Best Combo guide for Final Fantasy 16 (FF16). Includes best combos, how to combo, control sequence, best combo for early game, mid-game, & endgame, Phoenix, Garuda, & more.
Table of Contents
Ability Related Articles | |
---|---|
Best Abilities | Best Combo Guide |
AP Farming Guide | Ability And Feat |
Passive Ability |
Best Combo For Early Game
Navigation Table (Tap to Jump) | |
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▼Basic Combo | ▼Magic Burst Combo |
▼Infinite Lunge Combo | ▼Burning Blade Combo |
▼Phoenix Combo | ▼Garuda Combo |
Basic Combo
Control Sequence |
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▶▶▶▶ |
This is the basic combo. You can connect another hit with Magic Burst if you press the △ Button at the right timing after the 4 initial buttons.
Magic Burst Combo
Control Sequence |
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▶ Repeat 4 times |
The formidable foe's Will Gauge can be reduced greatly by using Magic Burst 4 times resulting to 100% stagger. This is a bit difficult to execute so practice is highly recommended. If you are about to get hit, do not pursue to complete the combo and know when to evade.
Infinite Lunge Combo
Control Sequence |
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+ Continuous hits |
The combo is great for weak enemies which allows you to attack and evade, especially when dealing with a single target. You can attack continuously and avoid getting hit from the sides. However, the combo only deals low damage but it can buy time when abilities are not yet ready.
Infinite Burning Blade Combo
Control Sequence |
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Long press ▶ Pause ▶ + ▶ ▶ Repeat |
The combo is great for weak enemies. It incorporates the Burning Blade and can be repeat according to your preference. This combo is a convenient technique to increase your damage while Eikon abilities are not yet ready.
Best To Master The Burning Blade
When using combos where Burning Blade is involved, mastering Burning Blade is highly recommended to reduce its cooldown which can significantly improve your damage output.
Phoenix Combo
Control Sequence | |
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1 | Hold to maintain |
2 | + (Rising Flames) |
3 | x4 (Basic Attack) |
4 | Pause (Charged Magic) |
5 | (Phoenix Shift) |
6 | (Shift Strike) |
7 | +(Downthrust) |
The combo that can deal high damage to a single weak enemy. The execution is easy to perform despite its length, making it easy to connect. However, refrain from using it on bosses or formidable foes because there is a chance that they will perform a counterattack and the damage output decreases when the target is afloat.
Garuda Combo
Control Sequence | |
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1 | Wicked Wheel |
2 | + (Downthrust) |
3 | Rook's Gambit |
4 | x4 (Basic Attack) |
5 | Scarlet Cyclone |
6 | x4 (Basic Attack) |
7 | Rising Flames |
This combo involves the abilities of both Phoenix and Garuda. The combo is best against bosses to deal significant damage when the target is in staggered state.
Best Combo For Midgame & Endgame
Combo | Required Eikon |
---|---|
▼Wicked Wheel → Upheaval Combo | Garuda Titan 1 Free |
▼Mesmerize → Range Abilities Combo | Shiva Free |
Wicked Wheel & Upheaval Combo
Abilities | |
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1 | Wicked Wheel (Garuda) |
2 | Upheaval (Titan) |
A combo that involves attacking with Wicked Wheel while jumping up with Upheaval and using the enhanced performance midair. Both are ranged attacks so this combo is useful for defeating multiple weak enemies simultaneously.
Powerful Combo Against Staggered Target
Abilities | |
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1 | Wicked Wheel (Garuda) |
2 | Upheaval (Titan) |
3 | Windup (Titan) |
4 | High-Attack Abilities Example: - Gigaflare (Bahamut) - Judgment Bolt (Ramuh) - Rising Flames (Phoenix) and etc... |
5 | Upgrade abilities when possible |
A combo that utilizes Wicked Wheel, Upheaval and abilities with high attack to increase the damage output when battling against boss. This requires time to prepare so executing the combo is only recommended for staggered targets.
Mesmerize & Range Abilities Combo
Abilities | |
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1 | Mesmerize (Shiva) |
2 | AoE Abilities Example: - Wicked Wheel (Garuda) - Scarlet Cyclone (Phoenix) - Pile Driver (Ramuh) - Best Eikon ability such as Diamond Dust and etc... |
A combo that pulls the enemy with Mesmerize closer and then link to the next attack ability. The effect of Mesmerize does not work on boss targets so combine it with AoE abilities to make the combo effective against multiple weak enemies.
▶Best Eikon Abilities & SetupFF16 Related Articles
Combat System
▶Combat System GuideOther Helpful Related Guides
For Beginners | |
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How To Progress Early Game | Best Weapons & Gear For Early Game |
Difficulty Levels | Best Settings Guide |
Eikon Abilities | Points of No Return |
Death Penalty Guide | How To Skip Cutscenes |
Level Up & Farming Related Articles | |
Level Up Guide | Ability Point Farm Guide |
Gil Farm Guide | |
Hideaway Related Articles | |
Cid's Hideaway Guide | How To Craft & Upgrade Gear Guide |
The Thousand Tomes Guide | Vivian Reports |
Arete Stone Guide | Replay Mode Guide |
Arcade Mode Guide | Training Mode Guide |
Shop Guide | |
Other Content Related Articles | |
Last Patch Updates | DLC Plans |
Active Time Lore Guide | Chocobo Guide |
Camera Guide | The Wall of Memories |
How To Use Shards | Treasure Map Guide |
Mini Map Guide | Story Explained |
Post Game Content Related Articles | |
Post Game Content | Final Fantasy Mode Guide |
2nd Playthrough Guide | Trophy List |
Chronolith Trial Guide | Renown Guide |
Multiple Endings | Secret Boss |
How To Upgrade Accessories |