SoC
Sword of Convallaria Guide Wiki
List of All Gear (Weapons & Trinkets)

List of All Gear (Weapons & Trinkets)

Last Updated:
SoC | List of All Gear (Weapons & Trinkets) | Sword of Convallaria - GameWith

All gear, including weapons and trinkets in Sword of Convallaria (SoC) is listed in this guide. Discover their skill effects, how to get them, and ratings at a glance.

Gear Tier List - Best Weapons & Trinkets

List of All Weapons & Trinkets

Filter Gear
All
Weapons
Trinkets
Filter by Rarity
Legendary
Epic
Rare
Common
Filter by How to Obtain
Trial I
Trial II
Trial III
Others
Filter by Stats Boost
HP
P. ATK
P. DEF
M. ATK
M. DEF
Filter by Gear Name
  1. Shield of Justice
    Effect
    When having Physical Shield, increases ATK and DEF by 12%. At the start of the turn, gains a physical shield equal to 120% of the character's P.DEF. CD: 2 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Shop exchange
  2. Old Scrolls of Auguste
    Effect
    Active Skill Knight's Faith
    Instant Grants one other ally 1 random Level 2 Buff and △ SPD I for 2 turns. Can be used up to 5 times per battle. Effect CD: 2 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Event Rewards
    - Shop Exchange
    - Random Clash Activity Rewards
  3. Blade of Stratagem
    Effect
    Increases P.ATK by 10%. When actively attacking enemies with 3 or more debuffs, Crit DMG increases by 30%. Additionally increases P.ATK by 16% out of the character's turn.
    Obtain
    - Summon from Standard Weapon Banner
    - Summon from Limited Banner
  4. Flying Blade Armguard
    Effect
    Active Skill Sudden Strike
    Instant. Deals Piercing DMG equal to 15% of the enemy’s HP. Can be used up to 3 times per battle. CD: 1 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Event Rewards
    - Shop Exchange
    - Random Clash Activity Rewards
  5. Newborn Blade
    Effect
    Increases HP by 10%. Grants bonus P.ATK equal to 6% HP at the start of battle.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  6. Roaring Flint
    Effect
    Active Skill Prairie Fire
    Instant. Deals fire Piercing DMG equal to 20% of the character’s HP to all enemies within 2 tiles around the target. Can be used up to 2 time per battle. CD: 3 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Event Rewards
    - Shop Exchange
    - Random Clash Activity Rewards
  7. Army-breaking Spear
    Effect
    Increases Crit and ATK by 10%. Before attacking, if the total distance of movement, charge, and teleportation is no less than 5, increases Crit DMG bby 10%. Using a non-instant skill to attack resets the skill's CD and refunds the consumed NRG. This effect has a CD of 3 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Shop exchange
  8. Nocturnal Glow
    Effect
    Increases ATK and DEF by 10%. After the character casts a skill on allies, additionally dispells 2 debuffs from them and grants 1 random Level 2 Buff and Nocturnal Glow II for 2 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Shop exchange
  9. Nightmare Puppet
    Effect
    Increases M.ATK and HP by 10%. After dealing DMG, inflicts 1 random Level 1 Debuff on the target. If using a debuff skill, the effect changes: After attacking, inflicts 1 random Level 2 Debuff and Nightmare Puppet III for 2 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Shop exchange
  10. Blood Luxite Amulet
    Effect
    Increases magical DMG by 10% and magical AoE DMG by 20%. When Dying, the effect changes: Increases magical DMG by 20% and magical AoE DMG by 40%.
    Obtain
    - Summon from Standard Weapon Banner
    - Shop exchange
  11. Frostspine Grip
    Effect
    Increases HP by 20%. Before attacking, for every 2 tiles of movement plus charge distance, increases DMG and piercing DMG by 4%, stackable up to 20%, lasting until the end of the turn.
    Obtain
    - Expedition Exchange Shop
  12. Gale Sword
    Effect
    P.ATK is increased by 10%. After attacking, the character's Crit DMG is increased by 21%, lasting until the end of the turn.
    Obtain
    - Night Crimson Event Season Reward
    - Astral Imprint (Exchange)
  13. Diffusing Prism
    Effect
    Increases M.ATK by 10%. Upon casting AoE Attack, for each 1 target hit, increases magical DMG and piercing DMG dealt by 10%, up to 20%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  14. Maverick
