Best build and team for Lighter (Lighter) in Zenless Zone Zero (ZZZ). See the best W-Engine/weapon, Driver Disc, upgrade priority, promotion & enhancement materials!
Table of Contents
Agent | Signatured Weapon |
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Lighter | Blazing Laurel |
Lighter - Tier and Basic Info
Lighter - Basic Information
Attribute/Specialty Type/Faction | |
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Role | |
Signatured W-Engine | Blazing Laurel |
How to Get | Champion of Embers (Limited Banner) |
Status
Tier and Rating
Rating | Features | |
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- Stun character specializing in Fire or Ice support - Can single-handedly Stun, Support, and increase Firepower - Extended Stun duration makes it easier to chain longer combos |
User Score
Lighter's Strength
Powerful Ice and Fire Support Effects
Lighter offers strong DPS support with continuous Fire and Ice damage buffs including resistance debuffs. These effects can be easily applied and maintained through Basic Attacks, and for Fire and Ice attackers, it provides not only Stun but also a damage increase that surpasses even dedicated Support characters.
Increases Own DPS with Fire Buffs
Since Lighter can also benefit from the Fire support effects it provides, its DPS can become quite high. It can serve as both a sub-attacker and a main attacker that can leverage from its high stun frequency for more impactful performance.
Support Longer Combos with Longer Stun
Enemies hit by Lighter's Finishing Move while under the Burst Morale state will have their next Stun duration extended by 3 seconds. It's easy to chain with other attacker's long combos, and it's also powerful in combination with other allies' Stun DMG Multiplier UP effects.
Great Mobility While Minimizing Damage Taken
Lighter has many actions that can trigger the fifth hit of the Basic Attack, and it is also possible to combine them with Dodge without interrupting the combo.
In addition, its Core Passive's automatic Quick Assist allows you to safely switch characters, so it can play an active role in difficult stages such as Tower challenges where damage taken is a concern.
Lighter's Weakness
Specialized for Fire & Ice Teams
Lighter, who specializes in Fire and Ice support, does not have the versatile Stun DMG Multiplier UP buff. While he can fulfill a Stun support role, his full potential as a support character won't be fully utilized in a party other than Fire and Ice team compositions.
Lighter - Strategy and Combo
The Fifth Hit of Basic Attack is Key
Lighter deals with various Buff and Debuff effects, most of which can be activated on the 5th hit of hisBasic Attack and subsequent Finishing Move. Just entering the field, performing the 5th hit of his Basic Attack, then activating the Finishing Move is powerful enough, so consider that the core of his strategy.
Numerous Actions That Allow You to Continue the Combo
Lighter has an effect that allows you to continue combos with various actions, or connect it to the fifth hit of his Basic Attack. Among them, performing Quick Assist and Dodge Counter are easy to use and can greatly reduce damage, so be sure to keep that in mind.
▼How to Activate 5th Hit of Basic AttackConnect to 5th Hit | [Switching In] Quick Assist (Can also use Morale) Defensive Assist → Assist Follow-Up [On Field] Perfect Dodge → Dodge Counter Sidestep Dodge → (EX Special Attack) ×2 *Derived from the 4th Hit |
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Continue Combo | [On Field] Side step dodge Side Step Dodge→ |
EX Special Attack is Recommended After Side Step Dodge
Lighter can use a side step Dodge while attacking, allowing him to adjust his position and dodge without interrupting the combo.
Furthermore, if you activate EX Special ATK from there, not only will the action be shorter, but it will also connect to the 5th hit of the Basic Attack, so it is recommend to use this for EX Special Attacks.
Lighter Attack Combinations
Basic Combo Strategy
1 | Accumulate Morale automatically and with your allies' EX Special Attacks → Switch in with Quick Assist |
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2 | Press and hold or press repeatedly to directly use the 5th hit of the Basic Attack |
3 | Activate Finishing Move by continuing to use it until Morale runs out *Proceed to Chain Attack if you can Stun enemy at this point |
4 | Sidestep Dodge → EX Special Attack |
5 | Press and hold again or press repeatedly until the fifth hit of the Basic Attack + Finishing Move |
[Note] - Respond to enemy attacks with a side step Dodge (during attack) |
Lighter - Best Build (W-Engine/Disc Drive)
Recommended Drive Disc
Basic Stun Build
Drive Disc | Set Effect |
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Shockstar Disco×4 | 2-Pieces Effect:Impact +6% 4-Pieces Effect:Daze +20% for Basic Attack, Dash Attack and Dodge Counter against main target |
Swing Jazz×2 | 2-Pieces Effect:Energy Regen +20% |
Recommended Base Stat | |
[4] | ATK / Anomaly Proficiency |
[5] | Fire DMG |
[6] | Impact |
Recommended Random Stats | |
ATK(%) / Anomaly Proficiency |
Best Drive Discs for Lighter are a set of Shockstar Disco ×4 and Swing Jazz ×2. Shockstar Disco increases Impact which is crucial, and it also greatly increases Daze which is good for Basic Attacks and finishing off the enemy.
