Charged Magic's stats & upgrade guide for Final Fantasy 16 (FF16). See how to learn, mastery effect, required AP and how to use.
Table Of Contents
Charged Magic - Stats & Upgrade Effect
Attack | Will | ||
---|---|---|---|
Midair | ◯ | Range | Single Unit |
Learn | 20 | Cooldown | - Sec |
Hold △ to increase the potency of a magic spell. Release to cast.
Upgrade & Mastery - Required AP & Effect
Mastery | Required AP: 250 Charge time is reduced. |
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Ability Tips
It is strong to hold down △ while avoiding enemy attacks. Upgrading is recommended as the charge time is reduced.
How To Learn Charged Magic
Type | Magic |
---|---|
When To Learn | Default |
Required AP | 20 |