    Effect
    When there are no allies within 3 tiles around the character, ATK and DEF increase by 12% and Crit increases by 20%.
    Obtain
    - Summon from Standard Weapon Banner
    - Event Rewards
    - Shop Exchange
    - Random Clash Activity Rewards
  15. Origin Hourglass
    Effect
    Increases P.ATK and M.ATK by 8%. Grants immunity against ▽ Move and ▽ SPD.
    Obtain
    - Summon from Standard Weapon Banner
    - Event Rewards
    - Shop Exchange
    - Random Clash Activity Rewards
  16. Hunter
    Effect
    When Alert is triggered, deals 25% more DMG. Moreover, if a foe uses a skill within range of the Alert, it will also be triggered.
    Obtain
    - Summon from Standard Weapon Banner
    - Event Rewards
    - Shop Exchange
    - Random Clash Activity Rewards
  17. Hammer Dragon Rise
    Effect
    When Area Attack, Strike Back, or Preempt triggers, gain +10% Physical Damage for each target hit, up to a maximum of +30%. Also increases the number of Strike Back and Preempt activations by 1, and grants 15% Life Steal.
    Obtain
    - Summon from Standard Weapon Banner
    - Summon from Limited Banner
  18. Reorganized Cube
    Effect
    Increases Healing Effect by 15%. When using a skill on an ally, additionally dispels 1 debuff.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  19. Cage Mask
    Trinket
    Cage Mask
    Effect
    Increases ATK and DEF by 6%. For every 30% of the equipped character's HP covered by a Magical Shield, additionally increases ATK and DEF by 3%, up to 9%.
    Obtain
    - Summon from Standard Weapon Banner
    - Shop exchange
  20. Nirvana
    Staff
    Nirvana
    Effect
    AoE DMG increasesby 20%, when dealing DMG and scoring a critical hit, there is a 100% chance to inflict Ignition on the target, lasting for 1 turn, each target can only be affected once per turn. At the start of the turn, force the tiles of the closest enemies within 5 tiles to become Burning, lasting for 2 turns, with a CD of 2 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Shop exchange
  21. Dawnlight
    Effect
    Magical AoE DMG is increased by 20%. After casting support or healing skills to allies, the character gains Power of Dawnlight III and, together with the target, gains △ATK II for 2 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Summon from Limited Banner
  22. Magic Ladle
    Effect
    M.ATK increases by 5%, AoE DMG increases by 15%. After active AoE attack, can move 2 additional tiles, CD: 2 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Summon from Limited Banner
  23. Disaster Bottle
    Effect
    Active Skill: Catastrophe
    Instant. Inflicts 2 random Level 2 Attribute Debuffs on the enemy. CD: 2 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (4-11)
    - Weaponry Trial II (4-11)
    - Weaponry Trial III (4-11)
  24. Feast Axe
    Effect
    If the target's HP percentage is lower than the character's when attacking, increases ATK by 20%. The character recovers 35% HP when defeating an enemy. CD: 1 turn.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  25. Dream Turbidity
    Effect
    Increases M.ATK by 6%. At the start of battle, gains 2 stacks of Dream Omen - Doom II and Dream Omen - Life II. After actively casting a class skill: if using healing, dispels 1 debuff of the target, and the character gains 1 stack of Dream Omen - Doom II; if using piercing DMG, the character gains 1 stack of Dream Omen - Life II.
    Obtain
    - Summon from Standard Weapon Banner
  26. Double-Sided Halberd
    Effect
    Increases P.ATK by 5%. For each target hit when attacking, increases DMG by 8%, up to 24%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  27. Cornucopia Staff
    Effect
    At the start of the turn, if the character is Healthy, there is a 80% chance to recover 2 NRG. If the character is Dying, there is a 80% chance to recover 30% HP. CD: 2 turns.
    Obtain
    - Purchase Cornucopia Blessing and Reach Level 25
  28. Dawnmoon
    Effect
    Increases DEF by 30%. When casting a single-target class support skill, both the character and the target simultaneously gain Dawnmoon Glow II. Can be triggered up to 1 time per battle. When healing a target with Dawnmoon Glow II, the target receives 1 random Level 2 Buff for 2 turns. For each target, this effect can be triggered up to 1 time per round.
