Build and skill tree guide for Col in Sword of Convallaria (SoC). See the best gear (weapon/trinket/tarot), skin, tier, and review here!
Table of Contents
Related Articles | |
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Best Character Tier List | All Character List |
Col Tier & Basic Info
Rarity | Legendary |
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Role | Seeker |
Faction | Alacrity Papal States Drifter |
Movement Stats
Move | Stand | High Jump | Low Jump |
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5 | Normal | 2 | 2 |
Col Tier
Overall Tier | Reroll Tier | ||||
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▶︎Best Character Tier List | ▶︎Reroll Tier List |
Review & How to Get
Review | - Able to Act Again if the character defeats the enemy from behind or side - Recover NRG by defeating the enemy - High damage from buffs - Has an Alacrity Faction aura |
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How to Get | - Obtain from Gacha (Summon) |
User Score
Col Pros and Strength
Act Again by Defeating From the Back or Side
Col's strength is that his Trait [Killer Instinct] allows him to Act Again when defeating an enemy with an attack from the back or side. If you can defeat the enemy you can retreat or attack again, so both survivability and damage output are high.
More Powerful at Rank 7
Col's true value will be demonstrated by unlocking the Passive Skill [Omen of Death], which becomes available at Rank 7. This ability not only restores 2 NRG each time you defeat an enemy, but it also stacks 'Feverish Beast,' enhancing your critical hit rate and granting life steal effects. By combining this with Act Again, you can take down multiple foes and boost your own power.
Tips! | Critical Rate and Life Steal +15% (can stack up to 5 times). Life Steal also increases survivability. |
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Strengthening Allies and Invisibility Are Also Powerful
In addition to defeating enemies, you can also enhance your [Alacrity] allies with his aura. Furthermore, when you become invisible with the Rank 3 Skill [Mask], your opponents won’t be able to target you individually, allowing you to perform covert actions and block paths. This makes him versatile and valuable in a wide range of situations.
Best Build - Skill, Gear, and Tarot
Attack-Type Build
Basic Attack | Reaction | ||||||||||||||||||||||
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Hidden Thorn | Eerie Footwork | ||||||||||||||||||||||
Skill | |||||||||||||||||||||||
Omen of Death | Wipe Out | Perfect Assassin | |||||||||||||||||||||
Weapon | Trinket | Tarot | |||||||||||||||||||||
Void Stab | Maverick's Cloak | Temptation of The Devil |
Col Skill Unlock Priorities
* Recommended Skills are highlighted in Yellow.
Recommended Skill Set
Wipe Out | RK11 | Traceless Shadow |
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Hidden Thorn | RK9 | Critical Strike |
Perfect Assassin | RK7 | Omen of Death |
Eerie Footwork | RK5 | Counterattack |
Assault | RK3 | Mask |
Ambush | RK1 | Shadow Gait |
Col has many useful skills, with the Rank 7 faction aura being compelling, so it's recommended to prioritize unlocking it using "Castalia". The Rank 3 Move+2 skill "Assault" and the Rank 11 skill "Traceless Shadow," which allows you to teleport behind an enemy after dodging, are also valuable in certain situations. It's a good idea to unlock these when you have the resources.
Col Trait & Skills
Our guides are currently under construction. We'll be adding more content soon, so please stay tuned!
