Elden Ring
Elden Ring Wiki Guide & Gameplay
Update 1.05 Patch Notes (June 13)

Elden Ring | Update 1.05 Patch Notes (June 13)

Last Updated:
Elden Ring | Update 1.05 Patch Notes (June 13) - GameWith

Hot Topic


Update 1.05. Patch Notes (June 13, 2022) for Elden Ring. See fixed bugs, balance patches, & silent fixes for Update 1.05 for Elden Ring.

Table Of Contents

Update 1.05 Patch Notes

Additional elements

Additional Elements
◆ In transactions with the NPC "Twin Maiden Husk", the following Bell Bearing items have been changed so that their liberated status will be carried over to the NG+ play.
Bone Peddler's Bell Bearing/Meat Peddler's Bell Bearing/Medicine Peddler's Bell Bearing/Gravity Stone Peddler's Bell Bearing/Smithing-Stone Miner's Bell Bearing/Somberstone Miner's Bell Bearing/Glovewort Picker's Bell Bearing/Ghost-Glovewort Picker's Bell Bearing
◆ Added emphasis to the choice of the Sacred Flask and several other options that can be strengthened in the grace menu
◆ Added sound effects when other players' summon signs appear

Bug fixes

Skills
◆ Fixed a bug in the "War Cry" skill where the effect was applied to a weapon that was not the target of the skill.
◆ Fixed a bug where some actions of the "Barbaric Roar", "War Cry", and "Troll's Roar" recovery time was longer than expected.
◆ Fixed a bug where the effects of the "Determination" and "Royal Knight's Resolve" skill does not always wear off with certain weapons.
◆ Fixed a bug in which some attacks of the "Ice Spear" skill are unguardable.
◆ Fixed a bug that caused the attack power of some skills to be reduced when using the "Golden Vow" skill.
◆ Fixed a bug that the light wave of the "Moonlight Greatsword" skill sometimes does not aim at the locked-on target.
◆ Fixed a bug that caused damage to allies when using the "Seppuku" skill under certain circumstances.
◆ Fixed a bug that caused the increase in attack power of the "Seppuku" skill to be higher than expected for some attack motions.
◆ Fixed a bug in which a status effect was applied when using the "Hoarah Loux's Earthshaker" skill.
◆ Fixed a bug where the "Waves of Darkness" skill would not hit the enemy with a spinning cleave.
Sorceries and Incantations
◆ Fixed a bug that caused unintended motions to be played when switching to a different sorceries or incantations while using a sorcery or incantation.
◆ Fixed a bug that the FP consumption increased when using the sorceries "Magma Shot" and "Roiling Magma" while riding a horse.
Weapons
◆ Fixed a bug where the “Claw Talisman” effect was not applied when jumping with the "Starscourge Greatsword" in both hands.
◆ Fixed a bug that the power of two-handed attacks except jump attack of the weapon "Golem's Halberd " is different from expected.
◆ Fixed a bug that when using the weapon "Pulley Crossbow" with the left hand while the right hand weapon was given an attribute by magic or item, the effect was given to the "Pulley Crossbow" as well.
◆ Fixed a bug in which arrows and bolts that did not match the type of long-range weapon could be released in certain procedures.
◆ Fixed a bug in which guard boost was reduced when some weapons were strengthened to the maximum.
Bosses and Enemies
◆ Fixed a bug that caused the boss "Malenia, Goddess of Rot" to have low HP under certain circumstances.
◆ Fixed a bug in online multiplayer where, when a boss is defeated in the host's world as a cooperative player, the same boss may not appear in your world.
◆ Fixed a bug that prevented the battle with the boss "God-Devouring Serpent" from progressing under certain circumstances.
◆ Fixed a bug that allowed hostile guests to enter boss areas under certain circumstances.
◆ Fixed a bug that allowed enemies to be attacked from outside the fog in certain areas.
◆ Fixed a bug that prevented hostile NPCs from appearing under certain circumstances.
Others
◆ Fixed a bug where equipment could be changed from the equipment menu during the use of a skill under certain circumstances.
◆ Fixed a bug in which the attributes of weapons could be changed while the inventory had reached its maximum capacity and the ashes of war could not be changed.
◆ Fixed a bug that prevented the event of the NPC "Alexander, Warrior Jar" from progressing under certain circumstances.
◆ Fixed an issue where the item "Sacred Flask" is not restored after destroying a group of enemies under certain circumstances.
◆ Fixed a bug that prevented found sites of grace from registering on the map under certain circumstances.
◆ Fixed a bug that prevented some graces from being able to be touched when approached under certain circumstances.
◆ Fixed a bug that prevented a critical hit from behind from hitting in hostile multiplayer.
◆ Fixed a bug that caused performance to slow down when the "Sentry's Torch" weapon was equipped under certain circumstances.
◆ Improved stability of online multiplayer between PS4 and PS5
◆ Improved loading times for the Xbox Series X|S version
◆ Fixed a bug that the master volume setting was not reflected in some cutscenes
◆ Improved stability of online multiplayer.
◆ Fixed a bug that caused sounds to play differently than expected in some situations.
◆ Fixed a bug that caused the player to become inoperable and die in certain locations.
◆ Fixed a bug in which the drawing and hit detection were different than expected in some maps.
◆ Fixed a bug in some maps that allowed players to reach unexpected locations with certain procedures.
◆ Fixed some texts.
◆ Several other performance improvements and bug fixes.