    Obtain
    - Summon from Standard Weapon Banner
    - Eternal Awakening Login Reward
  29. Void Stab
    Effect
    Increases Crit by 15%. Afer using the skill, gains 1 stack of Void . Effect: Increases Crit DMG by 5% and can stack up to 6 times. The effect lasts until the end of the next 2 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  30. Melee Mega Crossbow
    Effect
    Minimum Range -1, increases DMG dealt by 32%. For each 1 additional tile away from the target (Distance for Adjacent Tiles counts as 0), DMG dealts decreases by 5%, up to a reduction of 20%.
    Obtain
    - Summon from Standard Weapon Banner (encounters)
    - Event rewards
    - Shop Exchange
  31. Longbow of Martyrs
    Effect
    Increases P.ATK by 10%. After Single-target active attack deals DMG, inflicts Longbow of Martyrs for 1 turn.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  32. Life Fondness
    Effect
    When casting a single-target Support skill on allies, grants 1 random Level 2 Buff for 3 turns. If the target is a summoned character, additionally grants Life Fondness II for 3 turns; can inflict Life Fondness up to 1 time per turn.
    Obtain
    - Summon from Standard Weapon Banner
    - Shop exchange
  33. The Silent Guard
    Effect
    When actively attacked, DEF increases by 30%. The next attack deals 25% more DMG.
    Obtain
    - Summon from Standard Weapon Banner (encounters)
    - Event rewards
    - Shop Exchange
  34. Evergreen Pendent
    Effect
    When healed, gains 1 random Level 2 Attribute Buff, which lasts for 2 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (4-11)
  35. Tuning Hammer
    Effect
    Increases P.ATK by 10%. Dispels 2 buffs from the target before attacking.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  36. Skeleton Spear
    Effect
    Increases P.ATK by 10%. Before initiating a single-target active attack, additionally deals Piercing DMG equal to 10% P.ATK to the target.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  37. Irian Combat Bow
    Effect
    Increases P.ATK by 5%. Deals 20% more DMG when not in the character’s turn.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  38. Star-Raid Crossbow
    Effect
    Increases Crit by 15%. If a single-target active attack deals Crit DMG, there is a 100% chance to additionally deal 20% P.ATK as Piercing DMG to the target.v
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  39. Fancy Hat
    Trinket
    Fancy Hat
    Effect
    Gains Immunity to Disrupt. When Healthy, M.DEF increases by 15%.
    Obtain
    - Summon from Standard Weapon Banner
    - Event Rewards
    - Shop Exchange
    - Random Clash Activity Rewards
  40. True Lens
    Trinket
    True Lens
    Effect
    Increases P.ATK by 5%. When attacking from Highland, Crit increases by 20%.
    Obtain
    - Summon from Standard Weapon Banner
    - Event Rewards
    - Shop Exchange
    - Random Clash Activity Rewards
  41. Hollow Axe
    Effect
    Increases DEF by 10%. Gains bonus P.ATK equal to 10% P.DEF and M.DEF at the start of the battle.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  42. Crystal Burst Armor
    Effect
    Increases HP by 10%. Strike Back deals 25% more DMG.
    Obtain
    - Summon from Standard Weapon Banner
    - Event Rewards
    - Shop Exchange
    - Random Clash Activity Rewards
  43. Brutal Axe
    Effect
    Increases HP by 10%. When attacking, if the enemy's HP percentage is higher than the character, ignores 40% of the target's DEF.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  44. Nameless Staff
    Effect
    Increases Movement by 1 tile. Increases Crit by 15% if moved no less than 3 tiles before attacking.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  45. Starry Sky Heritage
    Effect
    Increases HP by 10%. Grants bonus M.ATK equal to 6% HP at the start of battle.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  46. Breath-Concealing Ring
    Effect
    Increases P.ATK by 5%. Before an active basic attack, increases P.ATK by an additional 15% until the start of the next turn.
    Obtain
    - Summon from Standard Weapon Banner