Also Consider Anomaly Proficiency for Base Stat [4]
Lighter often can apply Burn so increasing his Anomaly Proficiency can also increase damage output. Especially when teaming up with Burnice who is a Fire Anomaly character, this can be very powerful.
High DMG Build
Drive Disc | Set Effect |
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Inferno Metal×4 | 2-Pieces Effect:Fire DMG +10% 4-Pieces Effect:Crit Rate +28% for 8 sec when attack hits enemy inflicted with Burn |
Shockstar Disco×2 | 2-Pieces Effect:Impact +6% |
Recommended Base Stat | |
[4] | Crit Rate / Crit DMG |
[5] | Fire DMG |
[6] | Impact |
Recommended Random Stats | |
ATK (%)/ Crit Rate / Crit DMG |
If you want to prioritize damage output with Lighter, you can also increase damage with a 4-piece Inferno Metal & Crit Rate Base Stat in Slot 4. This is especially helpful in maintaining a high Crit Rate when using Burnice.
Recommended W-engine
W-Engine | Recommendation |
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Blazing Laurel | Recommendation - Further enhances Fire/Ice Buffs - Increases Impact for Lighter *Also enhances Additional Ability Buffs |
Ice-Jade Teapot | Recommendation - Impact increases with Basic Attack hits *Great match with Basic Attack 5th hit - Increases DMG for entire team at 15 stacks |
Hellfire Gears | Recommendation Impact greatly increases with Advanced Stats - Recovers Energy when not in the field - Best for Support role |
Precious Fossilized Core | Recommendation Advanced Impact Stats are useful Also increases Daze depending on enemy HP - Can be bought at Gadget Store and easy to upgrade |
[Vortex] Arrow | Recommendation - Specialized to increase Daze and easy to use - Easy to obtain B-Rank W-Engine - Damage is not very high |
The best W-Engine for Lighter is his signature weapon Blazing Laurel. It can increase his Impact which affects his Buff amount and also increases Fire/Ice Crit damage which makes him even stronger as a support character.
Choose a W-Engine that Increases Impact
If you don't have his signature W-Engine, use Hellfire Gears. It is a permanent S-Rank W-Engine that can recover Energy, so it is an accessible alternative.
How to Farm Drive DiscsLighter - Best Team Comp
Ellen Main Ice Team Comp
2 Ice Supports and Stun Extension
This is a team formation that strengthens Ellen by combining the Ice Support effect that Lycaon and Lighter have, and the enhanced damage and extension of Stun. Longer Buffs and Stun time can fully enhance Ellen's combos.
Defensive Assist & Lighter's 5th hit of the Basic Attack
Aim for an early Stun by activating the Ice Support effect with Lycaon's Counter/EX Special Attack or Lighter's Basic Attack 5th hit. The basic strategy is to quickly damage the enemy with Ellen while they’re stunned, with Ellen fully buffed and the enemy debuffed.
Burnice Main Team
Engage using Lighter with Burnice Follow-Up Attacks
This setup uses Lighter's powerful Fire damage support, combined with Lighter's attacks and Burnice's follow-up attacks to deal damage. The high hit count of Lighter increases the frequency of Burnice's follow-up attacks, while Lighter's excellent Dodge and Caesar's Shield provide safety in battle.
Fight as Lighter while Enemies are Scorched
First, use Burnice to inflict Heat + Scorched, and use Lighter to fight. If you have enough energy for Burnice, you can also effectively use energy by pressing and holding to make Lighter switch in with Quick Assist.
