Build and skill tree guide for Col in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!
Table of Contents
Col's Tier & Basic Info
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Rarity | ![]() |
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Role | ![]() |
Faction | ![]() ![]() ![]() |
Movement Stats
Move | Stand | High Jump | Low Jump |
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5 | Normal | 2 | 2 |
Col's Tier
Overall Rating | Reroll Rating | ||||
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![]() ▶ Character Tier List | ![]() ▶ Reroll Tier List | ||||
Single-Target Rating | Multi-Target Rating | ||||
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User Score
Review & How to Get
Review | - Able to Act Again with back or side kills. - Recover NRG by defeating the enemy - High damage from buffs - Has an Alacrity Faction aura |
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How to Get | - Obtain from Gacha (Summon) |
Col Pros and Strength
Act Again with Back or Side Kills
Col's main draw is her Trait [Killer Instinct], which allows her to Act Again whenever she kills an enemy from behind or from the side. This can be used offensively by using Col to attack another nearby enemy, or defensively by retreating to a safer area. This makes Col very adaptable to most situations.
Aim for sure kills
Keep in mind that you will not be able to Act Again if Col does not kill her initial target. This means that you should always aim for sure kills during Col's turn.
Consider criticals
When choosing a target, the game does not take criticals into consideration when showing you the damage preview of Col's attacks. The game does not factor critical damage multipliers into the enemy hp bar. This means that even when the game shows you that an enemy will survive Col's attack, that same enemy can still die if Col lands critical hits.
Rank 7 Power Spike
Col's true potential is unlocked once you've upgraded her to Rank 7 where she can unlock the Passive Skill [Omen of Death]. This ability not only restores 2 NRG each time you defeat an enemy, but it also stacks 'Feverish Beast,' enhancing your critical hit rate and granting life steal effects. By combining this with Act Again, you can easily take down multiple foes and push the fight in your advantage.
Tips! | Critical Rate and Life Steal +15% (can stack up to 5 times). Life Steal also increases survivability. |
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Strengthening Allies and Invisibility Are Also Powerful
In addition to defeating enemies, Col can also enhance your [Alacrity] allies with his aura. Furthermore, when you become invisible with the Rank 3 Skill [Mask], your opponents won’t be able to hit you with single-target attacks or skills, allowing you to perform covert actions and block paths. This makes him versatile and valuable in a wide range of situations.
Star Level Up Priority & Recommended Stars for Col
Aim to Reach 3★ → 5★
Star Level Up Priority | Recommended Star Level |
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![]() | 3★ → 5★ |
Col gets a major boost in usability with higher star levels. At 3-stars, her extra action becomes available every two turns, and at 5-stars, she can use it every turn. If you plan to use Col often, aim for 3-stars first, then work toward 5-stars for maximum effectiveness.
Best Builds for Col
Attack-Type Build
Basic Attack | Reaction | ||||||||||||||||||||||
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Weapon | Trinket | Tarot | |||||||||||||||||||||
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Priority Skills
Skill | Build Priority and Details |
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![]() | ★★★★★ While it occasionally overextends Col, gaining Dodge is very important for Col. This is generally recommended as Col's best Reaction. |
![]() | ★★★★★ A passive that grants powerful buffs when any character, ally or foe, is defeated. This is the most important Skill for supporting Col's strength, so make sure to slot this skill. |
![]() | ★★★★★ A Basic Attack with the valuable effect of ignoring [Assisting Cover], which is Col's weakness. |
![]() | ★★★★★ A powerful Skill that deals high damage + [Ignore Assist], and also grants [Dodge] if an enemy is defeated. Since Col wants to finish off enemies to Act Again, you generally want to equip this high-damage Skill. |
![]() | ★★★★ An easy-to-use self-buff Skill that increases Mov and Crit. It's a generally useful in various situations, especially when you need more movement. |
![]() | ★★★★ Allows you to gain significant Critical UP and Invisibility. Invisibility allows Col to reach backline targets safely, so equip it as needed. |
![]() | ★★★★ A Leader's Aura that greatly enhances the [Alacrity] Faction. Col is also significantly buffed, and especially the crit dmg and crit chance matches their kit, so equip it with priority. |
Skill | Priority and Details |
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![]() | ★★★ Compared to [Wipe Out], it has lower damage but its NRG cost is 2 lower. It's an option to equip this when NRG Recovery support is lacking or when facing weaker enemies. |
![]() | ★★★ It matches Col's role of wanting to defeat enemies in one hit, so it's an option when you want to one-shot Unharmed enemies. |
![]() | ★★★ Allows you to teleport to the enemy when attacked, so it can be effective in stages where you are attacked by Ranged enemies. Equip it if there's an obvious need or when you want to prioritize [Dodge] at all costs. |
![]() | ★★ In low-difficulty stages equipping this Reaction is also an option for faster clears, but generally, you want to avoid situations where Col will receive an attack. |
![]() | ★★ Superior to [Hidden Thorn] on stages without [Assisting Cover]. |
![]() | ★ The ability to move to the enemy's back is appealing. If you don't have enough Move and absolutely cannot reach the enemy's back, equipping this is also an option. |
Recommended Gear, Tarots, & Engravings
Recommended Weapons for Col
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For Col, who utilizes [Act Again] and [Omen of Death], the weapon [Void Stab] is a perfect fit and highly recommended. If you don’t have it, [Newborn Blade] and [Ceremonial Knife] are great general alternatives.