Additions and modifications for PC version only

◆ Added keyboard/mouse operations that can be input in "PRESS ANY BUTTON" on the title screen.
◆ Added "Return to Desktop" to the system item on the main menu for exiting the game.
◆ Changed so that mouse click input is not reflected when switching windows to active.
◆ Fixed a bug that slowed performance when changing "Screen Mode" and "Resolution" in a special procedure.

Past Updates

Update 1.04.1 Patch Notes

Update 1.04.1 Patch Notes

Major Bug Fixes

NameDetails
Cerulean Hidden TearCerulean Hidden TearFixed a bug in which the effect duration of the Cerulean Hidden Tear was revised downward.
MaleniaMaleniaFixed a bug with Malenia, Blade of Miquella in which her HP was not healed correctly in the online multiplayer environment.

Other Bug Fixes

  • Fixed a bug that caused some bosses to die at unintended times
  • Fixed a bug that prevented the boss "Elden Beast" from working properly under certain circumstances
  • Fixed some texts

Update 1.04 Patch Notes

▼ Additional Elements▼ Nerfs
▼ Buffs▼ Bug Fixes

Additional Elements Added

Additional Elements
◆ Added an option to turn the auto rotate function of camera ON / OFF.
◆ Added some event phases for the NPC “Patches”.
↳ Gesture “Patches' Crouch” can be obtained.

Nerfs

Nerfs: Skills, Sorceries and Incantations

Skill NameDetails
Carian RetaliationCarian Retaliation・Reduced damage when self-activated.
 ↳Self-activation is still possible.
Swarm of FliesSwarm of Flies・Decreased blood loss buildup on enemy.
The Flame of FrenzyThe Flame of Frenzy・Decreased madness buildup on enemy.
Frenzied BurstFrenzied Burst・Decreased madness buildup on enemy.
AdulaAdula's Moonblade・Decreased the power of single cast.
・Improved performance so that the blades and frost hit more consistently and continuously.
・Increased cast speed at lower dexterity.
Flame, Fall Upon ThemFlame, Fall Upon Them・Decreased the damage of single cast.
・Improved the performance so that it hits the enemy multiple times.
・Decreased FP cost. (24 → 18)
Howl of ShabririHowl of Shabriri・Decreased the madness buildup on the enemy.
・Increased cast speed and decreased recovery time.
Unique SkillThundercloud Form・Decreased damage when activated with a short button press.
・Decreased FP cost.
・Increased cast speed and decreased recovery time.

Nerfs: Weapons and Armor

NameDetails
Dragon Communion SealDragon Communion SealDecreased the scaling of status effect build-up from spells and incantations.
Albinauric StaffAlbinauric StaffDecreased the scaling of status effect build-up from spells and incantations.
Greatshield TalismanGreatshield TalismanDecreased the effect for weapons with high block rate.

Buffs

Buffs: Sorceries and Incantations

Buffs: Skills

Buffs: Others

Weapons
◆ Increased Colossal Swords/Colossal weapons attack speed and lowered their recovery time. Jump attack not included.
◆ Increased the two-handed attack damage of Colossal Swords/Colossal Weapons. Jump attack not included.
◆ Increased physical block rate and guard boost of the Colossal Sword, Colossal Weapons, Great Sword, Great Hammer, Great Axe, Great Spear, and Halberd weapon classes.
◆ Increased the damage of Grafted Blade Greatsword (157 → 162).
◆ Increased the damage of Devourer’s Scepter (107 → 112).
Stats
◆ Shortened the length of the madness afflicted animation.
◆ Lowered the speed of madness buildup recovery.
◆ Slightly increased FP and Stamina growth rate at lower levels. (*Players will need to perform any of the following actions for the changes to be reflected. This is required only once. New characters created after this update will not require this action)
・Level up
・Activate Godrick’s Great Rune
・Re-equipping any equipment (armor, talisman) which grants bonus stat to either Strength, Dexterity, Vigor, Endurance, Intelligence, Faith or Arcane
Sorceries and Incantations
Thops's Barrier - Increased area of effect and slightly increase effect duration.
Skills
Flaming Strike - Increased the travel distance of a stepping cleave in a strong attack.
Black Flame Tornado - Added hitbox to weapon when spinning, and added a window to roll during the attack to cancel the animation.
Eochaid's Dancing Bladel - Increased travel distance, added a window to roll during the attack to cancel the animation.
Familial Rancor - Added a window to roll during the attack to cancel the animation.