If you don't have Burnice, you can also use Lucy from the same Calydon Faction. |
Soldier 11 Main Team Comp
Fire Team Comp Using Lighter's Buff
With a fire specialty team comp, Burn is also easy to maintain with the Inferno Metal 4-Piece effect CRIT Rate Buff. This is effective not only while Soldier 11 is on-field but also the next character, Burnice can also deal more damage.
Use Quick Assist by Taking Advantage of the Heavy Energy Cost
Burnice and Soldier 11 both have high energy costs, so it's easy for Lighter's Morale to accumulate. As soon as you have enough Morale, use Lighter to perform Quick Assist to stun the enemy quickly.
Recommended Characters
Character | Recommendation Level/Rating |
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Ellen | Recommendation: - Activate Lighter's Additional Ability - Attacker who can take advantage of Ice support - Long Combos with extended Stun |
Soldier 11 | Recommendation: - Activate Additional Ability for each other - Attacker who can take advantage of Fire support |
Lycaon | Recommendation: - Both have Ice damage support - Advantage in extending Stun increases with Stun DMG multiplier UP |
Burnice | Recommendation: - Activate Additional Ability for each other with same faction - Take advantage of Fire support - Utilize the buffs by using two attackers |
Qingyi | Recommendation: - Additional abilities can be activated with an Attack character - High multiplier Stun DMG increase advantage of extended Stun |
Ben | Recommendation: - Activate Additional Ability for Ben with Fire character - Shield + great Parry ability - CRIT Rate Buff is also nice if you use a Crit build |
Lighter has powerful Fire and Ice support buffs, so use it in combination with Fire and Ice attackers. It's also highly effective to take advantage of the Stun extension when paired with a Stun character that has a Stun DMG Multiplier.
Recommended Bangboo
Bangboo | Recommendation Level/Rating |
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Rocketboo | Recommend: - Activate Additional Ability with 2 Fire Attributes - Assists in adding Fire Attribute Anomaly |
Sharkboo | Recommend: - Activate Additional Ability with 2 Ice Attributes - Assists in adding Ice Attribute Anomaly |
Red Moccus | Recommend: - Activate Additional Ability with 2 Calydon Factions - High firepower Physical damage Bangboo - Support that can pull distant enemies |
Cryboo | Recommend: - Activate Additional Ability with 2 Fire Attributes - Assists in adding Fire Attribute Anomaly - Low rare version of Rocketboo |
Penguinboo | Recommend: - Activate Additional Ability with 2 Ice Attributes - Assists in adding Ice Attribute Anomaly - Low rare version of Sharkboo |
Sumoboo | Recommend: - Additional Ability automatically activated with 1 Stun - Helps support Stun |
The recommended Bangboo for Lighter is either Rocketboo or Sharkboo. Choose a Bangboo that matches the team's attribute, since the combination with Fire or Ice attackers is important.
Also, when teaming up with Calydon Faction characters, Red Moccus is recommended to gather enemies.
Best Team CompsLighter - Skill Upgrade Priorities and Effect
Skill Upgrade Priorities
Skill | Recommendation |
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Basic Attack | |
Dodge | |
Assist | |
Special Attack | |
Chain Attack | |
Core Skill |
Prioritize the Core Skills that affect his Fire and Ice Buffs for Lighter. After that comes the Basic Attack and Special Attack to enhance his Stun capabilities. For the other skills, try to balance it depending on the other characters in the team.
Skill Effect
Basic Attack: L-Form Thundering Fist
Press or hold to activate:
Perform up to five forward strikes, dealing Physical DMG and Fire DMG.
During the 3rd hit of the Basic Attack, drag the joystick, and repeatedly press or hold to unleash a series of melee follow-up attacks. Release the joystick to follow up with the 4th hit of the Basic Attack.
While performing the startup light punch in the 5th hit of the Basic Attack, drag the joystick and repeatedly press or hold to keep alternating between the light punch and 4th hit of the Basic Attack. Release the joystick to follow up with the subsequent jab combo.
Continue repeatedly pressing or holding to extend the duration of the jab combo.Upon releasing , or when the combo reaches its maximum duration, launches a Finishing Move forward. Lighter is invulnerable during the Finishing Move.
During the 5th hit of the Basic Attack, Lighter takes 40% less DMG.
While in the Morale Burst state, Anti-Interrupt Level is increased during the 5th hit of his Basic Attack, and the DMG reduction effect is increased to 80%.