    - Summon from Limited Banner
  47. Mystery Guardian
    Effect
    When attacked from the front, gains 25% bonus P.DEF and ⦸ Defense Attribute Debuff.
    Obtain
    - Summon from Standard Weapon Banner
    - Event Rewards
    - Shop Exchange
    - Random Clash Activity Rewards
  48. Cooling Powder
    Effect
    Increasing Healing Received by 16% and gains immunity to ⦸ Healing Received.
    Obtain
    - Summon from Standard Weapon Banner
    - Event Rewards
    - Shop Exchange
    - Random Clash Activity Rewards
  49. Cornucopia Dagger
    Effect
    At the start of the turn, if the character is Healthy, there is a 80% chance to recover 2 NRG. If the character is Dying, there is a 80% chance to recover 30% HP. CD: 3 turns.
    Obtain
    - Purchase Cornucopia Blessing and Reach Level 25
  50. Space-time Ring
    Effect
    Active Skill Space Transfer
    Instant. Teleports the character behind any ally within 3 tiles and increases ATK by 10% for 1 turn. Can be used up to 3 times per battle. Pre-cooldown: 2 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Event Rewards
    - Shop Exchange
    - Random Clash Activity Rewards
  51. Paradox Crystal Chain
    Effect
    When launching a single-target attack, increases M.ATK by 10%. When it's not the character's turn, reduces DMG taken by 10%, increases max range by 1 tile and M.ATK by an additional 10% when launching a single-target attack.
    Obtain
    - Expedition Exchange Shop
  52. Denial Hammer
    Effect
    When charging, deals 25% more DMG. If targets who have lower HP than the character are knocked back, pushes them back by 1 more tile.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  53. Cornucopia Longbow
    Effect
    At the start of the turn, if the character is Healthy, there is a 80% chance to recover 2 NRG. If the character is Dying, there is a 80% chance to recover 30% HP. CD: 2 turns.
    Obtain
    - Purchase Cornucopia Blessing and Reach Level 25
  54. Effect
    Increases P.ATK by 5%. Before single-target attacks on targets 3 tiles or more away, additionally increases P.ATK by 25%.
    Obtain
    - Summon from Standard Weapon Banner
    - Shop exchange
  55. Cornucopia Spear
    Effect
    At the start of the turn, if the character is Healthy, there is a 80% chance to recover 2 NRG. If the character is Dying, there is a 80% chance to recover 30% HP. CD: 2 turns.
    Obtain
    - Purchase Cornucopia Blessing and Reach Level 25
  56. Rejection Mask
    Effect
    Magical DMG taken decreases by 30%. CD: 2 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (4-11)
  57. Unique Coat
    Effect
    Physical DMG taken decreases by 30%. CD: 2 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (4-11)
  58. Resentment Broom
    Effect
    Increases AoE DMG by 15%. After dealing DMG with an Active Attack, there is a 50% chance to inflict Life Loss equal to 20% M.ATK on the target for 1 turn.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  59. Guardian
    Effect
    Increases HP by 10%. When having Shield, increases DEF by 40%, and decreases DMG taken by 10%.
    Obtain
    - Summon from Standard Weapon Banner (encounters)
    - Event rewards
    - Shop Exchange
  60. Cornucopia Axe
    Effect
    At the start of the turn, if the character is Healthy, there is a 80% chance to recover 2 NRG. If the character is Dying, there is a 80% chance to recover 30% HP. CD: 2 turns.
    Obtain
    - Purchase Cornucopia Blessing and Reach Level 25
  61. Coexist Armor
    Effect
    DMG taken decreases by 10% when Healthy.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (4-11)
  62. Meteor Line
    Effect
    Increases P.ATK 5%. After dealing DMG with single-target attacks, inflicts 1 random Level 1 Debuff for 2 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  63. Steel Crossbow
    Effect
    Attacks ignore 25% of the target’s DEF.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (4-11)
  64. Ever-Burning Blade
    Effect
    After dealing DMG with single-target active attacks, inflict Scorch on the target, which can be triggered up to 1 time per round. Deals 20% more DMG to the enemies with scorch.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  65. Dueling Dagger
    Effect
