos
|Earplugs||Weakens the effects of Diablos' roars. Requires level 5 for complete negation.|
|Tremor Resistance||Bringing this skill along negates one of Diablos' disabling effects.|
|Ice Attack||Additional elemental damage against Diablos. Note that it only works with weapons already imbued with the Ice element.|
|Health Boost||Adds additional health to withstand attacks and increase survivability.|
|Defense Boost||Increases defense and survivability against Diablos.|
|Screamer Pod||Used as ammo for your slinger. Emits a harsh, high-frequency sound that can disrupt sensitive monsters.|
|Flash Pod||Slinger ammo that flashes brightly on impact. Fire it right under a monster's nose to blind it.|
Diablos can be very aggressive and damaging if left unchecked (especially when it's enraged). Screamer Pods can help in driving it out from the ground, cancelling its attack or escape. The Flash Pod can be used against an enraged Diablos, providing a few moments of respite against its relentless attacks.
Best Specialized Tools
|Rocksteady Mantle||Reduces damage from attacks and negates scream, wind, & tremor effects to an extent|
|Evasion Mantle||Extends the invulnerability window during evasion|
|Affinity Booster||Increases the affinity of those within its area. Use to inflict heavy damage to Diablos|
Diablos - Moves & Counters
|Moves||Description & Counter|
|Charge||Diablos aims for a hunter to charge. Has a high damage when compared to the charges of other monsters. Dive to the sides to evade.|
|Underground Charge||Diablos buries itself and charges from underground. Screamer Pods can force it to come out and disable it for a while.|
|Lunge||Diablos uses the full weight of its body to knock hunters back. Roll under Diablos and attack from the other side when it starts to tiptoe.|
|Horn Attack||Diablos thursts its horns and swipes at a wide angle twice. Be wary of this attack when attacking Diablos from the front.|
|Tail Swipe||Diablos's swings its tail at attackers from behind. Dive under Diablos when it turns its head towards its back.|
Drive Diablos Out with Screamer Pods!
When underground, Diablos can be forcibly driven out with Screamer Pods. Once affected, Diablos' upper half will jut out from the ground and can be attacked. It can also use this as an escape mechanism when moving between different areas. Best prepare Screamer Pods for these scenarios.
Lure and Break Diablos' Horns
In Area 8 of the Wildspire Wastes, large spires are located across the field. Baiting Diablos to charge into one of these towers has a possibility of breaking its horns. If the horns do not break, Diablos will remain stuck and immobilized for a couple of seconds, opening itself to attacks. You can also do this technique near the entrances of Area 13.
Beware of the Rage and Roar Combo
When enraged, Diablos will have a noticeable increase in speed and attack damage. Sometimes, Diablos would roar, immobilizing the hunter, and then following it up with a devastating charge attack which could leave some hunters fainting. Counter this by mounting Diablos or by blinding it with a Flash Pod.
Sand Walls in Area 14
Diablos can make use of the sandfalls in the opposite walls of Area 14. Diablos can burrow underground and then come out of these walls to strike the player. It can also do the other way around. Be wary of these surprise attacks when fighting in Area 14.Check out Diablos's Rewards & Crafting Item lists here!