Bug Fixes

Battle
◆ Fixed a bug where the damage of Inescapable Frenzy was affected by right hand weapon.
◆ Fixed a bug where the damage of the weapon arts Carian Retaliation was increased by weapon and status, and the effect was not displayed correctly during online multiplay.
◆ Fixed a bug where the animation when inflicted with blood loss and frostbite was bigger than originally planned.
◆ Fixed a bug where the damage of the Iron Greatsword was lower than expected when an affinity is applied.
◆ Fixed a bug that caused FP consumption to increase when the player cast Night Comet with charge.
◆ Fixed a bug that prevented player from inputting consecutive attacks when dual wielding thrusting sword.
◆ Fixed a bug that causes scythe to lose blood loss effect if poison affinity is applied to the weapon.
◆ Fixed a bug that causes some armor to have incorrect stats.
Enemies and Invaders
◆ Fixed a bug that prevented the hostile NPC " Bloody Finger Okina" from appearing near the Church of Ripose at the Mountaintops of the Giants after defeating the Fire Giant. (You can now get Rivers of Blood even if you defeat the Fire Giant first).
◆ Fixed a bug that prevented "Edgar the Revenger" and "Festering Fingerprint Vyke" from invading after defeating all the bosses in Liurnia of the Lake.
◆ Fixed a bug that sometime prevented the mechanic of Rennala Queen Of The Full Moon fight from working properly during cooperative multiplayer.
◆ Fixed a bug that sometime prevented the player from entering the boss area after defeating Morgott, the Omen King.
NPCs
◆ Fixed a bug that caused the reduction of runes due to NPC "Gostoc" when player died in Stormveil Castle to occur at an unintended timing.
◆ Added a protective barrier to Millicent after helping her at Miquella’s Haligtree so she cannot be unintentionally killed.
◆ Fixed a bug that sometime prevented the player from obtaining the reward after defeating the Dung Eater.
◆ Fixed a bug that sometime prevented the player from progress Diallos’ questline.
◆ Fixed a bug that sometime prevented player from duplicating remembrance at the Walking Mausoleum.
Others
◆ Fixed a bug during character appearance change menu in which some parameter changes were sometime not reflected.
◆ Fixed a bug that prevented a dialog from appearing when executing "Leave" on some items.
◆ Fixed a bug that allowed unauthorized items to be passed to other players.
◆ Fixed a bug in multiplayer that prevented grace to be registered on the map if it was found just before the player is summoned.
◆ The item Tonic of Forgetfulness can now be obtained at the Volcano Manor if the player wasn’t able to obtain it due to quest progression.
◆ Fixed a bug that causes he default key setting on keyboard for weapon skill (Left Ctrl) to not be set (on PC only).
◆ Fixed a bug in the Steam version where the history of players who played multiplayer was not displayed correctly under certain circumstances.
◆ Increased online multiplayer stability.
◆ Fixed a bug that caused incorrect sounds to be played under certain circumstances.
◆ Fixed a bug that caused some places on the map to have incorrect visual and hitbox.
◆ Fixed a bug that causes some enemies to have incorrect visual and behavior.
◆ Other performance improvements and bug fixes.
Accordion Portion

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc. All Rights Reserved.

Have some feedback? Click here

Your feedbacks will be checked by our staffs and will be attended to accordingly. Please be advised that we may not reply to every individual feedbacks.


Reader Comments
Max. 300 Characters

By clicking Submit you are agreeing to the Terms of Use.
*Offensive, insulting or inappropriate use of forum may lead to ban/restriction.
To avoid griefing, you will not be able to post or report for the first %d hours upon visiting this forum for the first time.

Close

Looks like nobody posted here yet...

Article Menu
Menu
Hot Articles
Walkthrough Guides
Equipment & Items
Legendary
Database
Weapons With Affinity
Build Guides
NPC Questline
Hostile NPCs
Map Guides
Boss Guides
Beginner's Guide