The Hand of Hyperion for Final Fantasy 16 (FF16). Includes how to unlock, Chronolith Trials, map & location, rewards, trial of fire, tips, & more for Final Fantasy XVI (FFXVI).
Table of Contents
The Hand Of Hyperion - Location & Rewards
Where To Find The Hand Of Hyperion?
Map | Location |
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Rewards List
Accessories Include In The Rewards
Name | Effect |
---|---|
The Favor of Fire Flames of Rebirth | Flames of Rebirth damage increases by 8% |
The Hand Of Hyperion - Fire Trial Walkthrough
Increase Level & Upgrade Equipment
If you are planning to challenge the Chronolith Trials first, that can be found in various places, except for Eikon (abilities) you can challenge right away with your normal items. Auto-type accessories can also be used so if you feel it is difficult, try reviewing your equipment or raising your level.
Related Articles | ||
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Best Weapons | Best Gears | Best Accessories |
Abilities & Feat
Name | Best Use |
---|---|
Phoenix Shift | Feat Quickly move on to the next enemy and connect to a combo. It is excellent as a starting attack. |
Rising Flames | Good to use immediately when available due to short cooldown. This can effectively reduce the Will Gauge of target that can 100% stagger. |
Scarlet Cyclone | Cooldown is shortened and the power is increased when receiving an attack while in use which is ideal to use it while getting hit by small enemies. |
Heatwave | If you shoot it in response to an enemy's magic attack, not only can you nullify it but you can also greatly reduce the cooldown and increase the power so use this when dealing with enemy's magic. |
Flames of Rebirth | Can handle multiple enemies and bosses but the cooldown is quite long. Use it for multiple small enemies including bosses and for inflicting damage to bosses when staggered. |
How To Unlock & Increase Time Limit
There is a bonus technique that increases the time limit for each stage and achieving it is useful for clearing the stage. The starting point is to check which attack can achieve the bonus so check the following and the ability-specific bonuses below.
Time Bonus List
Common Stage Bonus Technique
- 8sShift ComboContinuously hit an enemy on the ground with attacks from Shift Strike
- 8sDouble ShiftApply Shift Shot twice to airborne target
- 3sPunishHit the follow-up Punish on an enemy that has been knocked down
- 1sPrecision DodgeAvoid enemy attacks with Precision Dodge
- 3sAbility FinishAttack and defeat the enemy with abilities
- 5sMulti BurstUse Magic Burst 10 times
Extra Bonus
- 3sFirst BonusAchieve 1 type of bonus techniques
- 5s3 BonusesAchieve 1 bonus three times
- 5sBonus x3Achieve 3 types of bonus techniques
- 8s6 BonusesAchieve 6 types of bonus techniques
- 20sAchieve all bonusesAchieve all types of bonus techniques
- 3sAll BonusesAchieve different bonus consecutively in a short period of time
The Hand Of Hyperion Stage 1 Walkthrough
Equipped Abilities
Specific Bonus Technique
- 12sRising FinishUse Rising Flames to launch and defeat while they are airborne.
- 12sCollateral CycloneHit two enemies simultaneously with Scarlet Cyclone
Stage 1-1 Walkthrough
Melee Attack that makes it easy to earn a stage 1-1 bonus
- Shift Strike + Normal x3▶ While moving ▶ ▶ ▶
- PunishTo staggered target
- +
- +
- Shift Strike + Normally x3 → Punish defeats the remaining enemy
Basically, it is a Shift Strike then Normal x3 down, and it is a movement to pierce the end with Punish. If the enemy is hard, defeat it with "Punish → Burning Blade".
Stage 1-2 Walkthrough
Melee Attack that makes it easy to earn a stage 1-2 bonuses
- Shift Strike + Normal x3▶ While moving ▶ ▶ ▶
- PunishTo staggered target
- +
- To airborne target Shift Shot▶ While moving
- Air +
- +
- To airborne target Shift Shot▶ While moving
- Air +
- Shift Strike + Normal x3 → Punish clears the remaining enemy
Similar in 1-1, there are only mob enemies so the moves are the same. However, since mob airborne enemies only appear here in Stage 1, be sure to use Shift Shot twice on airborne enemies.
Stage 1-3 Walkthrough
Melee Attack that makes it easy to earn bonuses of stage 1-3
- General + Magic Burst x4Ground ▶ repeat 4 times
- Shift Strike▶ While moving
- +
- +
- ▶
- Defeat enemies by using abilities as soon as they become available
To achieve the remaining bonus, which is "hit magic burst 10 times," repeat □ → △. Once all bonuses have been achieved, it is okay to push through with abilities and limit break. If the enemy is hard, use abilities to achieve the bonus.
