Miss Chance Guide in Seven Knights Re:Birth. Guide explains the meaning of Miss and how to use, apply, countermeasures, and increase the Miss chance. Use this guide as a reference.
Table of Contents
What is Miss?
A Phenomenon where an Attack Fails
| 3 Effects of a Miss | |
|---|---|
| 1. | Debuffs are nullified |
| 2. | Crit will not occur |
| 3. | Damage dealt is reduced by 20% |
Miss (fumble), as the English transitive verb implies, means to fail. When an attack misses, three disadvantageous effects occur: "Debuffs nullified," "No Crit occurrence," and "20% reduction in damage dealt".
When a Miss Occurs, the Text Turns Gray

When a Miss occurs during an attack, the damage is displayed in gray. There are no special icons or effects.
Occurs based on the Attacker's Miss Chance
A Miss basically occurs according to the attacking Hero's Miss Chance. Currently, the base stat for Miss Chance is 0% for all heroes, and the Miss Chance only increases through some form of interference.
As an exception, if the target is in a
Does not Occur during a Weakness Hit
A Miss does not occur when a Weakness Hit is triggered. In other words, by increasing your Weakness Hit Chance, you can land attacks with debuff effects even when afflicted with
Tips! | However, you cannot prevent effects that cause a Miss regardless of Miss Chance, like the |
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How to Increase Miss Chance
Inflict Confusion

Confusion is a type of debuff that occurs during battle, and heroes afflicted with it have their Miss Chance increased by 100% for a specified number of attacks.
Currently, Rin's "Dragon's Wrath" is the only skill that inflicts it. It is characterized by its extremely high probability of being applied to 4 Enemies with a 100% chance.
Confusion GuideHeroes Who Can Inflict Confusion
| Name | Detail |
|---|---|
Rin | - A wide-range magic attacker that inflicts Confusion - High damage output with Crit Rate UP proportional to Attack Power - Durable with Revive, Barrier, and damage immunity upon Revive - The Cooldown Reset unlocked at 6 Transcendence is also strong |
Inflict Blind

Blind is a type of debuff that occurs during battle, and while it's active, the afflicted Hero's Basic Attacks, Counterattacks, and Follow-Up Attacks will have a 100% Miss chance. Unlike Confusion, note that skills will not Miss.
Heroes Who Can Inflict Blind
| Name | Detail |
|---|---|
Ryan | - A PvE supporter and attacker with a 3-target Physical attack - One of the few heroes with Burn Immunity - Excellent Cooldown Reduction for Self and the ally with the highest Attack Power - Damage output increases with Ignore Defense upon Transcendence |
May | - Specializes in status effects, inflicting Burn/Poison/Bleed/Blind - Both skills are 3-hit attacks, effective against enemies with damage nullification - Recommended for early game as she is useful in Water/Earth/Light/Dark Particle Dungeons - Physical damage dealt increase and Physical Vulnerability are also useful - Can gain the durable effect of a Barrier at 2nd Transcendence |
Ariel | - Excels at debuffs such as inflicting Blind, Defense Reduction, and Increased Miss Chance at 6th Transcendence - Burn Immunity is useful in the Fire Particle Dungeon, etc. - Easy to obtain early in the game and is safe and easy to use |
Rocky | - Max ★4, so he's mainly used as a Material. - Can inflict Blind. |
Form a Team with Heroes who have an Increased Miss Chance Effect