Best Mindscape Cinema for Lighter
Effect and Recommended Mindscape Cinema
C1 | The Champion Among the debuffs imposed by Core Passive: Accelerant, the Collapse effect’s duration increases by 5s, while further reducing Ice RES and Fire RES by 10%. The more powerful Finishing Move that follows when Lighter’s Morale is completely exhausted during a light punch or jab combo deals 30% increased DMG. |
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C2 | Red Scarf When Collapse is triggered by Core Passive: Accelerant on enemies, the target’s Stun DMG Multiplier increases by 25%. The Ice and Fire DMG Bonus of Elation gained from Additional Ability: Fighting Spirit increases by 120% of the original DMG Bonus. |
C3 | Mercenary Leader Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 |
C4 | Sunglasses When Lighter is off-field, the Energy Regen for the on-field character is increased by 10%. Upon entering the Morale Burst state, Lighter restores 4 Energy for off-field characters. This effect can trigger once every 18s. |
C5 | Decision Maker Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 |
C6 | Survivor Lighter’s Morale recovery efficiency is increased to 200% of its original value. When Lighter lands a heavy strike on enemies during a Basic Attack, Dodge Counter, Special Attack, EX Special Attack, Quick Assist, Assist Follow-Up, Chain Attack, or Ultimate, it will trigger the Blazing Impact effect, dealing 250% of ATK as Fire DMG. This effect can trigger once every 8s on each enemy. If Lighter’s Impact exceeds 170 points, each additional point will further increase the multiplier of Blazing Impact by 5%, up to a maximum increase of 500%. The more powerful Finishing Move that follows when Lighter’s Morale is completely exhausted during a light punch or jab combo will trigger an additional activation of Blazing Impact when hitting an enemy, ignoring the effect’s cooldown. |
C1 and C2 Are Highly Recommended
The recommended Cinema for Lighter is C1 and C2 which enhances both Stun and Fire/Ice Buffs. He is already powerful at C0 but C1 and C2 will make him more valuable as a Stun/Support character.
Prioritize Cinema if You Have Hellfire Gears
The Lighter signature W-Engine Blazing Laurel Blazing Laurel it can enhance his Ice/Fire Buffs, but there are other good alternatives.
The permanent S-Rank Hellfire Gears can recover Energy, so if you have it you can consider prioritizing getting C1 and C2.
Lighter - Promotion/Skill Enhancement Materials
All Required Materials
Buster Certification Seal×30 | Advanced Stun Certification Seal×32 | Basic Stun Certification Seal×4 |
Hamster Cage Pass×1 | Specialized Burn Chip×50 | Advanced Burn Chip×15 |
Basic Burn Chip×5 | Scarlet Engine×9 | HDD: Crimson Awe×60 |
Required Denny
Denny ×1205000 |
Materials for Promotion
Lv.20 | Basic Stun Certification Seal ×4 Denny ×24000 |
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Lv.30 | Advanced Stun Certification Seal ×12 Denny ×56000 |
Lv.40 | Advanced Stun Certification Seal ×20 Denny ×120000 |
Lv.50 | Buster Certification Seal ×10 Denny ×200000 |
Lv.60 | Buster Certification Seal ×20 Denny ×400000 |
Materials for Skill Enhancement (Each Lvl)
Lv.2 | Basic Burn Chip×2 |
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Lv.3 | Basic Burn Chip×3 |
Lv.4 | Advanced Burn Chip×2 |
Lv.5 | Advanced Burn Chip×3 |
Lv.6 | Advanced Burn Chip×4 |
Lv.7 | Advanced Burn Chip×6 |
Lv.8 | Specialized Burn Chip×5 |
Lv.9 | Specialized Burn Chip×8 |
Lv.10 | Specialized Burn Chip×10 |
Lv.11 | Specialized Burn Chip×12 |
Lv.12 | Specialized Burn Chip×15 Hamster Cage Pass×1 |
Materials for Core Skill Enhancement
Denny ×5000 | |
HDD: Crimson Awe×2 Denny ×12000 | |
HDD: Crimson Awe×4 Denny ×28000 | |
Scarlet Engine×2 HDD: Crimson Awe×9 Denny ×60000 | |
Scarlet Engine×3 HDD: Crimson Awe×15 Denny ×100000 | |
Scarlet Engine×4 HDD: Crimson Awe×30 Denny ×200000 |