The Hand Of Hyperion Stage 2 Walkthrough
Equipped Abilities
Specific Bonus Technique
- 12sHeatwave CounterUse Heatwave to cancel out the enemy's magic then immediately perform a counterattack with Heatwave.
- 12sCollateral CycloneUse Scarlet Cyclone to hit both enemies at the same time.
Stage 2-1 Walkthrough
Melee Attack that makes it easy to earn a stage 2-1 bonus
- Shift Strike▶ While moving
- +
- Stay away from Guardian
- For Magic bullets HeatwaveTimely +
- Shift Strike▶ While moving
- General + Magic Burst x4Ground ▶ Repeat 4 times
- Use abilities as soon as they become available to defeat enemies.
First, use Scarlet Cyclone to defeat small enemies altogether. Even if you can't defeat them all, you can usually involve them by countering Guardian's Magic bullets with Heatwave. In addition, when facing Guardian alone, always aim for Precision Dodge during combat. It is okay to use the limit break when available.
Stage 2-2 Walkthrough
Melee Attack that makes it easy to earn bonuses of stage 2-2
- Shift Strike + Normal x3▶ While moving ▶ ▶ ▶
- PunishTo staggered target
- +
- For Magic bullets HeatwaveTimely +
- Shift Strike + Normal x3 → Punish to clear the remaining enemies
If the abilities are not yet ready, repeat Shift Strike + Normal x3 → Punish. The spherical enemies shoot magic bullets when they move away but you can counter them with Heatwave and save a lot of time.
Stage 2-3 Walkthrough
Melee Attack that makes it easy to earn bonuses of stage 2-3
- To airborne target Shift Shot▶ While moving
- Airborne +
- Repeat the steps above
- To fire bomb HeatwaveTimely +
- +
- Use abilities as soon as they become available to defeat enemies. (Stop at abilities)
First, hit the airborne enemies twice with Shift Shot to achieve a bonus. If there are still small targets left, counter the flame bullets fired from a distance with Heatwave or use Scarlet Cyclone to knock them down. In addition, utilize Magic Burst while evading to achieve other bonuses during the solo phase.
The Hand Of Hyperion Stage 3 Walkthrough
Equipped Abilities
Specific Bonus Technique
- 12sHeatwave CounterUse Heatwave to cancel out the enemy's magic then immediately perform a counterattack with Heatwave.
- 15sFlames of PunishmentStagger the target with Flames of Rebirth
Stage 3-1 Walkthrough
Melee Attack that makes it easy to earn a stage 3-1 bonus
- +
- General + Magic Burst x4Ground ▶ Repeat 4 times
- Magic bullet HeatwaveTimely +
First, use Flames of Rebirth to defeat all the small target then aim for Precision Dodge and use Heatwave in response to the enemy's Firaga.
Stage 3-2 Walkthrough
Melee Attack that makes it easy to earn bonuses of stage 3-2
- Shift Strike + Normal x3▶ While moving ▶ ▶ ▶
- PunishTo staggered target
- To airborne target Shift Shot▶ While moving
- Magic bullet HeatwaveTimely +
- Shift Strike + Normal x3 → Punish to clear the remaining enemies
The basic strategy is to repeat Shift Strike + Normal x3 → Punish. It saves time if you can match the enemy's long-range attacks.
Stage 3-3 Walkthrough
Melee Attack that makes it easy to earn a stage 3-3 bonus
- * Fight by staying close to The Undertaker
- Precision StrikeTimely ▶
- Match Lich's attack with Heatwave
- ▶
- Match Lich's attack with Heatwave
- Stagger the target with Flames of Rebirth
- General + Magic Burst x4Ground ▶ Repeat 4 times
- Use abilities as soon as they become available to defeat enemies.(Stop at abilities)
Prioritize to fight and not to get hit by The Undertaker's attacks. When the Lich is away, sword flashes are thrown so counter it with Heatwave. If you can counter the sword flashes twice, one of them gets staggered so use Flames of Rebirth and defeat the one who got staggered.
The Hand Of Hyperion Stage 4 Boss Walkthrough
Equipped Abilities
How To Defeat Plague
Boss Walkthrough & Tips
Boss Walkthrough | |
---|---|
1 | Use Rising Flames immediately when available |
2 | Observe the ground for Quake |
3 | Evade when Plague starts to accumulate |
Always Use Rising Flames
Rising Flames has a short cooldown and cannot connect to combos so use it as much as possible when available.
Get Out Of Range To Avoid Quake
If you are inside the red circle that appears on the ground, you are going to be attacked by Quega. Prioritize dodging and try to avoid it by moving away from the red circle.
Move Back When Accumulation Starts
If Plague starts to accumulate, a ranged attack comes a few seconds later. Since it is not a wide range, you can avoid it just by moving away when you see it starts to accumulate.