Read this Ghost Of Tsushima guide to learn more about missable content / point of no return in the game! Find out what are permanent choices, irreversible effects, missables, and more!New Game Plus Guide
Permanent Choices In The Game
Advancing The Story Locks The Previous Areas For A Time
Once you finish the final mission of Act II, "From the Darkness", you won't be able to go back to both Izuhara and Toyotama (the first 2 areas) for most of Act III. If you want to finish the game with good items and equipment, complete the side quests first before proceeding. You can only get back to these locations after finishing the mission "Heart of the Jito".
Story Related Articles
- All Main Story Quests Walkthrough
- List Of Tales Of Tsushima (Side Quests)
- List Of Mythic Tales (Side Quests)
You Can Explore Tsushima After Clearing The Game
You can freely explore all of the areas after completing all of the Main Story Quests in Ghosts of Tsushima. With this, you will be able to take on side quests like the Mythic Tales and Tales Of Tsushima. You can also unlock all of the Shrines and Hot Springs to complete your collection.Check Out The Endgame Contents Here
Permanent Clear On Mongol Camps
Once you've cleared a Mongol camp in the map, you won't be able to respawn any of the enemies or leaders in the camp. However, you can come back to it and pick up any items you may have missed.Check Out All Mongol Camp Locations!
Horse Choice Is Permanent
After you choose, the color and the name of your horse will be locked for the whole duration of the game. While this does not give you any combat benefits, you may want to choose carefully as it will be your main company during your playthrough.Check Out The Horse Guide Here!
Choices In Quests
The choices that you make during a quest are irreversible. These may affect your relationship with affected side characters, and the rewards that you'll receive after finishing the quest.
Choices In The Final Story Mission
At the end of the main story, you will be given the option to either kill or spare a certain character. Both choices reward you with a unique skin for the Ghost Armor. Note that choosing one locks you out of that color for the rest of the endgame.
The guide below contains spoilers:Check Out The Ending Choices & Differences Here!
Using Technique Points
Raising your Legend rewards you with Technique Points that you can use to unlock Techniques (skills) that you can use in combat. Consuming a Technique Point to unlock a skill is permanent, so think wisely and try to pick techniques that go well with your playstyle.Check Out How To Farm Technique Points Here!
No Karma System
The Karma system is a feature where the game keeps track of your choices and alters the story's outcome based on what you did. However the permanent choices that you make do not affect the ending since there is no karma system present.Check Out If There Is A Karma System Here!
Missable Content In The Game
The Map Is Open World
Thanks to the game having an open-world map, players are able to revisit any location that they have found and discovered while exploring. You can explore every part of the map to find secrets, and more!Check Out If The Game Is Open World Here!
Play As Either Ghost Or Samurai
Players are freely able to switch between two types of playstyles as Jin Sakai. They can either fight honorably and face enemies head-on as the samurai, or they can choose to use more unconventional tactics to take down the Mongols as the ghost. You are not locked into a single playstyle.Check Out The Two Playstyles Here!