    When attacked from front or side, P.DEF increases by 25%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (4-11)
  66. Spring Pill
    Effect
    Active Skill Cure of Spring
    Instant. Heals the character for 30% HP and dispels 2 Debuff. Can be used up to 2 times per battle. CD: 3 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Event Rewards
    - Shop Exchange
    - Random Clash Activity Rewards
  67. Luxite Greatshield
    Effect
    (Support) Gains a Physical Shield equal to 60% HP for 2 turns, cannot be dispelled. Can be used up to 2 times per battle. CD: 3 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Event Rewards
    - Shop Exchange
    - Random Clash Activity Rewards
  68. Shroud of Void
    Effect
    Active Skill Tarot Curtain
    Instant. Decreases M.DMG taken by 70%, which can be activated up to 3 time. The effect lasts for 2 turns and can be used up to 1 time per battle.
    Obtain
    - Summon from Standard Weapon Banner
    - Event Rewards
    - Shop Exchange
    - Random Clash Activity Rewards
  69. Berserk Incense
    Effect
    Active Skill Berserk Awake
    Gains Berserk Awake. Effect: Increases movement by 1 tile and DMG by 20% for 2 turns. Cooldown: 3 turns. Can be used up to 2 times per battle.
    Obtain
    - Summon from Standard Weapon Banner
    - Event Rewards
    - Shop Exchange
    - Random Clash Activity Rewards
  70. Whale Hunter
    Effect
    After dealing DMG with single-target active attacks, inflicts Infection on the target, which can be triggered up to 1 time per round. Deals 20% more DMG to the enemies with Infection.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  71. Skeleton Staff
    Effect
    Increases HP by 10%. Recovers 1 NRG when an ally is defeated in battle. The effect can be triggered up to 1 time per round.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  72. Pendant Halberd
    Effect
    Increases HP by 10%. Before taking a single-target attack, gains 10% bonus ATK and DEF.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  73. Ceremonial Knife
    Effect
    When launching a back attack, Crit increases by 20%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (4-11)
  74. Beheading Machete
    Effect
    When attacking from Highland, ATK increases by 15%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  75. Senator Swift Sword
    Effect
    Increases HP by 15%. After dealing DMG with single-target attacks, inflicts ▽ Move I on the target for 1 turn.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  76. Explosive Crystal
    Effect
    Area Damage increased by 15%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (4-11)
  77. Balanced Heavy Axe
    Effect
    When Healthy, ATK increases by 12%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (4-11)
  78. Wolf Fang Necklace
    Effect
    Increases P.ATK by 6%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (1-8)
    - Divine Soldier Trial-2 (1-8)
    - Weaponry Trial III (1-8)
  79. Doomsday Scythe
    Effect
    When launching a back attack, DMG increases by 25%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (7-11)
    - Event Rewards
    - Shop Exchange
    - Clash Activity Rewards
  80. Mysterious Deflection Device
    Effect
    Decreases the DMG from ranged attacks by 12%.
    Obtain
    - Summon from Standard Weapon Banner
    - Event Rewards
    - Shop Exchange
    - Random Clash Activity Rewards
  81. Ink Totem
    Effect
    Healing Effect increases by 10%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (4-11)
  82. Antimagic Axe
    Effect
    After actively attacking and dealing DMG, has a 100% chance to dispel 2 Buff on the target. CD: 1 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (4-11)
  83. Gazing Orb
    Effect
    Deals 15% more DMG when performing a single-target attack.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (4-11)
  84. Iron Sword
    Effect
    None
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (1-4)
  85. Hunting Bow
    Effect
    After dealing DMG, there is a 50% chance to inflict ▽ Move I on the target for 1 turn.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (4-11)
  86. Mist Necklace
    Effect
    Before being actively attacked, inflicts 2 random Level 1 Debuff on the attacker for 2 turns. CD: 2 turns.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (4-11)