Recommended Trinkets for Col
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Col typically positions herself away from allies, closer to the enemy backline to target low-hp foes. This makes [Maverick's Cloak] her best-in-slot for her offensive potential. Alternatively, a Trinket that shaves off a certain percentage of the enemy's HP is also viable.
Recommended Tarots for Col
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In the latter half of battles, [The Devil], which boosts both offense and defense, and [The Emperor] which increases damage against [Unharmed] enemies are especially recommended. [Justice] also pairs well, but be cautious as its critical rate boost can sometimes be excessive.
Recommended Engravings for Col
Resonance | Effect |
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![]() ![]() | Before actively attacking, for each 1 tile traversed, increases ATK and DEF by 4%, up to 12%. The effect lasts until the start of the next turn, |
![]() ![]() | When actively attacking, increases the DMG by 5% and grants 15% of [Life Steal]. |
![]() ![]() | When [unharmed], increases ATK and DEF by 12%. |
With her high movement, Col easily maximizes the [Sword + Wand] engraving resonance. Alternatively, you could also engrave [Sword + Cup] for damage and [Life Steal], or even [Wand + Wand], which works very well with characters who can [Act Again].
Col Skill Unlock Priorities
Recommended Skill Set
* Tap a skill to view its details below.
![]() | RK11 | ![]() |
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![]() | RK9 | ![]() |
![]() | RK7 | ![]() |
![]() | RK5 | ![]() |
![]() | RK3 | ![]() |
![]() | RK1 | ![]() |
Skill Details
![]() | Cost: - CD: - |
(Passive) When performing an active attack, if the target is |
![]() | Cost: 1 CD: 3 |
(Support) | |
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![]() | Cost: 1 CD: 3 |
(Support) | |
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![]() | Cost: 1 CD: 3 |
(Healing) Col dispels 2 debuffs, recovers 25% HP, and she gains | |
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![]() | Cost: - CD: - |
(Reaction) When |
![]() | Cost: - CD: - |
(Reaction) When hit by an active attack from the |
![]() | Cost: - CD: - |
(Leader's Aura) For all "Alacrity" allies in battle, increases ATK by 10%, DEF by 20%, Crit by 15%, and Crit DMG by 15%. |
![]() | Cost: - CD: - |
(Passive) Gains |
![]() | Cost: - CD: - |
(Basic Attack) Col deals 100% DMG and she gains | |
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![]() | Cost: - CD: - |
(Basic Attack) Deals 50% physical DMG 2 times and increases Crit by 15% before attacking. | |
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![]() | Cost: 4 CD: 0 |
(Physical DMG) Col deals 60% DMG 3 times. Before attacking, when there are no allies within a 2-tile radius, Col gains | |
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![]() | Cost: 2 CD: 5 |
(Support) Gains 1 | |
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Col's Trait & Skills
Col's Trait
Max Effect | |
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![]() | [Killer Instinct] Col possesses |
Stars Unlocked | Effect |
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![]() | Col possesses |
![]() | Col possesses |
![]() | Col possesses |
![]() | Col possesses |
Col's Base Skills
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 50% physical DMG 2 times. | |
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[Skill] Cost: 2 / CD: 0 (Physical DMG) Deals 45% DMG 3 times. When attacking, Crit increases by 20%. |
Skills That Can Be Learned at RK1
Skill | Range |
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![]() | - |
[Skill] Cost: - / CD: - (Passive) When performing an active attack, if the target is | |
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[Skill] Cost: 1 / CD: 3 (Support) |
Skills That Can Be Learned at RK3
Skill | Range |
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[Skill] Cost: 1 / CD: 3 (Support) | |
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[Skill] Cost: 1 / CD: 3 (Healing) Col dispels 2 debuffs, recovers 25% HP, and she gains |
Skills That Can Be Learned at RK5
Skill | Range |
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![]() | - |
[Reaction] Cost: - / CD: - (Reaction) When | |
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[Reaction] Cost: - / CD: - (Reaction) When hit by an active attack from the |
Skills That Can Be Learned at RK7
Skill | Range |
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[Skill] Cost: - / CD: - (Leader's Aura) For all "Alacrity" allies in battle, increases ATK by 10%, DEF by 20%, Crit by 15%, and Crit DMG by 15%. | |
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[Skill] Cost: - / CD: - (Passive) Gains |
Skills That Can Be Learned at RK9
Skill | Range |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Col deals 100% DMG and she gains | |
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[Basic Attack] Cost: - / CD: - (Basic Attack) Deals 50% physical DMG 2 times and increases Crit by 15% before attacking. |
Skills That Can Be Learned at RK11
Skill | Range |
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[Skill] Cost: 4 / CD: 0 (Physical DMG) Col deals 60% DMG 3 times. Before attacking, when there are no allies within a 2-tile radius, Col gains | |
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[Skill] Cost: 2 / CD: 5 (Support) Gains 1 |
Weapons That Col Can Equip
List of Weapons
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Col's Voice Actor
Col Voice Actor
VA | Japanese VA: Tomita Miyu Chinese VA: Chen Tingting |
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Col's Skin
Initial | Ascended |
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▲ Unlock Ascended Skin when character reaches Star Level 5.