Col Trait
Max Effect | |
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[Killer Instinct] Col possesses [Jump]. If there are no allies within 2 tiles around Col, her P.ATK and Crit increase by 15%. She can [Act Again] after launching an active attack on an enemy from the [side or behind] and defeating them. CD: 1 turn. Jump: (Buff) Triples the character's jump power and allows them to traverse over gaps. Act Again: Allows for another Move and attack. |
Stars Unlocked | Effect |
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Col possesses [Jump]. If there are no allies within 2 tiles around Col, her P.ATK and Crit increase by 15%. She can [Act Again] after launching an active attack on an enemy from the [side or behind] and defeating them. CD: 2 turns. | |
Col possesses [Jump]. If there are no allies within 2 tiles around Col, her P.ATK and Crit increase by 10%. She can [Act Again] after launching an active attack on an enemy from the [side or behind] and defeating them. CD: 2 turns. | |
Col possesses [Jump]. If there are no allies within 2 tiles around Col, her P.ATK and Crit increase by 10%. She can [Act Again] after launching an active attack on an enemy from the [side or behind] and defeating them. CD: 3 turns. | |
Col possesses [Jump]. If there are no allies within 2 tiles around Col, her P.ATK and Crit increase by 5%. She can [Act Again] after launching an active attack on an enemy from the [side or behind] and defeating them. CD: 3 turns. |
Col Base Skill
Skill | Range |
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Dual Blade Strike | |
[Basic Attack] Cost: - CD: - (Basic Attack) Deals 50% physical DMG 2 times. | |
Flurry of Stabs | |
[Skill] Cost: 2 CD: 0 (Physical DMG) Deals 45% DMG 3 times. When attacking, Crit increases by 20%. |
Skills That Can Be Learned at RK1
Skill | Range |
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Ambush | - |
[Skill] Cost: - CD: - (Passive) When performing an active attack, if the target is [Unharmed], deals 20% Physical DMG. When performing a [back attack] on [unharmed] targets, additionally inflicts [✗ Passive Skills] for 1 turn. | |
Shadow Gait | |
[Skill] Cost: 1 CD: 3 (Support) [Instant] Teleports behind the enemy and steals 1 random [Attribute Buff] from the target. |
Skills That Can Be Learned at RK3
Skill | Range |
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Assault | |
[Skill] Cost: 1 CD: 3 (Support) [Instant] Gains [△ Crit I], [△ Crit DMG I], and [△ Move II] for 1 turn. | |
Mask | |
[Skill] Cost: 1 CD: 3 (Healing) Col dispels 2 debuffs, recovers 25% HP, and she gains [Invisibility] and [△ Crit V] for 1 turn. |
Skills That Can Be Learned at RK5
Skill | Range |
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Eerie Footwork | - |
[Reaction] Cost: - CD: - (Reaction) When [Healthy], after receiving a single-target attack, teleports behind the attackers, initiates a [strike back], which deals 70% DMG. Gains [Dodge] for 1 turn. When [Injured], triggers [Dodge]. CD: 3 turns. | |
Counterattack | - |
[Reaction] Cost: - CD: - (Reaction) When hit by an active attack from the [front or side], performs a basic attack to [Strike Back] if the attacker is within range, dealing 70% of basic attack's DMG. The effect can be activated up to 1 time per round. |
Skills That Can Be Learned at RK7
Skill | Range |
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Perfect Assassin | - |
[Skill] Cost: - CD: - (Leader's Aura) For all "Alacrity" allies in battle, increases ATK by 10%, DEF by 20%, Crit by 15%, and Crit DMG by 15%. | |
Omen of Death | - |
[Skill] Cost: - CD: - (Passive) Gains [Feverish Beast] when a character is defeated in battle, lasting for 3 turns. Recovers 2 NRG when the character defeats an enemy. |
Skills That Can Be Learned at RK9
Skill | Range |
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Hidden Thorn | |
[Basic Attack] Cost: - CD: - (Basic Attack) Col deals 100% DMG and she gains [Ignore Assist] if launching a [back attack]. | |
Critical Strike | |
[Basic Attack] Cost: - CD: - (Basic Attack) Deals 50% physical DMG 2 times and increases Crit by 15% before attacking. |
Skills That Can Be Learned at RK11
Skill | Range |
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Wipe Out | |
[Skill] Cost: 4 CD: 0 (Physical DMG) Col deals 60% DMG 3 times. Before attacking, when there are no allies within a 2-tile radius, Col gains [Ignore Assist]. When defeating a target, she gains [Dodge], lasting for 1 turn. | |
Traceless Shadow | |
[Skill] Cost: 2 CD: 5 (Support) Gains 1 [Dodge] for 1 turn. Upon a successful [dodge], teleports to the attacker's back, dealing 100% Physical DMG, and gains [dodge] again for 1 turn. |
Weapons That Col Can Equip
List of Weapons
Newborn Blade | Void Stab | Beheading Machete |
Ever-Burning Blade | Senator Swift Sword | Guardian's Will |
Precision-forged Dagger | Dueling Dagger | Ceremonial Knife |
Sharp Sword | Glittering Sword | Iron Sword |
Col Voice Actor & Profile
Col Voice Actor (CV)
VA | Japanese VA: Tomita Miyu Chinese VA: Chen Tingting |
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Col Profile
initial | Ascended |
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