  87. Spear
    Spear
    Spear
    Effect
    None
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (1-4)
  88. Battle-Hardened Axe
    Effect
    None
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (1-8)
  89. Formidable Axe
    Effect
    When attacking from Highland, Crit increased by +25%。
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (4-11)
  90. Iron Axe
    Effect
    None
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (1-4)
  91. Apprentice Wand
    Effect
    None
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (1-4)
  92. Bronze Necklace
    Effect
    None
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (1-8)
    - Weaponry Trial III (1-8)
  93. Scorched Sorceress
    Effect
    Increases M.DEF 12%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (1-8)
    - Weaponry Trial II (1-8)
    - Weaponry Trial III (1-8)
  94. Guardian Spear
    Effect
    Increases HP by 12%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (4-11)
  95. VIderian Longbow
    Effect
    Before a single-target attack, if the distance to the target is 4 tiles or moreo, Crit increases by 25%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (4-11)
  96. Wood Bow
    Effect
    None
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (1-4)
  97. Sharp Spear
    Effect
    When actively attacking enemies with 3 or more debuffs, P.ATK increases by 15%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (4-11)
  98. Armored Gauntlet
    Effect
    None
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (1-8)
    - Weaponry Trial III (1-8)
  99. Solid Wand
    Effect
    None
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (1-8)
  100. Heavy Iron Axe
    Effect
    Increases HP by 8%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (1-8)
  101. Armor-piercing Spear
    Effect
    When attacking enemies with a shield, ATK increases by 15%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (4-11)
  102. Iron Gauntlet
    Effect
    None
    Obtain
    - Summon from Standard Weapon Banner (Encounter)
    - Weaponry Trial I (1-4)
    - Weaponry Trial II (1-4)
    - Weaponry Trial III (1-4)
  103. Glittering Sword
    Effect
    Increases P.ATK by 6%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (1-8)
  104. Sharp Sword
    Effect
    None
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (1-8)
  105. Accurate Bow
    Effect
    Increases Crit by 12%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (1-8)
    - Weaponry Trial III (1-8)
  106. Exquisite Wood Bow
    Effect
    None
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (1-8)
  107. Thorny Ring
    Effect
    When Injured, increases ATK by 12%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (4-11)
  108. Pointy Spear
    Effect
    None
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (1-8)
  109. Spring Tonic
    Effect
    Instant Heals 45% HP.
    Can be used up to 1 time per battle.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial III (4-11)
  110. Precision-forged Dagger
    Effect
    When actively attacking enemies with Move, P.ATK increases by 15%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (4-11)
  111. Defensive Spear
    Effect
    Increases P.DEF by 12%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial II (1-8)
  112. Iron Necklace
    Effect
    None
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (1-4)
    - Weaponry Trial III (1-4)
  113. Astral Rod
    Effect
    Increases M.ATK by 6%.
    Obtain
    - Summon from Standard Weapon Banner
    - Weaponry Trial I (1-8)
Have some feedback? Click here

Your feedbacks will be checked by our staffs and will be attended to accordingly. Please be advised that we may not reply to every individual feedbacks.


Article Written by
GameWith SoC Strategy Team

GameWith SoC Strategy Team

Reader Comments
Max. 300 Characters

By clicking Submit you are agreeing to the Terms of Use.
*Offensive, insulting or inappropriate use of forum may lead to ban/restriction.
To avoid griefing, you will not be able to post or report for the first %d hours upon visiting this forum for the first time.

Close

Looks like nobody posted here yet...

Copyright Notice

© 2024 XD. All Rights Reserved.