Odin's how to unlock and abilities guide for Final Fantasy 16 (FF16). See abilities, feat, how to get, dominant, & how to use about Final Fantasy XVI!
Table of Contents
Odin - How To Unlock
How To Unlock | Complete 'The Last King'. |
---|---|
Dominant | Barnabas Tharmr |
Odin - Feat & Abilities
Feat
- Arm of DarknessReplace Clive's current weapon with Odin's blade. Landing abilities with the Arm of Darkness fills the Zantetsuken gauge. Hold □ to execute Zantetsuken.Increases maximum Zantetsuken level to 5.
Ability
- Heaven's CloudSurge foward to strike an enemy. Can be executed multiple times in succession if previous hit lands. Each hit landed fills the Zantetsuken gauge.Increases number of times the ability can be chained.Allows assignment to any Eikon.
- GungnirSummon the legendary spear Gungnir and execute an extended flourish of deadly slices and strokes. Each hit landed fills the Zantetsuken gauge.Increases follow-up attack speed.Allows assignment to any Eikon.
- Rift SlipUse to recover immediately from any ability or action.Immediately recover poise after taking damage. Using to recover poise after taking damage also reduces Rift Slip cooldown by 50%. Lengthens time slow and further reduces ability cooldown when used while executing an ability.Allows assignment to any Eikon.
- Dancing SteelSummon a second blade and unleash a flurry of attacks. Each hit landed significantly fills the Zantetsuken gauge.Significantly increases number of hits.Allows assignment to any Eikon.
Odin - Abilities & How To Use
Arm of Darkness
Attack | Will | ||
---|---|---|---|
Midair | ✓ | Range | Forward |
Learn AP | - | Master AP | 5000 |
Cooldown | - |
If the Zantetsuken Gauge is built up with abilities, it can produce super firepower. However, Odin's abilities do not increase the Limitbreak gauge, making it difficult to use limitbreak. If you want to use it as your main ability, you must master the ability to increase the Zantetsuken gauge.
Heaven's Cloud
Attack | Will | ||
---|---|---|---|
Midair | ✕ | Range | Forward |
Learn AP | - | Master AP | 1575 |
Cooldown | 25 sec |
It is a move that does not produce many powerful attacks and is used to accumulate the Zantetsuken Gauge through a series of attacks. The number of attacks can be increased by repeatedly pressing the button after a hit, so use it to build up the Zantetsuken gauge. Note that Odin's Abilities do not increase the Limit Gauge.
Gungnir
Attack | Will | ||
---|---|---|---|
Midair | ✕ | Range | Surround |
Learn AP | - | Master AP | 1625 |
Cooldown | 20 sec |
Odin's Abilities are not very powerful and are mainly used to increase the Zantetsuken Gauge by the number of Attacks. However, by pressing X button during the attack, the Zantetsuken gauge can be increased by a small amount, but the attack will be slightly increased by a follow-up attack. Note that Odin's abilities do not increase the limit gauge.
Rift Slip
Attack | Will | ||
---|---|---|---|
Midair | ✓ | Range | - |
Learn AP | 100 | Master AP | 1700 |
Cooldown | 20(10) sec |
A technique that can remove the hardening time other than damage. It can be used to cancel out the stiffness time after a big move and is effective for a follow-up 100% staggered attack. It can be used not only offensively but also defensively since it can be used even during the hardening period after damage.
Dancing Steel
Attack | Will | ||
---|---|---|---|
Midair | ✕ | Range | Surround |
Learn AP | 1845 | Master AP | 6670 |
Cooldown | 45 sec |
Zantetsuken Gauge has a large increase range. If you want to combine it with Arm of Darkness, Gear/Equipment (Menu UI)/Gear & Eikons (Menu UI) are the Abilities to use. Note that Odin's Abilities will not increase the limit gauge.