Some heroes also have skills that increase Miss Chance. You can increase the Miss Chance by including these heroes in your party and activating their skills.
Heroes with an Increased Miss Chance Effect
| Name | Detail |
|---|---|
Melia | - A wide-range Magic attacker and supporter who attacks with Crystal Cluster - The Fixed Damage + Cooldown Increase of Crystal Cluster is powerful - Granting a Barrier upon attacking in a party of 5 Magic type heroes is also strong - Can only be active in a party with 3-5 Magic type heroes - Cannot be obtained from Summon |
Rin | - A wide-range magic attacker that inflicts Confusion - High damage output with Crit Rate UP proportional to Attack Power - Durable with Revive, Barrier, and damage immunity upon Revive - The Cooldown Reset unlocked at 6 Transcendence is also strong |
Elysia | - An AoE attacker with strong support capabilities - Excellent passive that causes Defense Reduction - Can remove ally debuffs upon skill activation - Recommended as a countermeasure for status effects and crits in PvP - You'll want to use her with the HP Heal she gains at 2nd Transcendence |
Chancellor | - A balanced type with strengths in attack, defense, and support - Excels at debuffs like damage dealt/Defense Reduction, Increased Miss Chance, and Buff Removal - Deals additional Fixed Damage after attacking 3 times - Tenacious with Heal when HP is below half - Becomes even more durable with Damage Immunity when HP is below half at 6th Transcendence |
Ariel | - Excels at debuffs such as inflicting Blind, Defense Reduction, and Increased Miss Chance at 6th Transcendence - Burn Immunity is useful in the Fire Particle Dungeon, etc. - Easy to obtain early in the game and is safe and easy to use |
Hellenia | - A high-durability tank + supporter who draws attacks with Taunt - Especially strong against magic-attacking enemies with Magic Attack Reduction - Her ability to Heal low HP allies after taking 5 hits is also excellent - Ally Debuff Removal and Increased Miss Chance are also useful |
Countermeasures for Miss
Increase Weakness Hit Chance
When a Weakness Hit occurs, you can avoid a Miss and inflict status effects and also attack while ignoring the damage reduction and Crit nullification effects.
Increasing your Weakness Hit Chance also leads to higher damage output, making it an effective countermeasure as it allows you to defeat heroes with debuffs more quickly.
Weakness Hit GuideHeroes with a Weakness Hit Chance Boost effect
| Name | Detail |
|---|---|
Biscuit | - Notable for increasing damage dealt to bosses by high Attack Power allies and boosting Weakness Hit Chance. - All Enemies Defense Reduction and the Damage Resistance passive against attacks against 5 enemies are also great effects - Strong offensively with Ignore Defense attack that hits 3 enemies. - It is also possible to achieve damage reduction during Basic Attacks through Skill Enhancement. - Durability against attacks other than 5 enemies is somewhat concerning. |
Rachel | - A versatile debuffer - Can also deal damage with Burn - Can be active for a long time with Revive |
Ruri | - A tenacious Magic attacker who Heals upon skill activation - To take advantage of the additional damage effect, equipment that boosts Weakness Hit Chance is recommended - Shows her true potential when she gains Weakness Hit Chance Boost at 2nd Transcendence - Becomes more powerful with Ignore Defense at 6th Transcendence |
Asura | - A special Hero who targets low HP enemies, lowers their Defense, and makes them a Focus Target - Tough due to creating a Barrier for allies and for Self upon skill activation - Not suitable for rerolling with only one single-target attack skill |
Catty | - Inflicting Unable to Recover is useful in the Water Particle Dungeon, etc. - Boosts damage output with Physical Vulnerability and ally Crit Rate Boost - Somewhat lacking as the debuff only targets a Single Enemy - If you need someone who can inflict Unable to Recover, Chloe is more versatile |
Toto | - Max ★4, so he's mainly used as a Material. - Can inflict Bleed. |
Beskin | - Max ★4, so she's mainly used as a Material. - Can remove one buff. |
Increase Speed to Take the First Turn
The ideal countermeasure for Confusion or Blind is to inflict status effects on the debuff-wielding hero to restrict their actions. In PvP, your opponent will also be increasing their Speed, so boost your stats with equipment Substats and other means to act as early as possible.
Debuff Removal

When Debuff Removal is activated, it removes a specified number of debuffs from the target hero. Be aware that you can only remove debuffs with a black icon background; debuffs with a red background cannot be removed.
Using a Durable Team Composition is also Effective
Status effects like Confusion and Blind have short durations, so surviving with a durable team composition is also effective. Rudy, who can remove debuffs and has excellent durability, is recommended as a counter hero.
Make the Enemy's Attack Miss
Status effects are not inflicted by an attack that Misses. Therefore, by making the enemy's attack Miss, you can help your party avoid receiving debuffs.
Examples of How to Cause a Miss
| 1 | Inflict |
|---|---|
| 2 | Apply |
| 3 | Use |
Increase Effect Resistance

Increasing your Effect Resistance allows you to have a chance to resist debuff effects from enemies. It's not guaranteed, but it is a versatile countermeasure as it is effective against all other debuffs.
Tips! | Because the infliction rate is too high, it is not very realistic as a pinpoint countermeasure for Confusion. |
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How to Use Increased Miss Chance
Use as a Countermeasure against Status Effects
Increased Miss Chance is not very reliable as a disruption skill because attacks may not Miss due to probability or Weakness Hits.
However, because it has a high infliction probability and can simultaneously deal with various status effects, it is recommended for use in stages where countermeasures against multiple debuffs are necessary, such as the Arena or the Infinite Tower.
Debuff Types & Content Effect GuideConsider it a Bonus to the Main Effect
As a representative Increased Miss Chance skill, Elysia's Skill 2 can be mentioned. However, this effect is often used to trigger
Confusion is Excellent as an Opening Move

Rin's Skill 2 is a powerful skill that inflicts
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